Kenran Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone (7, -10, D:1) a +0 ring mail (15, -22, D:1) a +0 hand axe (20, -23, D:1) 26 sling bullets (33, -7, D:1) 19 arrows (38, -31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 5, D:2) a +0 robe a cursed -1 dagger (6, 16, D:2) a +0 whip (7, -2, D:2) a +0 club (7, 7, D:2) a +0 dagger (13, 21, D:2) 16 sling bullets (25, 13, D:2) a +0 whip (26, 9, D:2) a +0 dagger (29, 1, D:2) a cursed -1 flail (34, -5, D:2) a +0 leather armour (36, 1, D:2) 29 stones (39, 4, D:2) a +0 short sword (39, 12, D:2) a +0 spear (40, 8, D:2) a +0 leather armour (42, -16, D:2) 27 stones (46, -8, D:2) a sling bullet (46, -5, D:2) a +0 hunting sling 6 sling bullets (48, -18, D:2) a +0 ring mail (48, -11, D:2) 2 sling bullets (48, -10, D:2) a sling bullet Level 3 of the Dungeon (0, 0, D:3) a cursed -1 short sword (8, 10, D:3) a +0 large shield (10, 8, D:3) a +0 scale mail (11, 15, D:3) a +0 hand axe a cursed +0 chain mail (16, 30, D:3) a +0 ring mail (16, 35, D:3) a +0 club (17, 19, D:3) 3 large rocks (17, 34, D:3) a +0 club (19, -1, D:3) a +0 short sword (19, 16, D:3) 25 stones (24, -3, D:3) 27 stones (24, 36, D:3) a +0 dagger (26, 11, D:3) a +0 battleaxe a +0 chain mail (28, 16, D:3) a +0 dagger a +0 robe (29, 22, D:3) a +0 robe (31, -4, D:3) a +0 scale mail (31, 23, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 dagger 2 tomahawks (2, -13, D:4) a +0 hand axe a +0 chain mail (2, 1, D:4) a +0 robe a +0 dagger (3, 1, D:4) a tomahawk (10, -9, D:4) a +0 dagger (14, -12, D:4) a +0 hand axe (19, -13, D:4) a +0 spear (19, -12, D:4) a +0 flail (19, -11, D:4) a +0 halberd (41, -15, D:4) a +6 dagger of draining a +0 animal skin a +0 helmet a +0 dagger (41, -14, D:4) 15 stones a cursed -2 club a +0 hunting sling (46, -19, D:4) a +0 leather armour a +0 falchion (49, -50, D:4) a +0 war axe (51, -5, D:4) a cursed -1 club a +0 hunting sling 14 stones (58, -6, D:4) a +0 giant club (58, -5, D:4) a +0 club (60, -11, D:4) a +0 dagger of draining (60, -7, D:4) a +0 club (61, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 13 bolts (6, 4, D:5) 16 bolts (6, 26, D:5) 23 stones (11, 3, D:5) a +0 whip of freezing a +0 robe (12, 3, D:5) a cursed +0 trident a +0 robe (13, 4, D:5) a +0 robe a +5 short sword of freezing (24, 32, D:5) 23 stones (37, 10, D:5) 20 bolts (40, 27, D:5) a +0 leather armour (41, -5, D:5) 29 bolts (42, 9, D:5) a +0 robe (43, -10, D:5) 22 stones (43, -5, D:5) a +0 giant club (46, -7, D:5) 10 sling bullets (49, 3, D:5) a +0 trident (49, 4, D:5) 4 stones (49, 6, D:5) a +0 leather armour (50, -7, D:5) 14 stones (52, -10, D:5) 9 stones (53, 23, D:5) a +0 pair of boots (56, 16, D:5) a +0 hunting sling Level 6 of the Dungeon (9, 4, D:6) 12 stones (19, 7, D:6) a cursed +0 chain mail a +0 mace (19, 8, D:6) a +0 flail (19, 9, D:6) a +0 leather armour a +0 hand axe (30, 19, D:6) a +0 ring mail (33, 20, D:6) a +0 long sword (33, 21, D:6) a +0 mace a +0 flail (33, 22, D:6) a +0 dagger (34, 21, D:6) a +0 short sword a +0 scale mail (38, 19, D:6) a +0 animal skin (43, -5, D:6) a +1 flail a +0 robe (44, -5, D:6) a +0 great sword a +0 robe Level 7 of the Dungeon [Shop] Qonigigy's Armour Boutique a +0 plate armour (253 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 helmet (49 gold) the +5 ring mail of the Fisher {MR+ Int+3 Dex-4} (434 gold) It affects your intelligence (+3). