Kidiri the Dungeon (2, 3, D) a +2 trident (3, 3, D) a +2 quarterstaff (4, 3, D) a +2 mace (8, 3, D) 7 meat rations (2, 4, D) a +2 dagger (3, 4, D) a +2 hand axe (4, 4, D) a +2 falchion (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones an uncursed staff of energy (5, 6, D) a +0 spear (15, 6, D) a +0 spear (19, 6, D) a +0 spear a +0 ring mail (20, 6, D) a +0 club (21, 6, D) a +0 club (6, 7, D) a +0 halberd (3, 11, D) a cursed -3 spear (28, 11, D) a curare-tipped needle (29, 11, D) a curare-tipped needle 2 poisoned needles (32, 12, D) a +1 spear of flaming a gnoll corpse (33, 12, D) a +0 whip a gnoll corpse (35, 12, D) a +0 vampiric spear a +0 scale mail a +0 buckler (32, 13, D) a +0 club 2 throwing nets (33, 13, D) a +0 falchion a +0 leather armour (5, 14, D) a +0 hand axe of chopping (7, 14, D) a +0 quarterstaff of protection (8, 14, D) a +3 ring mail (23, 14, D) a giant gecko skeleton (34, 14, D) a blink frog corpse (5, 15, D) a +1 trident of piercing (6, 15, D) a +2 long sword of holy wrath (7, 15, D) a +0 mace of protection (8, 15, D) a +3 ring mail (21, 15, D) a ball python corpse (22, 15, D) a tarantella corpse (21, 16, D) a yak corpse (22, 16, D) a +0 club a +0 halberd a +0 chain mail a +0 mace a cursed +0 leather armour (23, 17, D) a killer bee corpse (still there?) a griffon corpse (still there?) (26, 17, D) a +0 club a cursed -2 dagger a +0 leather armour a curare-tipped needle an orc corpse (0, 18, D) a rat corpse (skeletalised by now) (26, 18, D) a wyvern corpse (8, 19, D) a +0 robe a jackal corpse (skeletalised by now) the human corpse of Jessica (skeletalised by now) (17, 19, D) a +4 chain mail (18, 19, D) a +5 ring mail (17, 20, D) a +0 centaur barding (18, 20, D) a +4 chain mail (4, 21, D) a +0 falchion an orc corpse (skeletalised by now) (13, 21, D) a sheep corpse (skeletalised by now) (18, 21, D) a +0 lajatang (17, 22, D) a +2 halberd of freezing (18, 22, D) the +2 dire flail of Amorality {crush, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (6, 23, D) a necrophage corpse (skeletalised by now) (8, 23, D) a quokka corpse (skeletalised by now) (17, 23, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (18, 23, D) a +2 war axe of chopping