Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17725691564299257984 189 Kergan the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on May 25, 2026. Slain by a phantom (4 damage) ... on level 4 of the Dungeon. The game lasted 00:09:51 (3783 turns). Kergan the Conjurer (Octopode Conjurer) Turns: 3783, Time: 00:09:52 Health: 0/33 AC: 1 Str: 6 XL: 5 Next: 68% Magic: 1/9 EV: 12 Int: 23 God: Gold: 100 SH: 0 Dex: 10 Spells: 5/10 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles d - 5 boomerangs Magical Staves b - a staff of conjuration (weapon) c - a staff of earth Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} d - a potion of cancellation {unknown} c - a potion of curing M - 2 potions of mutation Skills: + Level 1.6 Fighting + Level 0.0 Staves + Level 3.0 Dodging + Level 4.4 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations + Level 0.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Blink Tloc 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% 2d2 17% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 38% 4 Fulminant Prism Conj/Alch 10% 3d9 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The phantom is heavily damaged. The searing ray hits the clockroach. The clockroach is warded from harm. You finish channelling your searing ray. The phantom hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 73% to hit) You feel a surge of power! You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is almost destroyed. The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) The phantom hits you. Without enough magic to sustain it, your Searing Ray dissipates. The phantom closely misses you. The phantom hits you. The phantom blinks! You blink. You encounter a clockroach. You stop ascending the stairs. Okay, then. You completely miss the phantom. Your squeeze misses the phantom. The phantom is almost destroyed. The phantom barely misses you. You hit the phantom. The phantom is almost destroyed. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The phantom closely misses you. You hit the phantom. The phantom is almost destroyed. The clockroach bites you. The phantom barely misses you. You hit the phantom but do no damage. The phantom is almost destroyed. The clockroach bites you. The phantom hits you! * * * LOW HITPOINT WARNING * * * The clockroach closely misses you. You hit the phantom. The phantom is almost destroyed. The phantom hits you. You die... #### ##...## #.....##. #######........ #....B.......# ...........# #W# # #@#.# #B#.##.#. #####........ #....<....... ....#####.##..# # .# .# . You could see a phantom and 2 clockroaches. Vanquished Creatures A bombardier beetle (D:3) A sleepcap (D:3) Terence (D:3) An adder (D:2) 3 gnolls (D:2) 3 dart slugs 2 orcs (D:3) 5 ribbon worms (D:2) 11 endoplasms 3 hobgoblins 3 jackals (D:2) 4 quokkas A ball python (D:1) 5 bats 2 frilled lizards 5 goblins 7 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kergan the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 348 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1841 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2286 | D:2 | Reached skill level 1 in Fighting 2795 | D:3 | Reached XP level 5. HP: 28/33 MP: 5/9 2938 | D:3 | Learned a level 2 spell: Blink 2976 | D:3 | Encountered Terence 3069 | D:3 | Killed Terence 3490 | D:3 | Found a shadowy altar of Dithmenos. 3768 | D:4 | Encountered a phantom 3783 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3 D:2: layout_loops_corners D:3: layout_basic, nicolae_dithmenos_shadow_blocks, dk_noncrumbling_3, chequers_serial_rivers_micro_c, minmay_misc_feat_four_crosses, uniq_terence D:4: layout_loops_ring, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Fighting | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 7 || 19 Melee: Constrict | 7 | 1 || 8 Tentacles | 7 | || 7 Dagger | 11 | 2 || 13 Unarmed | 1 | || 1 Staff | | 5 || 5 Cast: Magic Dart | 78 | 75 || 153 Searing Ray | | 5 || 5 Read: Identify | | 2 || 2 Fear | | 1 || 1 Noise | | 1 || 1 Vulnerability | | 1 || 1 Armour: None | 6 | 10 || 16 Dodge: Dodged | 5 | 9 || 14