Dungeon Sprint DCSS version 0.17-a0-1184-gb75be8f (webtiles) character file. 51 Kidiri the Grave Robber (level 3, 0/28 HPs) Began as a Deep Elf Necromancer on June 1, 2015. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:35 (431 turns). Kidiri the Grave Robber (Deep Elf Necromancer) Turns: 431, Time: 00:02:35 Health: 0/28 AC: 2 Str: 12 XL: 3 Next: 57% Magic: 9/12 EV: 16 Int: 20 God: Gold: 13 SH: 0 Dex: 13 Spells: 4 memorised, 6 levels left rFire + . . SeeInvis . k - +0 hand axe rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, regenerating, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 1, repulsion field 1, clumsy 1, fire resistance 1, strong 1, wild magic 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 13 gold pieces. Inventory: Hand weapons k - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls i - 2 scrolls of blinking j - a scroll of holy word {unknown} l - 2 scrolls of identify {unknown} p - a scroll of immolation {unknown} q - a scroll of enchant weapon {unknown} Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic n - 3 potions of cure mutation o - 2 potions of flight r - a potion of agility {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration m - 2 royal jellies Skills: + Level 4.1 Dodging + Level 4.4 Stealth * Level 6.1 Spellcasting * Level 7.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 3% 1 None b - Animate Skeleton Necr N/A 3% 1 None c - Vampiric Draining Necr ######.... 4% 3 ##..... d - Regeneration Chrm/Necr ####...... 19% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are surrounded by a mild repulsion field (EV +2). You are clumsy. (Dex -2) Your flesh is heat resistant. Your muscles are strong. (Str +2) Your spells are a little harder to cast, but a little more powerful. Message History You feel extremely strange. You feel stronger. You feel less in control of your magic. Your feet thicken and deform. There is an open door here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Okay, then. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You hit the water elemental but do no damage. The water elemental completely misses you. The water elemental hits you! Ouch! That really hurt! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you! You die... ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.# .#......#####..# ##.......#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### ...Z##..###....#.E.# #..##...##.....#...# ..##....#......#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A wolf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Kidiri the Deep Elf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Learned a level 1 spell: Animate Skeleton 11 | D | Reached skill level 5 in Necromancy 162 | D | Killed a yaktaur 181 | D | Reached skill level 5 in Spellcasting 181 | D | Reached skill level 6 in Necromancy 181 | D | Reached XP level 2. HP: 9/15 MP: 0/10 273 | D | Killed a white draconian scorcher 290 | D | Noticed a wolf 294 | D | Killed a wolf 294 | D | Reached skill level 7 in Necromancy 294 | D | Reached XP level 3. HP: 13/19 MP: 6/12 299 | D | Learned a level 3 spell: Vampiric Draining 303 | D | Learned a level 3 spell: Regeneration 328 | D | Killed a white draconian scorcher 419 | D | Gained mutation: You are surrounded by a mild repulsion field (EV +2). [potion of mutation] 419 | D | Gained mutation: Your flesh is heat resistant. [potion of mutation] 419 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 420 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 420 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 420 | D | Gained mutation: You have large cloven feet. [potion of mutation] 427 | D | Noticed a water elemental 431 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Action || total -------------------------++------- Melee: Hand axe || 5 Cast: Pain || 17 Animate Skeleton || 1 Regeneration || 1 Use: Potion || 4 Stab: Sleeping || 1