Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 26, D:1) 23 sling bullets (8, 28, D:1) a +0 club (13, -13, D:1) a +0 hunting sling (15, 1, D:1) 17 arrows (23, 27, D:1) a +0 short sword Level 2 of the Dungeon (6, -17, D:2) a +0 club (7, -15, D:2) a +0 hunting sling (10, -16, D:2) a +0 club (18, -15, D:2) a +0 dagger (18, -14, D:2) a +0 short sword a +0 short sword (19, -4, D:2) a cursed -2 club (20, -16, D:2) a +0 club (20, -11, D:2) a +0 club (20, -1, D:2) a +0 whip (25, -13, D:2) a +0 club (35, -19, D:2) 18 arrows (39, -14, D:2) a +0 club (41, -15, D:2) a +0 robe (55, -2, D:2) a +0 dagger Level 3 of the Dungeon (6, 8, D:3) a +0 club (8, 38, D:3) 16 poisoned needles (9, 43, D:3) a +0 whip (17, -4, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, -38, D:4) a +0 dagger a +0 robe (11, -36, D:4) a +0 leather armour (11, -35, D:4) a +0 dagger a +0 robe (11, -32, D:4) a +0 war axe a +0 leather armour (19, -2, D:4) a cursed +0 robe a +0 dagger (20, -1, D:4) a steel tomahawk (21, 0, D:4) a steel tomahawk (22, -1, D:4) a +0 club (22, 0, D:4) a +0 ring mail a +0 club (23, 0, D:4) a +0 club a +0 whip (24, -2, D:4) a +0 ring mail a +0 trident a +0 scale mail a +0 whip (43, -16, D:4) 26 bolts (43, 3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 22 arrows (5, 38, D:5) a +0 giant club (19, 33, D:5) a +0 dagger a +0 robe (20, 44, D:5) 2 scrolls of noise {!r} (21, 32, D:5) a +0 war axe a +0 short sword a +0 leather armour (23, 32, D:5) a +0 hand axe (28, 12, D:5) a +0 scimitar (30, 12, D:5) a +0 club (31, 10, D:5) a +0 short sword (32, 8, D:5) a +0 whip (53, -3, D:5) a +0 leather armour Level 6 of the Dungeon (9, -6, D:6) a +0 scale mail (9, -1, D:6) 14 sling bullets (9, 1, D:6) a +1 helmet (12, -4, D:6) a +0 leather armour (16, 13, D:6) a +0 hand axe (16, 42, D:6) a +0 mace a +0 ring mail (16, 43, D:6) a +0 trident a +0 flail (16, 44, D:6) a +0 dagger a +0 robe (16, 45, D:6) a +0 dagger (21, -1, D:6) 5 arrows a +0 shortbow (23, 35, D:6) an arrow (23, 36, D:6) 2 arrows (24, 35, D:6) 2 arrows (24, 36, D:6) an arrow (27, 32, D:6) a +0 shortbow 11 arrows (37, 41, D:6) a +0 whip (38, 10, D:6) 23 arrows (38, 39, D:6) a +0 club a +0 ring mail a +0 long sword a +0 plate armour a +0 dagger a +0 robe (45, 26, D:6) a +0 giant club (46, 8, D:6) a cursed -1 giant spiked club (47, 41, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Pahaef's Magic Scroll Emporium a scroll of recharging (104 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of enchant armour (82 gold) a scroll of amnesia (38 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) (0, 0, D:7) a +0 short sword (2, -1, D:7) a +0 dire flail a +0 robe a cursed +0 flail a +0 robe (3, 0, D:7) a cursed +3 hand axe of freezing a +0 robe (5, -9, D:7) 2 potions of degeneration {!q} (7, 34, D:7) a +0 long sword (8, 32, D:7) a +0 flail a +0 leather armour (9, 31, D:7) a +0 hand axe (10, 31, D:7) a +0 dagger a +0 robe (15, 33, D:7) a +3 hunting sling (18, 3, D:7) a +3 hunting sling a +4 quarterstaff 22 sling bullets a +1 leather armour of cold resistance (20, -4, D:7) a sling bullet (32, 23, D:7) a +0 leather armour (33, 28, D:7) a +0 whip (38, 1, D:7) a +0 scale mail (45, 6, D:7) a +0 leather armour (47, 8, D:7) a +0 hand axe a +0 animal skin (56, -5, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a cursed -3 short sword (3, -22, D:8) a +0 whip (4, -22, D:8) a throwing net a +0 whip (5, -26, D:8) a +0 leather armour a +0 club (5, -21, D:8) a +0 halberd (11, -21, D:8) a throwing net (20, -29, D:8) a +0 dagger of freezing (21, 3, D:8) a +0 dagger (22, -33, D:8) a +0 ring mail (23, -33, D:8) a +0 dagger (24, -33, D:8) a +0 dagger a +0 robe (27, -21, D:8) a +0 rapier (39, -12, D:8) 17 poisoned needles (45, -10, D:8) a +0 trident (45, -9, D:8) an arrow (47, -8, D:8) 2 arrows (57, -14, D:8) an arrow (57, -10, D:8) a +0 shortbow 16 arrows Level 9 of the Dungeon [Shop] Soyrr's Assorted Antiques a potion of heal wounds (120 gold) a scroll of holy word (180 gold) a potion of lignification (72 gold) a +0 centaur barding of flying (720 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of remove curse (72 gold) a +0 hunting sling (36 gold) the +7 Singing Sword (2400 gold) a +0 rapier (96 gold) 2 potions of heal wounds (240 gold) (0, 0, D:9) a +0 club (4, -3, D:9) a +0 spear a +0 scale mail (6, -3, D:9) a +0 spear (8, -3, D:9) a +0 spear a +0 whip (9, -3, D:9) a +0 troll leather armour (10, -3, D:9) a +0 whip (18, 2, D:9) a +0 spear (19, 32, D:9) a +0 quarterstaff (33, 15, D:9) a +0 ring mail (41, 13, D:9) a wand of random effects (16/48) (44, 13, D:9) a +0 giant spiked club a +0 giant spiked club (50, 16, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour a +0 battleaxe (1, 1, D:10) 8 javelins (7, 28, D:10) a +0 robe (15, 17, D:10) a +0 ring mail (17, 10, D:10) a +0 chain mail (17, 28, D:10) 13 arrows a +0 shortbow a +0 falchion of slicing a +0 robe (18, -3, D:10) a +0 plate armour (21, 31, D:10) a +0 short sword a +0 robe (23, 27, D:10) a +3 battleaxe of freezing a +0 robe (23, 29, D:10) a cursed +0 dagger a cursed +0 robe (28, -3, D:10) a +0 hand axe (28, -2, D:10) a +0 ring mail a +0 flail (28, -1, D:10) a +0 ring mail (30, 9, D:10) a +0 dire flail a +0 giant spiked club a +0 club (33, -17, D:10) a book of Cantrips a book of Geomancy (34, -19, D:10) a cursed amulet of inaccuracy a book of Dreams (34, -18, D:10) a book of Minor Magic (34, -17, D:10) a book of Flames (44, 13, D:10) a +0 club a +0 leather armour (46, 9, D:10) a +0 flail (46, 10, D:10) a +0 whip (46, 11, D:10) a +0 club a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (2, -17, D:11) a +0 hand axe 4 tomahawks a +0 leather armour (4, -17, D:11) a +0 club (11, -8, D:11) a +0 ring mail (13, -13, D:11) a +0 mace a +0 ring mail (18, -24, D:11) a +0 giant spiked club a +0 giant club (23, -41, D:11) a +0 robe (26, -42, D:11) a +0 cloak (27, -40, D:11) 23 arrows a +0 shortbow (27, -24, D:11) a +0 chain mail a +0 flail (28, -36, D:11) 2 arrows (28, -24, D:11) a +0 leather armour (29, -24, D:11) a +0 ring mail a +2 flail of holy wrath (29, -22, D:11) a +0 giant spiked club (30, 0, D:11) a +0 giant spiked club a +0 giant club (31, -26, D:11) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) (31, -24, D:11) a +0 mace (31, -23, D:11) a +0 hand axe (31, -21, D:11) a +0 leather armour a +0 hand axe (31, -20, D:11) a +0 chain mail a +0 war axe a +0 giant club (31, -19, D:11) a +2 ring of dexterity a +4 ring of strength a +3 ring of intelligence a +0 robe (31, -18, D:11) a +0 plate armour a +0 hand axe a cursed +0 robe a +5 war axe a +0 robe a +3 scimitar of freezing (31, -17, D:11) a cursed +0 whip (31, -16, D:11) a cursed +0 plate armour a cursed +0 scimitar (31, -15, D:11) Sif Muna's Compendium of Sinister Arts and Attacks Spells Type Level a - Corpse Rot Necromancy 2 b - Irradiate Conjuration/Transmutation 5 c - Venom Bolt Conjuration/Poison 5 d - Chain Lightning Conjuration/Air 8 a +0 dagger (32, -26, D:11) a +0 flail (32, -24, D:11) a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger a +0 war axe a +0 club (32, -23, D:11) a +0 plate armour a +1 war axe of electrocution a +0 ring mail (32, -22, D:11) a +0 trident (33, -24, D:11) a +0 leather armour a +0 whip (33, -21, D:11) a +0 ring mail a +0 club (34, -31, D:11) a +0 short sword (35, -35, D:11) a book of Cantrips (35, -32, D:11) a poisoned needle (36, -33, D:11) a +0 dagger a +0 blowgun (37, -11, D:11) a +0 plate armour a +0 battleaxe (39, -26, D:11) a +0 whip (40, -36, D:11) a +0 club (43, -32, D:11) 5 needles of confusion (43, -31, D:11) a +0 plate armour (55, -12, D:11) a +0 giant club a +0 giant club (55, -10, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 3 needles of confusion (3, 3, D:12) a javelin (8, 3, D:12) 23 arrows a +0 longbow (9, -9, D:12) a +0 flail a +0 plate armour (9, -7, D:12) a +0 arbalest a +0 great mace 21 bolts a +0 plate armour a +0 giant club (9, 1, D:12) +0 acid dragon scales a wand of polymorph (12/24) (10, -2, D:12) 2 bolts (13, 0, D:12) an arrow (15, -1, D:12) an arrow (16, -3, D:12) a +0 scale mail 2 javelins a +5 long sword (23, 4, D:12) a javelin (25, 35, D:12) an uncursed ring of stealth (26, 4, D:12) a +0 scale mail (31, 17, D:12) an arrow (32, 20, D:12) an arrow (34, 22, D:12) 16 stones (35, 23, D:12) a wand of random effects (27/48) 47 arrows a +0 shortbow (38, 20, D:12) 19 arrows (39, -3, D:12) 16 arrows a +0 shortbow (40, -10, D:12) a cursed +0 plate armour a +0 flail (42, -7, D:12) an arrow (43, -6, D:12) an arrow (43, 5, D:12) a +0 leather armour (44, 37, D:12) a wand of flame (6/48) (55, 5, D:12) a +0 trident (55, 30, D:12) a +0 robe a +0 dagger of chaos (59, 6, D:12) a +3 dagger a +0 robe (64, -7, D:12) a +0 short sword a stone (64, -6, D:12) a +0 short sword 4 stones (65, -5, D:12) 3 stones (65, -4, D:12) a +0 whip a +0 dagger (66, -7, D:12) a +0 club Level 13 of the Dungeon [Shop] Maumue's Antique Weapon Shoppe the +5 great sword "Engutusk" {slice, rF+ MP+9 Stlth+} (2534 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. a +0 rapier (144 gold) the +1 short sword of Responsibility {elec, rF+} (954 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. a +0 great mace (234 gold) a +2 hand axe of freezing (626 gold) a +0 demon whip (540 gold) a +0 glaive (234 gold) a +0 club (36 gold) a +0 dire flail of venom (244 gold) a +0 great sword (234 gold) a +2 dagger of venom (518 gold) (0, 0, D:13) a +0 ring mail (2, -16, D:13) 17 arrows (4, -12, D:13) 2 arrows (4, -11, D:13) 3 arrows (5, -13, D:13) an arrow (6, -38, D:13) a +1 ring of protection (7, -15, D:13) a +3 leather armour of magic resistance a +2 great mace of protection (9, -17, D:13) 25 arrows a +0 longbow (9, 4, D:13) a +2 dagger of venom (10, -19, D:13) 16 arrows a +0 shortbow (10, -18, D:13) 6 arrows a +0 shortbow (10, -17, D:13) 16 arrows a +0 shortbow (11, -21, D:13) a +0 long sword 16 poisoned needles (11, -17, D:13) a cursed -3 shortbow 16 arrows (13, -33, D:13) a +0 ring mail (13, -10, D:13) a +0 flail (13, -9, D:13) a +0 club a +0 leather armour (14, -9, D:13) a +0 scale mail (15, -8, D:13) a +0 whip of electrocution a +0 ring mail (16, -27, D:13) 27 sling bullets (19, -2, D:13) a +1 mace of draining (21, -8, D:13) a +0 short sword a +0 ring mail (22, -8, D:13) a +0 ring mail (28, -33, D:13) a cursed +0 robe (48, -5, D:13) a cursed -1 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club 2 large rocks (0, 7, D:14) a large rock (7, -7, D:14) 16 bolts (7, 7, D:14) 2 large rocks (8, 7, D:14) a large rock (9, 8, D:14) a +6 blowgun a +1 short sword of distortion 7 curare-tipped needles a +0 leather armour (11, -10, D:14) a +0 scimitar of holy wrath a +0 chain mail (13, -12, D:14) a +0 dagger a +0 shortbow 9 arrows a +0 leather armour (14, 13, D:14) a +3 scimitar of flaming (14, 14, D:14) a curare-tipped needle (16, -19, D:14) 23 bolts (18, 24, D:14) a cursed +0 leather armour a +0 shortbow 20 arrows a +0 long sword (18, 26, D:14) 16 arrows a +0 longbow a book of Conjurations (18, 28, D:14) a +0 chain mail a +0 long sword (18, 31, D:14) 3 large rocks (18, 38, D:14) a large rock (19, 0, D:14) a +2 battleaxe of freezing (19, 23, D:14) an arrow (22, 5, D:14) 5 large rocks (22, 25, D:14) 2 arrows (25, -4, D:14) the +0 ring mail of Yredelemnul's Whim {+Fly MR- Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. (26, -9, D:14) a