Kidiri the Dungeon (0, 0, D) a +0 dagger (9, 2, D) a meat ration (6, 3, D) a +0 club a +0 robe (5, 6, D) a chunk of flesh a rat skeleton (18, 8, D) a stone of tremors (10, 10, D) 3 inedible chunks of flesh (-3, 11, D) a +0 robe