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a +0 chain mail (49 gold) a +0 robe (7 gold) a +2 leather armour of fire resistance (209 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) (0, 0, D:7) 32 stones (5, 33, D:7) a +0 giant club (7, 2, D:7) a +0 club (9, 18, D:7) an uncursed staff of power (10, 6, D:7) a +0 dagger a +0 robe (14, -8, D:7) a +0 dagger (15, -12, D:7) a +0 flail (16, 35, D:7) a +0 short sword (17, -10, D:7) 14 bolts (17, 19, D:7) 4 poisoned needles (19, -6, D:7) 25 arrows (30, 26, D:7) 13 sling bullets (44, 6, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -1, D:8) an arrow (2, -31, D:8) 14 poisoned needles (3, -2, D:8) 19 arrows a +0 shortbow (5, -38, D:8) a +0 scale mail (6, -43, D:8) a +0 quarterstaff (11, -26, D:8) a +0 war axe a +0 leather armour (13, -44, D:8) a +0 longbow (14, -9, D:8) a +0 falchion (15, -28, D:8) a +0 flail (17, -29, D:8) a +0 mace (19, -29, D:8) a +2 short sword of speed a +0 scale mail (21, -29, D:8) a +3 ring of dexterity an uncursed ring of ice an uncursed ring of protection from cold a +3 ring of dexterity an uncursed ring of magical power (34, 2, D:8) a +0 chain mail (36, -36, D:8) a +0 giant club a +0 giant club (38, -29, D:8) an uncursed staff of poison (38, -20, D:8) a +0 dagger (39, 4, D:8) 3 tomahawks (42, 4, D:8) 26 arrows (44, -4, D:8) a +0 spear (46, -24, D:8) a +0 robe (47, -32, D:8) a cursed +0 leather armour (49, -23, D:8) a +0 falchion of electrocution (56, -4, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +1 great sword of freezing a +0 robe a +0 short sword a +0 robe a cursed -2 flail a +0 robe (5, -19, D:9) a +0 giant spiked club a +0 giant club (9, 1, D:9) a +0 club a +0 chain mail (9, 2, D:9) a cursed +0 dire flail a +0 robe (10, 1, D:9) a cursed -3 dire flail a cursed +0 plate armour (17, -2, D:9) a +0 long sword (20, 5, D:9) a +0 short sword (23, -21, D:9) 18 arrows (24, -14, D:9) a +0 shield a +0 ring mail a +0 spear (25, -15, D:9) a +0 flail (28, -15, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 club (28, -5, D:9) a throwing net a +0 whip (29, -15, D:9) a +0 short sword (29, -14, D:9) a +0 leather armour a +0 club (29, -6, D:9) a +0 whip (30, -7, D:9) a +0 giant spiked club a +0 giant spiked club (30, -6, D:9) 3 stones a +0 short sword (32, -9, D:9) a +0 spear (48, 2, D:9) a +0 chain mail (52, -1, D:9) a +0 dagger a +0 robe (53, -1, D:9) a +0 mace (53, 0, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 4 scrolls of amnesia a scroll of random uselessness an uncursed amulet of guardian spirit a scroll of noise {!r} (4, 16, D:10) a cursed +0 leather armour (5, -15, D:10) 11 sling bullets (7, -18, D:10) a +0 flail (7, -16, D:10) a +0 war axe (7, -9, D:10) 7 stones (8, 1, D:10) 19 sling bullets (9, -1, D:10) a +0 giant spiked club (14, 2, D:10) a +0 ring mail (14, 3, D:10) 2 large rocks (16, -18, D:10) a +0 club a +0 leather armour a potion of degeneration {!q} a +0 club a +0 ring mail (16, -17, D:10) a +0 hand axe (17, -18, D:10) a +0 mace of crushing a +0 leather armour (17, -16, D:10) a cursed +0 scale mail a +0 short sword (19, -2, D:10) 21 stones (20, -11, D:10) a +0 giant spiked club a +0 giant club (20, 0, D:10) a +0 quarterstaff (22, 4, D:10) a +0 spear a +0 scale mail (25, 2, D:10) a +0 trident (25, 3, D:10) a +0 dire flail a +0 chain mail a +0 flail a +0 chain mail (30, 1, D:10) a +0 giant spiked club (31, 5, D:10) 6 poisoned needles (34, -2, D:10) 28 stones (36, -12, D:10) a +0 chain mail (38, -17, D:10) 20 sling bullets (38, 0, D:10) 19 arrows (38, 