wand of polymorph (13/24) (28, 34, D:14) 11 arrows (37, 11, D:14) an arrow (38, 22, D:14) a +0 giant spiked club a +0 giant spiked club (39, 22, D:14) a +0 giant club a +0 giant spiked club (41, 25, D:14) a +0 robe a +0 dagger (42, 10, D:14) a +0 longbow 17 arrows (42, 26, D:14) a +0 robe a +0 dagger (43, 32, D:14) a +0 flail (45, 26, D:14) a +0 giant club a +0 giant spiked club (57, 32, D:14) 20 stones (63, 20, D:14) 14 stones (65, 2, D:14) Kutylium's Almanac of Warped Ice Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Throw Icicle Conjuration/Ice 4 e - Disjunction Translocation 8 (65, 21, D:14) a +0 leather armour (69, 35, D:14) an uncursed ring of fire Level 15 of the Dungeon [Shop] Kiqer's Antique Weapon Boutique a +0 mace (87 gold) a +6 great mace of holy wrath (1267 gold) a +0 spear (87 gold) a +2 dagger of draining (452 gold) a +0 great sword (188 gold) a +0 whip (72 gold) a +6 vampiric spear (1189 gold) a +0 club (29 gold) the +1 triple crossbow "Orb Guardian's Bane" {freeze, Str+3 Dex+4 Stlth+} (1377 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+4). It makes you more stealthy. (0, 25, D:15) a +0 robe (1, 47, D:15) a wand of flame (23/48) a +0 lajatang of speed a +0 robe (33, 14, D:15) a +0 dire flail a +0 giant club (33, 17, D:15) a +0 longbow 16 arrows (41, 10, D:15) a +0 dagger a +0 robe (44, 35, D:15) a +0 ring mail (46, 47, D:15) 7 poisoned needles (46, 48, D:15) a +0 rapier (52, 32, D:15) a lamp of fire the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (1, 1, Orc:1) a +0 plate armour a +0 halberd (2, 0, Orc:1) a +0 plate armour (unseen) (2, 1, Orc:1) a +0 giant spiked club (3, -1, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) a +0 leather armour a cursed -2 club a +0 plate armour a +0 hand axe (3, 1, Orc:1) a +0 plate armour a +0 glaive (3, 2, Orc:1) a +0 chain mail a +0 trident a +0 plate armour a +0 long sword a +0 chain mail a +0 trident a cursed +0 plate armour 4 tomahawks a +0 dire flail (4, -3, Orc:1) a +0 hand axe (4, -2, Orc:1) a +0 short sword (4, 0, Orc:1) a +0 flail (4, 1, Orc:1) a +0 chain mail a +0 short sword (4, 2, Orc:1) a cursed +0 short sword (5, -3, Orc:1) a +0 leather armour a +0 giant club (5, 1, Orc:1) a +0 giant club (5, 2, Orc:1) a +0 plate armour a +0 trident a +0 leather armour a +0 short sword (6, -1, Orc:1) a +0 hand axe (7, -3, Orc:1) a +0 robe a +0 dagger (7, 0, Orc:1) 4 tomahawks (8, -2, Orc:1) a +0 chain mail a +0 mace (8, 1, Orc:1) a +0 ring mail a +0 falchion (9, -1, Orc:1) a tomahawk (10, -2, Orc:1) 2 tomahawks (10, -1, Orc:1) a tomahawk (10, 0, Orc:1) 2 tomahawks (12, -2, Orc:1) a cursed +0 large shield a +0 chain mail a +0 broad axe Level 2 of the Orcish Mines [Shop] Idageihu's General Store a potion of lignification (39 gold) a bread ration (65 gold) 14 poisoned needles (72 gold) a +0 helmet (58 gold) a scroll of amnesia (45 gold) a +0 falchion (39 gold) a +3 ring of evasion (273 gold) a +0 fustibalus (195 gold) [Shop] Pyos's Antique Weapon Shoppe a +0 falchion (66 gold) a +1 halberd of venom (259 gold) a +0 long sword (77 gold) a +0 dagger (44 gold) a +0 shortbow (66 gold) a +2 antimagic battleaxe (693 gold) the +4 hand axe of Keuroi {freeze, +Rage Dex+3} (928 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you go berserk. a +6 long sword of holy wrath (842 gold) a cursed +0 shortbow (2 gold) [Shop] Zeemen's Antique Armour Emporium a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) the +3 plate armour of the King of the Hill {*Contam rElec rCorr Dex+7} (2001 gold) It affects your dexterity (+7). It insulates you from electricity. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 chain mail (135 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) [Shop] Ocrabb's Book Boutique a book of Changes (350 gold) a book of Necromancy (420 gold) a manual of Necromancy (1545 gold) a book of Misfortune (280 gold) the Disquisition on Supportive Lightness (938 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Summon Forest Summoning/Translocation 5 e - Tornado Air 9 a book of Debilitation (560 gold) Ramaizin's Almanac of Captivating Venom (840 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Poisonous Vapours Poison/Air 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 f - Spectral Weapon Hexes/Charms 3 g - Darkness Hexes 6 a book of Necromancy (420 gold) a book of Burglary (1050 gold) a book of the Dragon (1260 gold) a book of Changes (350 gold) a book of Ice (910 gold) (0, 0, Orc:2) a +2 buckler (0, 2, Orc:2) a +0 cloak (1, -15, Orc:2) a +0 giant club (1, -12, Orc:2) a cursed -1 dagger a +2 robe of magic resistance (1, -9, Orc:2) a +0 leather armour a +0 chain mail a +0 mace a +0 hand axe (1, -8, Orc:2) a +0 dagger a +0 whip (1, -7, Orc:2) a +0 robe a +0 dagger (2, -22, Orc:2) a +0 leather armour (unseen) (2, -12, Orc:2) a +0 chain mail a +0 short sword (2, -9, Orc:2) a +0 chain mail a +0 halberd (3, -20, Orc:2) a +0 flail (3, -18, Orc:2) a +0 chain mail a +0 war axe (4, -22, Orc:2) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 dire flail (still there?) (5, -21, Orc:2) a +0 robe a +0 dagger (5, -19, Orc:2) a +0 dagger the +1 leather armour of the Princeling {-Tele MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (7, -24, Orc:2) a +3 chain mail of fire resistance 19 bolts a +2 dire flail of protection a +5 arbalest of flaming (7, -21, Orc:2) 4 tomahawks 4 bolts 3 tomahawks of returning +0 swamp dragon scales (7, -18, Orc:2) a +0 robe a +0 giant club a +0 dagger a bolt (8, -22, Orc:2) a +0 short sword (8, -21, Orc:2) a +0 leather armour a +0 hand axe (8, -19, Orc:2) a +0 chain mail a +0 glaive (9, -21, Orc:2) a +0 ring mail (9, -20, Orc:2) a +2 falchion of holy wrath (12, -22, Orc:2) a +0 leather armour a +0 club (12, -21, Orc:2) a +0 chain mail a +0 club (12, -20, Orc:2) a +0 plate armour a +0 hand axe (13, -21, Orc:2) a +0 ring mail (13, -20, Orc:2) a +0 ring mail a +0 trident (14, -17, Orc:2) a +0 club (14, -15, Orc:2) a +0 ring mail a +0 hand axe (15, -15, Orc:2) a +0 plate armour a +1 battleaxe (16, -16, Orc:2) a +0 dagger (16, -12, Orc:2) a +0 plate armour a +0 hand axe (17, -14, Orc:2) a cursed +0 chain mail a +0 flail of protection (18, -9, Orc:2) a +0 chain mail a +0 short sword (20, -7, Orc:2) a +0 hand axe a +0 plate armour (21, -5, Orc:2) a +0 dire flail a +0 plate armour (22, -5, Orc:2) a +0 dagger of protection a +2 robe of positive energy (22, -4, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe (23, -9, Orc:2) a +0 scimitar (23, -7, Orc:2) a +0 giant club (23, -5, Orc:2) a +0 dagger a +0 robe (23, -4, Orc:2) a +0 battleaxe a +0 chain mail a +0 flail a +0 dire flail (23, -3, Orc:2) a cursed -1 flail a +0 chain mail (24, -9, Orc:2) a +0 dagger a +0 robe (25, -9, Orc:2) a +0 dagger a +0 robe (25, -2, Orc:2) a +3 halberd of flaming a +2 plate armour of poison resistance (25, 0, Orc:2) a book of Spatial Translocations (27, 2, Orc:2) a +0 whip of electrocution a +0 leather armour (28, 1, Orc:2) a +0 giant club (29, 0, Orc:2) a +0 war axe a +0 chain mail (30, 0, Orc:2) a +0 dagger of speed a tomahawk (30, 1, Orc:2) a +0 battleaxe a +0 chain mail (30, 4, Orc:2) a +0 scale mail a +0 war axe (31, -1, Orc:2) a +0 flail (31, 1, Orc:2) a +0 chain mail a +0 long sword (31, 4, Orc:2) a +0 robe a +0 dagger (32, 5, Orc:2) a +0 flail (35, -7, Orc:2) a +0 scimitar a +0 plate armour (35, -6, Orc:2) a +0 chain mail (35, -5, Orc:2) a +0 battleaxe 6 tomahawks a +0 plate armour (36, -7, Orc:2) a +0 mace (36, -6, Orc:2) a +0 dagger a +0 robe (36, -5, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 