Dungeon Sprint DCSS version 0.17-a0-1210-g1e4f09d (webtiles) character file. 28 Kidiri the Conjurer (level 2, -1/25 HPs) Began as a Draconian Conjurer on June 4, 2015. Slain by an ogre ... wielding a +0 giant club (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:43 (289 turns). Kidiri the Conjurer (Draconian Conjurer) Turns: 289, Time: 00:01:43 Health: -1/25 AC: 4 Str: 10 XL: 2 Next: 96% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions e - a potion of haste f - 2 potions of magic Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 2.3 Fighting + Level 2.7 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting * Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History The ogre barely misses you. The ogre misses you. Things that are here: a leather armour; the goblin skeleton of Ijyb There is a staircase leading out of the dungeon here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead) The magic dart hits the ogre. The ogre is almost dead. You closely miss the ogre. You tail-slap the ogre. The ogre is almost dead. The ogre hits you with a giant club! The ogre completely misses you. Things that are here: a leather armour; the goblin skeleton of Ijyb The ogre hits you with a giant club! You die... ########## #<.#..'..# #..'..#..+ #..#### +# #.O# #.@# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Kidiri the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed Ijyb 33 | D | Killed Ijyb 33 | D | Reached skill level 5 in Conjurations 33 | D | Reached XP level 2. HP: 17/25 MP: 1/6 81 | D | Learned a level 2 spell: Searing Ray 263 | D | Noticed an ogre 289 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 7 Searing Ray || 1 Use: Potion || 3