4, D:10) a cursed +0 leather armour (42, 6, D:10) a +0 cloak (42, 10, D:10) a +0 flail (43, 10, D:10) a cursed -2 spear Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 2, D:11) a +0 robe a +0 dagger (1, 1, D:11) a +0 hand axe (4, -5, D:11) the +1 ring mail of Weirdness {-Cast rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It prevents spellcasting. (4, -4, D:11) a +0 glaive a +0 plate armour (7, -11, D:11) 26 arrows (8, -36, D:11) a +0 mace (11, -13, D:11) a throwing net (11, -7, D:11) a +0 falchion (17, -16, D:11) a large rock (18, -40, D:11) a +0 giant club a +0 giant spiked club (18, -15, D:11) 4 large rocks (20, -15, D:11) a large rock (21, -40, D:11) a stone (21, -38, D:11) a +0 short sword a cursed +0 chain mail (21, -37, D:11) a +0 dagger a +0 robe (21, -36, D:11) a +0 flail a +0 blowgun 5 poisoned needles a +0 dire flail a +0 chain mail 4 stones (21, -16, D:11) 2 stones (21, -15, D:11) a +0 rapier (21, -14, D:11) a stone (22, -16, D:11) a +0 club (25, -6, D:11) a +0 whip (26, -7, D:11) a +0 dagger (26, -6, D:11) a +0 robe a +0 dagger (29, -21, D:11) 4 tomahawks a +0 mace (29, -6, D:11) an uncursed ring of flight (32, -20, D:11) a +0 chain mail a cursed +0 short sword (33, -20, D:11) a tomahawk (35, -20, D:11) an arrow (36, -21, D:11) a +0 shortbow 16 arrows (40, -18, D:11) 17 stones (51, -20, D:11) a cursed -2 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 ring mail (0, 15, D:12) a +0 war axe (1, 0, D:12) a +0 flail (1, 1, D:12) a +0 mace a +0 halberd a +0 plate armour (2, -1, D:12) a +0 club a +0 leather armour a +0 dagger a +0 robe (2, 0, D:12) a +0 dagger (4, -21, D:12) a large rock (5, -24, D:12) a large rock (5, -14, D:12) 30 stones (18, 1, D:12) a large rock (18, 22, D:12) +0 fire dragon scales (21, 0, D:12) a large rock (21, 1, D:12) a large rock (23, 1, D:12) a large rock (28, 17, D:12) 6 javelins (35, 8, D:12) a +0 quarterstaff (41, 14, D:12) a stone (42, 15, D:12) a +0 mace a +0 ring mail (43, 15, D:12) a +0 hand axe a +0 leather armour (43, 16, D:12) a +0 war axe 15 stones a +0 trident a +0 leather armour (45, -4, D:12) a scroll of vulnerability (47, -11, D:12) a +0 club (47, 25, D:12) a +0 giant spiked club (50, -15, D:12) a +2 dagger of draining a +0 chain mail (50, -2, D:12) a +0 shortbow 6 arrows (51, 11, D:12) a +0 robe (52, -3, D:12) 5 large rocks 2 arrows (52, -1, D:12) a large rock an arrow (53, -17, D:12) 3 arrows (53, -15, D:12) a +0 flail (54, -20, D:12) a +4 falchion of electrocution (54, 1, D:12) an arrow (55, -13, D:12) 24 arrows a +0 shortbow (56, -16, D:12) a +0 dagger a +0 robe (58, -16, D:12) an arrow (60, -9, D:12) 5 large rocks (61, -7, D:12) an arrow (62, -8, D:12) an arrow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, 0, Orc:1) a +2 hat of intelligence (5, -10, Orc:1) a +0 troll leather armour a +0 robe a +0 dagger (9, -4, Orc:1) a cursed +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (9, 9, Orc:1) a +0 hand axe a +0 club 4 tomahawks a +0 trident of protection a +0 plate armour (10, 8, Orc:1) a tomahawk a +0 battleaxe a +0 plate armour (11, -14, Orc:1) a cursed -3 giant spiked club a +0 giant club 4 large rocks a +0 glaive a +0 plate armour (11, 7, Orc:1) a +0 scimitar a +0 chain mail a +0 club (11, 9, Orc:1) a tomahawk (12, -14, Orc:1) a +0 flail (12, -13, Orc:1) a +0 falchion (12, 7, Orc:1) a +0 dagger a cursed +0 robe a +2 dagger of speed a +0 robe (12, 8, Orc:1) a tomahawk (13, -13, Orc:1) a large rock (13, -12, Orc:1) a +0 dire flail a +0 dire flail (13, 9, Orc:1) a +0 mace (14, -5, Orc:1) a +0 leather armour a +0 hand axe (15, 12, Orc:1) a +0 mace an orc corpse (skeletalised by now) (36, 17, Orc:1) a +0 hand axe a cursed +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) 29 gold pieces (2, 3, Orc:2) 9 gold pieces (3, -3, Orc:2) 21 gold pieces (4, 2, Orc:2) 6 gold pieces (6, 3, Orc:2) a +0 giant club (7, -4, Orc:2) 32 gold pieces (9, 2, Orc:2) a +0 giant club (10, -4, Orc:2) a large rock (15, -6, Orc:2) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 poisoned needles (5, 17, Lair:1) a +0 whip (6, -31, Lair:1) 17 stones (16, 12, Lair:1) 5 javelins (21, -11, Lair:1) 11 stones (22, 1, Lair:1) a +0 leather armour (40, 14, Lair:1) a potion of degeneration {!q} (45, 1, Lair:1) a +0 whip (51, 0, Lair:1) an uncursed ring of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) 31 sling bullets (3, -4, Lair:2) 10 stones (8, -28, Lair:2) 19 stones (11, -31, Lair:2) 31 sling bullets (13, -15, Lair:2) a +3 ring of strength (17, -26, Lair:2) a +0 short sword of protection (27, -47, Lair:2) a +0 robe (46, -6, Lair:2) a +0 great sword (48, -33, Lair:2) a +0 battleaxe (58, -29, Lair:2) a +0 flail (59, -3, Lair:2) a scroll of noise {!r} (63, -14, Lair:2) 19 poisoned needles (64, -45, Lair:2) 18 stones (66, 4, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 3, Lair:3) a +0 spear (15, 29, Lair:3) a +0 long sword (25, 29, Lair:3) a +0 buckler (30, -11, Lair:3) a +1 great mace of protection 5 javelins of returning a +0 chain mail (33, 3, Lair:3) a +0 rapier (33, 24, Lair:3) the +8 dagger of Opairurph {freeze, *Drain +Fly rElec rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It insulates you from electricity. It lets you fly. It causes draining when unequipped. a +0 robe (35, -4, Lair:3) a potion of flight (39, 0, Lair:3) 17 stones (40, 19, Lair:3) 23 stones (47, 13, Lair:3) a scroll of amnesia (51, 0, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, 6, Lair:4) a +0 cloak (9, -9, Lair:4) a +0 long sword (9, 30, Lair:4) a +0 long sword (12, -5, Lair:4) a +2 chain mail of fire resistance (23, -8, Lair:4) a +0 buckler (28, -7, Lair:4) a +0 chain mail (28, 15, Lair:4) a +0 hand axe (35, 25, Lair:4) a potion of degeneration (37, -3, Lair:4) 17 arrows (39, -7, Lair:4) a +0 plate armour (50, 1, Lair:4) 13 bolts (51, 25, Lair:4) 28 stones (53, -9, Lair:4) a +0 glaive (59, 32, Lair:4) 4 javelins (62, 8, Lair:4) an uncursed ring of stealth Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (2, 9, Lair:5) a +0 flail (2, 44, Lair:5) a scroll of enchant armour (2, 46, Lair:5) 13 gold pieces (3, -3, Lair:5) a +0 chain mail (9, 36, Lair:5) a lightning rod (4/4) (13, 11, Lair:5) 22 gold pieces (16, 15, Lair:5) 16 gold pieces (17, 37, Lair:5) a +0 robe (18, 38, Lair:5) a +0 scale mail (30, 3, Lair:5) a +0 hunting sling (35, 0, Lair:5) the +1 robe of Eloone {rC++ Str-5 Slay+5} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. (39, 23, Lair:5) a +0 club Level 6 of the Lair of Beasts (2, -35, Lair:6) a cursed +0 scale mail (3, -39, Lair:6) a +0 chain mail (3, -14, Lair:6) a +0 plate armour (13, -11, Lair:6) a +2 amulet of reflection the +8 scimitar of Mayhem {flame, *Rage rPois Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. (13, 0, Lair:6) a scroll of vulnerability (16, -22, Lair:6) a scroll of noise (26, -19, Lair:6) 20 arrows (42, -8, Lair:6) 12 bolts (45, -5, Lair:6) a +0 war axe