war axe (37, -5, Orc:2) a +0 war axe 3 tomahawks a +0 chain mail (38, -5, Orc:2) a +0 club (44, 1, Orc:2) a +0 war axe 7 tomahawks a cursed +0 chain mail (54, 24, Orc:2) a +2 robe of fire resistance (54, 28, Orc:2) a +0 war axe a +0 scale mail (56, 22, Orc:2) a +0 long sword a +0 chain mail of cold resistance (56, 25, Orc:2) a +0 flail a +0 hand axe a +0 dagger a +0 hand axe a +0 leather armour (56, 26, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (10, -14, Lair:1) a +0 hand axe (15, -44, Lair:1) 33 sling bullets (18, -22, Lair:1) a +0 trident of flaming (62, -39, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (14, 46, Lair:2) a +0 leather armour (57, 1, Lair:2) a +0 ring mail (58, 37, Lair:2) a +1 trident of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (11, 42, Lair:3) a +0 mace (21, -1, Lair:3) a +0 falchion (22, 46, Lair:3) a cursed -2 ring of intelligence (30, 45, Lair:3) 10 arrows (32, 44, Lair:3) a +0 ring mail (36, 8, Lair:3) an uncursed amulet of harm {!P} (49, 11, Lair:3) a wand of disintegration (9/24) a wand of lightning (5/15) a wand of iceblast (8/15) (51, 6, Lair:3) a +0 ring mail (55, 25, Lair:3) a +0 dagger (55, 30, Lair:3) a book of Changes (58, 11, Lair:3) the -4 cloak "Listrise" {MR++ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (9, -7, Lair:4) a cursed +0 great sword (13, 9, Lair:4) a +0 short sword (30, 23, Lair:4) 6 tomahawks (35, 43, Lair:4) 21 sling bullets (36, 3, Lair:4) 2 scrolls of enchant weapon (37, 50, Lair:4) a +0 pair of boots (42, 10, Lair:4) 29 arrows (50, 13, Lair:4) a +0 ring mail (53, -1, Lair:4) a +0 rapier (56, 16, Lair:4) Sif Muna's Guide on Burning Feathers Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Airstrike Air 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Conjure Ball Lightning Conjuration/Air 6 a book of the Dragon Saakoxaw's Guide on Ensnaring Conjuration Spells Type Level a - Static Discharge Conjuration/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Venom Bolt Conjuration/Poison 5 f - Orb of Destruction Conjuration 7 g - Spellforged Servitor Conjuration/Summoning 7 Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (3, 31, Lair:5) a +0 spear (4, 22, Lair:5) 10 sling bullets (6, -2, Lair:5) a book of Misfortune (8, -5, Lair:5) 15 stones (13, 0, Lair:5) 24 stones (27, 18, Lair:5) 13 bolts (37, -6, Lair:5) an uncursed ring of ice (37, 17, Lair:5) a +0 leather armour (37, 35, Lair:5) a +0 arbalest (53, 2, Lair:5) 6 stones (53, 25, Lair:5) a +1 ring mail of poison resistance Level 6 of the Lair of Beasts (5, -20, Lair:6) a +0 spear (10, -1, Lair:6) a +0 scale mail (19, -32, Lair:6) a +0 scale mail (20, -13, Lair:6) the cursed +1 scale mail "Tameuj" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (27, 2, Lair:6) a +0 robe (42, -23, Lair:6) a wand of scattershot (8/9) (42, -20, Lair:6) an uncursed staff of earth {!a} (43, -22, Lair:6) a +1 short sword of flaming (43, -20, Lair:6) 12 sling bullets (43, -10, Lair:6) a scarf of resistance (45, 10, Lair:6) 16 arrows (51, -17, Lair:6) 6 needles of confusion (58, 5, Lair:6) an uncursed staff of earth {!a} (59, -43, Lair:6) a +0 scale mail (59, -25, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (4, -3, Swamp:1) 3 curare-tipped needles a cursed +0 spear a +0 blowgun (5, -4, Swamp:1) a wand of lightning (12/15) (6, 13, Swamp:1) 17 arrows (11, 19, Swamp:1) an uncursed amulet of regeneration (17, -3, Swamp:1) an uncursed amulet of the gourmand (24, -9, Swamp:1) 18 stones (27, 22, Swamp:1) a scroll of noise {!r} (42, 15, Swamp:1) an uncursed staff of wizardry {!a} (43, 14, Swamp:1) a wand of iceblast (8/15) a wand of acid (8/15) (51, -8, Swamp:1) a +0 scale mail (54, -13, Swamp:1) a +0 leather armour (55, 22, Swamp:1) an uncursed staff of