Kidiri the Dungeon (0, 0, D) a +0 giant club (unseen) (-3, 1, D) a Necronomicon (-1, 1, D) a scroll of remove curse (-3, 3, D) a +0 halberd a +0 robe a sheep corpse (-17, 9, D) a +2 hand axe (-16, 9, D) a +2 falchion (-15, 9, D) a +2 mace of crushing (-11, 9, D) 7 meat rations (-17, 10, D) a +2 quarterstaff (-16, 10, D) a +2 trident (-11, 10, D) 2 scrolls of vulnerability (-10, 10, D) 10 stones an uncursed staff of energy (-8, 12, D) a +0 dire flail (-11, 14, D) a +3 scale mail (-10, 14, D) a +3 chain mail (-11, 15, D) a +1 long sword of holy wrath (-11, 16, D) a +1 mace of protection (-10, 16, D) a +1 quarterstaff of protection (-11, 17, D) a +0 hand axe of freezing (-10, 17, D) a +2 trident of piercing (34, 17, D) a +0 quarterstaff (34, 18, D) a +0 hunting sling (35, 18, D) a +0 short sword (34, 19, D) 30 arrows (34, 20, D) 14 stones (35, 20, D) 18 stones (2, 22, D) a large rock (5, 22, D) a large rock (3, 24, D) a hippogriff corpse (skeletalised by now) (19, 24, D) 3 large rocks (32, 26, D) a meat ration (32, 27, D) a +0 centaur barding (-2, 28, D) a +2 halberd of freezing (-1, 28, D) the +4 quarterstaff "Zorpha" {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (-2, 29, D) a +2 morningstar of crushing