Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 20, D:1) a +0 short sword a +2 dagger (33, 5, D:1) a +0 dagger (34, -9, D:1) a cursed -3 club (34, -8, D:1) a +0 club (34, 44, D:1) a +0 hunting sling (36, 4, D:1) a +0 club (36, 16, D:1) a +0 club (40, -10, D:1) a +0 club (41, 4, D:1) a +0 club (67, 22, D:1) a +0 club (68, 13, D:1) a +0 robe (68, 44, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of wizardry a +0 leather armour (10, 36, D:2) a +0 club (15, 5, D:2) 14 stones (23, 45, D:2) a +0 war axe (38, 17, D:2) a cursed +0 club (41, 38, D:2) 20 stones (42, 37, D:2) a +0 club (57, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -24, D:3) a +0 leather armour (9, -7, D:3) 21 stones (12, -2, D:3) a +0 whip (19, -28, D:3) a +0 leather armour (23, -14, D:3) 18 stones (27, -23, D:3) a +0 scale mail a +0 club (27, -22, D:3) a +0 dagger (28, -23, D:3) a +0 hand axe (30, -23, D:3) a +2 leather armour of fire resistance (31, -23, D:3) a cursed -2 dagger (32, -28, D:3) a +0 hand axe (41, 9, D:3) a +0 leather armour (42, -29, D:3) a +0 hand axe (42, 14, D:3) a cursed -1 club (46, 4, D:3) 28 bolts (48, 22, D:3) 23 stones (53, -24, D:3) a +0 club a +0 mace a +0 animal skin a +0 club (53, -23, D:3) a +0 dagger (59, 20, D:3) a +1 chain mail a +0 flail of holy wrath (61, -34, D:3) a +0 short sword (64, -34, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 24 bolts (12, -22, D:4) a +0 ring mail (14, 4, D:4) a +0 trident (14, 23, D:4) a +0 rapier (17, 0, D:4) a +0 falchion (24, 13, D:4) a +0 dagger a +0 robe (25, 27, D:4) a +0 war axe (27, 15, D:4) 20 stones (32, 4, D:4) a +0 spear a +0 spear (33, 14, D:4) a +0 plate armour (36, -5, D:4) a +0 robe (41, 26, D:4) a +0 scale mail (41, 27, D:4) a tomahawk (42, 4, D:4) a +0 flail (42, 25, D:4) a +0 dagger (42, 27, D:4) a +0 dagger a +0 hand axe (43, 27, D:4) a +0 short sword a tomahawk (44, 26, D:4) a tomahawk a +0 mace a +0 dagger a +0 robe (45, 26, D:4) a tomahawk (50, 25, D:4) a +0 hand axe a +0 chain mail (54, 27, D:4) a tomahawk (57, 19, D:4) 19 sling bullets (68, -8, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets (12, 5, D:5) a +0 leather armour (18, -1, D:5) a +1 rapier of venom (31, 23, D:5) a throwing net (32, -10, D:5) a +0 club (33, 9, D:5) 20 sling bullets (34, 23, D:5) a +0 spear (35, -10, D:5) a +0 halberd (35, 23, D:5) a +0 whip (39, 22, D:5) a +0 short sword (42, 8, D:5) 10 arrows (44, 18, D:5) a +0 shortbow 21 arrows (45, 11, D:5) a +1 chain mail of fire resistance (45, 15, D:5) an arrow (48, 8, D:5) 27 stones (56, 18, D:5) 15 sling bullets (58, 15, D:5) a +0 scale mail (59, -3, D:5) a +0 scythe a +0 robe (64, -4, D:5) 19 sling bullets (64, 16, D:5) 24 stones Level 6 of the Dungeon [Shop] Asiong's Antique Armour Shoppe a +0 leather armour (66 gold) the cursed +1 leather armour of Umaad {rCorr Str-3 SInv} (478 gold) It affects your strength (-3). It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +1 leather armour "Curuer" {rPois rF- Int+3 SInv} (617 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It has a curse placed upon it. the +2 pair of boots of Vuwkui {-Cast Str+4 Stlth+} (848 gold) It affects your strength (+4). It prevents spellcasting. It makes you more stealthy. a +0 plate armour (759 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) a +0 chain mail of fire resistance (379 gold) a +1 ring mail of poison resistance (429 gold) a +3 ring mail of fire resistance (858 gold) (5, 1, D:6) 18 arrows (9, 2, D:6) a +0 dagger (12, -10, D:6) a +0 giant club (20, -9, D:6) a +0 animal skin (21, -7, D:6) a +0 robe (27, 17, D:6) a +0 short sword a cursed +0 leather armour (28, -13, D:6) 21 stones (32, 24, D:6) a +0 falchion (35, -12, D:6) 19 stones (39, 8, D:6) a +0 ring mail (44, -8, D:6) 16 arrows (44, -4, D:6) 17 sling bullets (45, 32, D:6) 13 stones (58, 21, D:6) 7 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 short sword a +0 ring mail (3, -11, D:7) a +0 leather armour (5, 1, D:7) a +0 giant spiked club (14, -4, D:7) 10 sling bullets (19, -9, D:7) a cursed +0 dagger a +0 robe (21, -13, D:7) a cursed -1 dagger a +0 robe (21, -12, D:7) a +0 dagger of draining (22, -12, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, -32, D:8) a +2 scale mail of fire resistance (8, -34, D:8) a +0 falchion (11, -19, D:8) a +0 dire flail a +0 giant club (13, -5, D:8) 29 stones (15, -20, D:8) a +0 club a stone a +0 short sword a +0 blowgun 7 poisoned needles (16, -20, D:8) a +0 short sword a stone (16, -19, D:8) a cursed +0 club (16, -17, D:8) a stone (17, -16, D:8) a stone (18, -14, D:8) a poisoned needle (19, -15, D:8) a stone (23, -9, D:8) a +0 giant club a +0 dire flail (26, -17, D:8) a +0 long sword (26, -15, D:8) a +0 short sword (27, -22, D:8) a +0 ring mail a +0 quarterstaff a +1 whip of flaming (28, -19, D:8) a +0 dagger (30, -12, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 long sword of holy wrath (1, 8, D:9) 13 stones (12, -6, D:9) a +0 robe a cursed +0 scimitar (12, -5, D:9) a +0 robe a cursed +3 hand axe (12, -4, D:9) a +0 robe a cursed +3 spear of freezing (15, -13, D:9) a +0 trident (16, -15, D:9) a +0 dagger a +0 chain mail (16, -14, D:9) a +0 whip a +0 leather armour (19, -14, D:9) a +0 giant club (25, -17, D:9) a cursed -1 giant club a +0 dire flail (25, 11, D:9) 11 stones (27, -17, D:9) 16 bolts (28, -1, D:9) a +0 club (31, -13, D:9) 28 stones (31, 13, D:9) a +0 hunting sling (32, -12, D:9) a +0 animal skin a -2 spear (36, -16, D:9) a +0 robe a +4 battleaxe (36, -13, D:9) a book of Geomancy (37, 13, D:9) an arrow (38, -17, D:9) a +0 robe a cursed +2 hand axe (38, 13, D:9) an arrow (40, 11, D:9) a +0 shortbow 19 arrows (42, -20, D:9) a +0 hand axe a +0 animal skin (45, -11, D:9) a +0 short sword a +0 plate armour (50, -2, D:9) a scroll of amnesia (53, -22, D:9) a +0 dagger a +0 robe (53, -6, D:9) a +0 club (55, 3, D:9) a +0 spear a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 2 arrows (2, -1, D:10) an arrow (3, -1, D:10) 2 arrows (5, -1, D:10) a +0 shortbow 15 arrows (25, -8, D:10) a +0 glaive a +0 plate armour (34, -27, D:10) a +0 dagger a +0 robe (34, -26, D:10) a +0 short sword (35, -27, D:10) a +0 dagger (35, -26, D:10) a +0 war axe (48, 3, D:10) a scroll of amnesia (55, -2, D:10) a +0 robe a +0 halberd a +0 robe a cursed +0 scimitar (56, -39, D:10) a +0 dagger (56, -2, D:10) a +0 robe a +0 scimitar (57, -1, D:10) a +0 club (58, -21, D:10) an uncursed ring of fire (58, -2, D:10) a +0 giant club (60, -2, D:10) a +0 spear (62, -36, D:10) a +0 spear (66, -21, D:10) a cursed -3 trident (68, -19, D:10) a book of Cantrips (74, -6, D:10) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a curare-tipped needle (4, -8, Lair:1) 7 potions of degeneration {!q} (4, 4, Lair:1) a curare-tipped needle (8, 28, Lair:1) a +2 whip of venom (12, 31, Lair:1) a +0 blowgun a +1 short sword of distortion 8 curare-tipped needles (27, 4, Lair:1) 24 arrows (30, 27, Lair:1) 18 stones (32, 13, Lair:1) the +2 war axe of Fixerot {speed, +Rage rElec rPois Dex-3} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It lets you go berserk. (36, 1, Lair:1) 15 stones (42, -12, Lair:1) 13 stones (43, 0, Lair:1) 27 stones (49, 14, Lair:1) a +0 scale mail (49, 27, Lair:1) 11 arrows (55, -8, Lair:1) an uncursed amulet of regeneration a book of Power Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation {!r} (1, 0, Lair:2) a +0 robe (3, -55, Lair:2) a +0 ring mail (3, -5, Lair:2) a scroll of random uselessness (9, -51, Lair:2) a +0 rapier (29, -27, Lair:2) a +0 spear of freezing (49, -1, Lair:2) a +0 trident (50, -1, Lair:2) a +0 trident (51, -1, Lair:2) a cursed -3 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (25, 12, Lair:3) 12 arrows (29, -25, Lair:3) a book of Geomancy (30, -24, Lair:3) an uncursed ring of protection from magic (31, -24, Lair:3) a +0 rapier (38, 1, Lair:3) a +0 trident (43, 14, Lair:3) a +0 plate armour (44, -10, Lair:3) a +0 whip (59, 21, Lair:3) +0 steam dragon scales (63, -16, Lair:3) a +0 leather armour (64, 34, Lair:3) a cursed +0 mace (65, 34, Lair:3) the cursed +1 quarterstaff "Uheadim" {drain, rPois Str+4 Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It protects you from poison. It has a curse placed upon it. Level 4 of the Lair of Beasts (0, 0, Lair:4) a fan of gales (7, -1, Lair:4) an anaconda corpse (12, -9, Lair:4) a potion of curing (14, 16, Lair:4) 14 stones (26, 16, Lair:4) a +2 long sword of draining (30, 9, Lair:4) a book of Battle (36, 9, Lair:4) a yak corpse a yak corpse (38, -7, Lair:4) 10 stones (38, 9, Lair:4) a porcupine corpse (40, 29, Lair:4) 18 arrows (43, 28, Lair:4) a water moccasin corpse (skeletalised by now) (45, 29, Lair:4) 26 bolts (47, -12, Lair:4) a +0 cloak (47, 15, Lair:4) a +0 robe a +1 dagger of venom (50, 21, Lair:4) a water moccasin corpse (skeletalised by now) (50, 23, Lair:4) a water moccasin corpse (skeletalised by now) (53, 5, Lair:4) a +0 quarterstaff (61, 29, Lair:4) a phantom mirror