summoning {!a} Level 2 of the Swamp (0, 0, Swamp:2) 16 stones (1, 5, Swamp:2) a +3 ring of protection (2, 19, Swamp:2) 2 scrolls of enchant weapon (6, 19, Swamp:2) a potion of degeneration (8, 14, Swamp:2) 14 arrows (15, 2, Swamp:2) a +0 spear of venom (17, -12, Swamp:2) 25 sling bullets (24, 1, Swamp:2) a +0 great mace (28, -9, Swamp:2) 14 stones (28, 3, Swamp:2) a +0 ring mail (43, -9, Swamp:2) 22 stones (49, 11, Swamp:2) a book of Conjurations (50, -14, Swamp:2) a +0 robe (53, -6, Swamp:2) a scroll of enchant weapon Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (8, -3, Swamp:3) a +0 long sword of venom (8, -2, Swamp:3) a +0 quarterstaff a +0 robe (9, 20, Swamp:3) +0 swamp dragon scales (12, -2, Swamp:3) a +0 hand axe a +0 buckler (20, 29, Swamp:3) a +0 scale mail (25, 14, Swamp:3) a +0 buckler a +0 spear (36, 26, Swamp:3) a +0 robe a +0 quarterstaff (37, 37, Swamp:3) a +0 scale mail (38, 16, Swamp:3) 25 arrows (39, 55, Swamp:3) a wand of iceblast (3/15) (40, 54, Swamp:3) 20 stones (41, 52, Swamp:3) a +0 chain mail (42, 7, Swamp:3) a +0 robe a cursed +0 quarterstaff (42, 17, Swamp:3) a +0 animal skin (44, 19, Swamp:3) 19 stones (46, 39, Swamp:3) 26 stones (48, 10, Swamp:3) a +0 flail Level 4 of the Swamp (0, 0, Swamp:4) a +0 chain mail (8, -2, Swamp:4) a +0 quarterstaff a +0 robe a +0 chain mail (8, 7, Swamp:4) a +0 short sword a +0 robe a cursed -2 quarterstaff a +0 robe (9, 6, Swamp:4) a +0 short sword a +0 robe a +2 spear of piercing (10, -1, Swamp:4) a +0 rapier a +0 robe (11, -2, Swamp:4) a +0 short sword a +0 robe (12, -1, Swamp:4) a +0 dagger a +0 robe a +0 buckler (13, -1, Swamp:4) a +1 quarterstaff of speed {!a} a +0 robe (15, -19, Swamp:4) a +0 falchion (17, -8, Swamp:4) a scroll of vulnerability (17, -7, Swamp:4) a +0 robe (17, -6, Swamp:4) 22 bolts (25, -12, Swamp:4) +0 swamp dragon scales (28, 14, Swamp:4) a wand of digging (9/24) (29, -16, Swamp:4) a +0 broad axe (33, -19, Swamp:4) +0 swamp dragon scales (33, 22, Swamp:4) a +0 spear (40, -11, Swamp:4) the +11 trident of Coruraox {vamp, rF++ rN+ Int-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It greatly protects you from fire. It protects you from negative energy. (40, 1, Swamp:4) an uncursed amulet of regeneration Level 1 of the Spider Nest (0, 0, Spider:1) 12 bolts (1, -2, Spider:1) an uncursed ring of protection from cold (3, -2, Spider:1) 2 scrolls of immolation {!r} (3, 17, Spider:1) a +1 ring mail of fire resistance (5, 17, Spider:1) a +2 mace of holy wrath (6, -11, Spider:1) 15 poisoned needles (9, 13, Spider:1) a +0 short sword (12, 16, Spider:1) 7 poisoned needles (14, -9, Spider:1) a +3 glaive (16, -11, Spider:1) Sif Muna's Compendium of Earth Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 (19, 1, Spider:1) a +2 leather armour of fire resistance (20, -4, Spider:1) a wand of scattershot (4/9) (22, -10, Spider:1) a +0 scimitar (30, 5, Spider:1) a cursed +0 ring mail Level 2 of the Spider Nest (4, -17, Spider:2) a +0 scimitar (4, -1, Spider:2) Sif Muna's Further Progress in Secret Knowledge Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Bolt of Fire Conjuration/Fire 6 c - Darkness Hexes 6 d - Invisibility Hexes 6 e - Simulacrum Ice/Necromancy 6 f - Death Channel Necromancy 6 (6, -1, Spider:2) a book of Fire (11, 0, Spider:2) a potion of degeneration (17, -18, Spider:2) a +0 dagger (19, 19, Spider:2) a +0 troll leather armour (23, -2, Spider:2) a +3 leather armour of cold resistance (24, 3, Spider:2) a wand of acid (6/15) (35, 6, Spider:2) a +0 long sword (42, -4, Spider:2) a +0 buckler (46, 11, Spider:2) 12 stones Level 3 of the Spider Nest (0, 0, Spider:3) 18 arrows (4, -2, Spider:3) 25 stones (5, -16, Spider:3) 3 tomahawks of returning (8, 8, Spider:3) an uncursed amulet of faith {!P} (21, 3, Spider:3) 