Dungeon Sprint DCSS version 0.17-a0-1184-gb75be8f (webtiles) character file. 49 Kidiri the Grave Robber (level 3, 0/30 HPs) Began as a Deep Elf Necromancer on June 1, 2015. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:13 (417 turns). Kidiri the Grave Robber (Deep Elf Necromancer) Turns: 417, Time: 00:03:13 Health: 0/30 AC: 2 Str: 10 XL: 3 Next: 53% Magic: 10/12 EV: 14 Int: 20 God: Gold: 34 SH: 0 Dex: 15 Spells: 4 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, engulfed (cannot breathe), regenerating (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: cold resistance 1, deterioration 1, robust 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 ring mail Scrolls i - a scroll of blinking l - a scroll of immolation {unknown} m - 3 scrolls of identify n - 3 scrolls of remove curse r - a scroll of holy word {unknown} Potions e - 2 potions of heal wounds f - a potion of haste g - a potion of magic Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - 2 bread rations k - 5 chunks of flesh o - a royal jelly Skills: + Level 4.2 Dodging + Level 4.3 Stealth * Level 6.1 Spellcasting * Level 6.8 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr ####...... 1% 3 ##..... d - Regeneration Chrm/Necr ###....... 10% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. Your body sometimes deteriorates upon taking damage. You are robust (+10% HP). Message History You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! Your human skeleton hits the water elemental but does no damage. With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. Your skin is crawling a little less now. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Your human skeleton hits the water elemental. You are too berserk! You hit the water elemental but do no damage. The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣♣ ♣.# ..#..#....♣.♣ ♣♣.# #'####......♣ ♣..# .....#....≈♣♣♣ ♣.###+#+## .....#...≈≈♣...♣.#....... .....#..≈≈≈≈..♣♣Z'.⌠..... ####'#..≈≈≈≈≈≈.♣E#...#### .....#.≈≈≈≈≈≈...@#.⌠.# .....#.≈≈≈≈≈.....#...# Z....#.≈≈≈.......#+### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental and a friendly human skeleton. Vanquished Creatures A human (D) 2 oozes (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) A wolf (D) 1 creature vanquished. Vanquished Creatures (others) A yaktaur (D) A plant (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Kidiri the Deep Elf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Learned a level 1 spell: Animate Skeleton 11 | D | Reached skill level 5 in Necromancy 186 | D | Reached XP level 2. HP: 13/15 MP: 6/9 276 | D | Killed a yaktaur 301 | D | Noticed a wolf 315 | D | Killed a wolf 315 | D | Reached skill level 5 in Spellcasting 315 | D | Reached skill level 6 in Necromancy 315 | D | Reached XP level 3. HP: 15/19 MP: 7/12 337 | D | Learned a level 3 spell: Vampiric Draining 341 | D | Learned a level 3 spell: Regeneration 341 | D | Gained mutation: You are dopey. (Int -2) [potion of mutation] 341 | D | Gained mutation: You are robust (+10% HP). [potion of mutation] 341 | D | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 347 | D | Lost mutation: You are dopey. (Int -2) [potion of cure mutation] 347 | D | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of cure mutation] 347 | D | Lost mutation: You are robust (+10% HP). [potion of cure mutation] 348 | D | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 348 | D | Gained mutation: You are robust (+10% HP). [potion of mutation] 348 | D | Gained mutation: Your flesh is cold resistant. [potion of mutation] 401 | D | Noticed a water elemental 417 | D | Drowned by a water elemental Vault maps used: D: dungeon_sprint_mu Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Pain || 16 Animate Skeleton || 3 Vampiric Draining || 2 Regeneration || 1 Use: Potion || 8