Kidiri the Dungeon (0, 0, D) a +1 battleaxe of freezing (0, 1, D) a +0 scimitar (1, 1, D) a +3 battleaxe a +0 chain mail a +0 flail (2, 1, D) a +0 whip a +0 robe (3, 1, D) a +0 flail (4, 1, D) a +0 giant club a +0 giant club (5, 1, D) a +0 flail a +0 robe (1, 2, D) a +0 scimitar a +0 shield a +1 demon whip (2, 2, D) a +1 hand axe of chopping (3, 2, D) a +0 halberd (4, 2, D) a +0 rapier a +0 rapier a +0 leather armour a +0 giant spiked club a +0 giant club a +0 short sword (0, 3, D) a +0 quarterstaff a +0 robe (4, 3, D) a +2 trident of holy wrath a +0 giant spiked club (5, 3, D) a +0 dagger a +0 robe (-7, 4, D) a +0 short sword of draining (still there?) a +0 flail (still there?) (-7, 5, D) a +2 demon trident of venom (-13, 12, D) a +0 long sword (4, 12, D) a +0 dagger (unseen) (5, 12, D) a cursed -1 mace (-4, 13, D) an uncursed staff of power (5, 13, D) a +0 arbalest 31 bolts (-11, 14, D) a +0 robe a +0 robe a +0 leather armour a +0 long sword a +0 flail a +0 battleaxe of freezing 8 curare-tipped needles a +1 broad axe of chopping the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 leather armour a +0 dagger a +0 robe a +0 long sword (-5, 14, D) a plain deck of changes (-3, 14, D) an uncursed staff of fire (-1, 14, D) a +0 long sword a +0 ring mail (-10, 15, D) a book of Alchemy (-8, 15, D) a +0 dagger (-6, 15, D) a +0 long sword (0, 15, D) a Fen Folio (2, 15, D) a +2 glaive of venom (-5, 16, D) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (-3, 16, D) a +0 robe (-4, 17, D) an ornate deck of defence (10, 17, D) a bolt (22, 18, D) a +0 dagger a +0 robe (32, 18, D) a bolt (38, 18, D) a +0 short sword (10, 19, D) an uncursed staff of air a +0 chain mail a +0 battleaxe a +2 plate armour a troll hide a +0 battleaxe a +0 chain mail a +0 arbalest 17 bolts (11, 19, D) a +5 hand axe of distortion a +0 robe a +0 quarterstaff (10, 20, D) a +0 scimitar a +0 chain mail a +2 ring mail of poison resistance (11, 20, D) a +0 trident of venom a +0 chain mail a plain deck of defence (19, 20, D) a +1 bardiche of venom (20, 20, D) a +6 hunting sling (26, 20, D) a +5 broad axe (27, 20, D) a +3 great sword (31, 20, D) a +0 long sword a +0 chain mail a +0 broad axe a +2 plate armour of magic resistance (32, 20, D) a +0 battleaxe a cursed +0 chain mail a +0 battleaxe a +0 chain mail a +0 war axe a +0 arbalest 16 bolts a +0 chain mail a +0 broad axe a +0 plate armour (33, 20, D) a +0 chain mail a +4 battleaxe a +0 great sword a +0 chain mail a +0 long sword a cursed -2 plate armour a +1 great sword of slicing a +0 plate armour (38, 20, D) a +4 ring mail (39, 20, D) a +2 swamp dragon armour (45, 20, D) a +1 helmet (46, 20, D) a +1 helmet (10, 21, D) a +8 rod of clouds (13/13) (11, 21, D) a +3 ring of dexterity (19, 21, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (20, 21, D) a +3 giant spiked club (26, 21, D) a +3 longbow (27, 21, D) the +1 quarterstaff "Izesuuzxa" {pain, +Inv MR- Str+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (38, 21, D) a +0 cloak (39, 21, D) a +6 chain mail (45, 21, D) a +1 large shield (46, 21, D) a +2 mottled dragon armour (48, 21, D) a +0 shortbow 19 arrows (10, 22, D) a plain deck of escape (17, 22, D) a +0 short sword (-24, 23, D) a +2 dagger (-23, 23, D) a +2 trident (-22, 23, D) a +2 falchion (-24, 24, D) a +2 mace (-23, 24, D) a +0 war axe (-22, 24, D) a +2 quarterstaff (-18, 24, D) 2 scrolls of vulnerability (-17, 24, D) 10 stones an uncursed staff of energy (24, 24, D) a +0 long sword a cursed +0 chain mail (26, 24, D) a +0 battleaxe of venom a cursed +0 chain mail a +0 long sword (27, 24, D) a +0 shield a +0 scimitar a +0 robe (38, 24, D) a +0 hand axe a +0 robe (39, 24, D) a +0 great mace a +0 plate armour (40, 24, D) a +0 short sword a +0 leather armour (16, 25, D) a +0 mace a +0 giant spiked club a +0 giant club (27, 25, D) a +0 hand axe (40, 25, D) a +0 war axe a +0 chain mail (-20, 26, D) a stone (-17, 26, D) a +0 war axe a +0 plate armour (-5, 26, D) a +2 trident of freezing a +0 robe (38, 26, D) a +0 scimitar a +0 robe (-7, 27, D) a +0 spear (7, 27, D) a +0 whip 3 stones (19, 27, D) a +3 arbalest (20, 27, D) a +5 broad axe (21, 27, D) a +3 arbalest of freezing (22, 27, D) a +5 mace of draining (25, 27, D) a +4 morningstar of protection (29, 27, D) 50 arrows (30, 27, D) 50 arrows (35, 27, D) 50 bolts (36, 27, D) 50 bolts (43, 27, D) the +2 crystal plate armour of Vedaec {Int+3} It affects your intelligence (+3). (44, 27, D) a +1 helmet (45, 27, D) a +0 cloak (46, 27, D) a +5 plate armour (-21, 28, D) a +2 dagger of venom (-5, 28, D) a +0 trident (4, 28, D) a stone (19, 28, D) the +1 spear of Disgust {speed, +Rage} Attacks with this weapon are significantly faster. It lets you go berserk. (20, 28, D) a +2 greatsling of flaming (21, 28, D) a +3 arbalest (22, 28, D) a +5 dire flail (24, 28, D) a +1 mace of holy wrath (25, 28, D) a +1 war axe of flaming (29, 28, D) 50 arrows (30, 28, D) 50 arrows (35, 28, D) 50 bolts (36, 28, D) 50 bolts (40, 28, D) the +1 ring mail of the Stars {+Blink +Inv rElec} It insulates you from electricity. It lets you turn invisible. It lets you blink. a +0 pair of gloves the +4 ring mail "Wumoem" {Regen+ rCorr Str-4 Stlth+} It affects your strength (-4). It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. a +3 plate armour of fire resistance (43, 28, D) a +5 plate armour (44, 28, D) the +1 robe of Sikeur {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (45, 28, D) a +1 pair of gloves (46, 28, D) a +1 large shield (-21, 29, D) a +0 club a +0 scale mail (-18, 29, D) a +0 quarterstaff of protection (-17, 29, D) a +0 mace of crushing (-18, 30, D) a +0 dagger of venom (-17, 30, D) a +2 long sword of holy wrath (-23, 31, D) a +0 dagger (-18, 31, D) a +1 trident of piercing (-17, 31, D) a +1 hand axe of freezing (3, 31, D) 6 curare-tipped needles (-17, 32, D) a +3 ring mail (27, 32, D) 23 stones (27, 33, D) a +0 spear (28, 33, D) 27 stones (-26, 35, D) a +0 short sword a cursed -2 mace (4, 36, D) a +1 spear of piercing (16, 36, D) a +0 trident 6 tomahawks (25, 36, D) a +4 chain mail 9 bread rations a +0 executioner's axe of venom (-25, 37, D) a +0 dagger a +0 robe (4, 37, D) a +0 trident (6, 37, D) a steam dragon hide (12, 37, D) a throwing net (13, 37, D) a +0 dagger a +0 robe (14, 37, D) a tomahawk (16, 37, D) a +0 robe a +0 trident a +0 club (-9, 39, D) a +4 chain mail (24, 40, D) an uncursed amulet of stasis (-18, 41, D) a stone (-16, 41, D) a +0 short sword 4 stones (-9, 41, D) a +0 lajatang (-8, 41, D) a +2 halberd of venom (24, 41, D) a phial of floods (25, 41, D) a +0 hand axe (-16, 42, D) a -1 spear a +0 animal skin (-9, 42, D) a +2 scimitar of flaming (-8, 42, D) a +2 dire flail of protection (24, 42, D) a cursed staff of earth (25, 42, D) a +3 ring mail of cold resistance (-9, 43, D) a +2 hand axe (-8, 43, D) a +2 rapier of venom (5, 43, D) a +0 club (25, 43, D) a +0 hand crossbow of evasion