3 javelins (24, -20, Spider:3) an uncursed ring of protection from fire Sif Muna's Guide on Summoning and Air Spells Type Level a - Shock Conjuration/Air 1 b - Lightning Bolt Conjuration/Air 5 c - Summon Mana Viper Hexes/Summoning 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Monstrous Menagerie Summoning 7 (24, 4, Spider:3) a javelin (26, -8, Spider:3) an uncursed staff of poison {!a} (32, -40, Spider:3) a +0 eveningstar (38, -40, Spider:3) a +0 hunting sling (44, -7, Spider:3) a +2 great sword of electrocution (50, -18, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 scale mail (12, 9, Spider:4) a wand of disintegration (8/24) (15, 14, Spider:4) an uncursed amulet of the gourmand (15, 15, Spider:4) a +2 trident of venom a scroll of silence (17, 14, Spider:4) a +0 war axe (21, 8, Spider:4) a +0 falchion (21, 18, Spider:4) Xavifauf's Grimoire of Conjuration and Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Stone Arrow Conjuration/Earth 3 d - Fulminant Prism Conjuration/Hexes 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Conjure Ball Lightning Conjuration/Air 6 (24, 4, Spider:4) a wand of scattershot (5/9) (28, 2, Spider:4) a +2 leather armour of poison resistance (30, 18, Spider:4) a +1 pair of gloves Level 1 of the Vaults (0, 0, Vaults:1) a +0 long sword (0, 19, Vaults:1) a +0 chain mail (4, 44, Vaults:1) a +0 arbalest 20 bolts a wand of lightning (9/15) (4, 46, Vaults:1) a +0 arbalest 13 bolts (4, 47, Vaults:1) 2 bolts (5, 48, Vaults:1) a bolt (11, 50, Vaults:1) a +0 arbalest 15 bolts (12, 5, Vaults:1) 16 stones (14, 7, Vaults:1) 14 stones (15, 10, Vaults:1) the +5 plate armour "Munahe" {SInv} It lets you see invisible. (16, 14, Vaults:1) a +0 morningstar a +0 arbalest 26 bolts a +0 scale mail (17, 14, Vaults:1) a cursed -1 falchion a +0 ring mail (17, 21, Vaults:1) a +0 long sword (17, 22, Vaults:1) a +0 rapier (18, 6, Vaults:1) +0 storm dragon scales (18, 22, Vaults:1) a +0 rapier (19, 21, Vaults:1) a +0 dagger (19, 22, Vaults:1) a +0 long sword a +0 leather armour (21, 15, Vaults:1) a +1 long sword of venom a +0 chain mail a +0 shield (22, 24, Vaults:1) a +0 ring mail a +0 dire flail (24, -4, Vaults:1) a +0 mace a +0 scale mail (25, 9, Vaults:1) a +0 whip a +0 robe (26, 8, Vaults:1) a +0 giant club (26, 9, Vaults:1) a +0 giant club a +0 giant spiked club (27, 7, Vaults:1) a +0 giant club (27, 8, Vaults:1) a +0 giant club a cursed -1 giant club (28, 1, Vaults:1) a +0 morningstar a +0 leather armour (29, 14, Vaults:1) a +0 giant spiked club a +0 giant club (29, 16, Vaults:1) a +0 giant club (29, 31, Vaults:1) a +0 leather armour a +0 dire flail (30, 15, Vaults:1) a +0 giant club a +0 giant club (30, 21, Vaults:1) a +0 giant spiked club a +0 great mace a +0 giant club an ogre corpse (skeletalised by now) (31, 35, Vaults:1) a +0 scale mail (33, 18, Vaults:1) a +0 club a +0 robe (39, 26, Vaults:1) a +0 club (39, 39, Vaults:1) 3 arrows (43, 42, Vaults:1) 17 arrows a +0 shortbow (44, 52, Vaults:1) 23 sling bullets (44, 54, Vaults:1) a book of Fire (45, 22, Vaults:1) a scroll of enchant weapon (45, 42, Vaults:1) a +0 shortbow a +0 shortbow a +0 longbow 65 arrows (46, 41, Vaults:1) 13 arrows a +0 shortbow (46, 43, Vaults:1) 28 arrows a cursed -3 shortbow (53, 8, Vaults:1) a scroll of immolation (57, 2, Vaults:1) 18 stones (65, -6, Vaults:1) 21 stones (67, 23, Vaults:1) a +1 great sword of holy wrath a +0 plate armour (68, 22, Vaults:1) a +0 scimitar a +0 chain mail (68, 23, Vaults:1) a +1 scimitar of holy wrath a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) a large rock 2 arrows (0, 2, Vaults:2) a +0 falchion (unseen) (0, 3, Vaults:2) 16 stones (1, 0, Vaults:2) an arrow (2, -7, Vaults:2) 19 arrows (9, -4, Vaults:2) a +0 whip (22, -3, Vaults:2) a +0 great mace (unseen)