Kenran Level 1 of the Dungeon (0, 0, D:1) 21 poisoned needles (10, -42, D:1) a +0 club (16, -20, D:1) a +0 dagger (17, -31, D:1) a +0 club (22, -36, D:1) a +0 dagger a cursed -3 club (22, -29, D:1) a +0 dagger (32, -41, D:1) a meat ration (37, -38, D:1) a +0 short sword (45, -38, D:1) a +0 club (49, -34, D:1) a +0 dagger (55, -38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (13, 16, D:2) a +0 dagger (14, 16, D:2) a +0 club (16, 2, D:2) a +0 whip (18, 22, D:2) a +0 dagger (18, 28, D:2) a +0 dagger (22, -6, D:2) a +0 robe (24, -7, D:2) a cursed -3 club a +0 animal skin a +0 trident (25, -12, D:2) a +0 leather armour (25, 23, D:2) a +0 club (37, 28, D:2) a +0 ring mail (43, -2, D:2) a +0 club (44, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 shield a +0 club (1, 27, D:3) a +0 ring mail (3, -9, D:3) a +0 dagger (9, 0, D:3) a +0 pair of gloves (17, -4, D:3) a +0 club (18, -6, D:3) a +0 mace (18, -5, D:3) a +0 hand axe a +0 club a +0 club a cursed -1 hunting sling (21, 8, D:3) a +0 mace (24, 9, D:3) a +0 club (41, -11, D:3) a +0 trident (44, 14, D:3) a +0 dagger (47, 3, D:3) a +0 ring mail (51, 13, D:3) a cursed -1 club a +0 hunting sling (52, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, -24, D:4) a +0 dagger (5, 1, D:4) a +0 club a +0 leather armour (6, -24, D:4) a +0 leather armour a +0 club a +0 spear (6, -19, D:4) a +0 club (6, -17, D:4) a +0 robe a +0 dagger (6, 1, D:4) a +0 dagger a +0 robe (7, -25, D:4) a +0 whip (7, -20, D:4) a +0 short sword (8, -25, D:4) a +2 spear of piercing (15, -17, D:4) a +0 dagger a +0 robe (19, 6, D:4) the +1 leather armour of Failure {rCorr} It protects you from acid and corrosion. (20, -11, D:4) a cursed +0 leather armour a +0 flail (21, -16, D:4) a +0 ring mail a +0 flail (21, -10, D:4) a +0 leather armour a +0 club (22, -10, D:4) a cursed -1 club (28, -33, D:4) a +0 ring mail (29, -25, D:4) a +0 robe a +0 war axe (31, -4, D:4) a +1 ring mail of cold resistance (31, 5, D:4) a +0 club (35, -24, D:4) a +0 spear (35, -22, D:4) a +0 spear (36, -24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 26, D:5) a +0 arbalest (4, 0, D:5) a +0 leather armour (9, 30, D:5) a +0 mace (17, 36, D:5) 22 bolts (22, -1, D:5) a +0 scale mail a +0 whip a +0 club (22, 0, D:5) a +0 club (22, 1, D:5) a +0 short sword (30, 30, D:5) a +0 shortbow 29 arrows (31, 28, D:5) 2 arrows (38, 25, D:5) a +0 club a +0 dagger a +0 ring mail a +4 shortbow 13 arrows (40, 30, D:5) a +0 spear (44, -8, D:5) a +0 giant spiked club (47, -5, D:5) a +0 spear of venom (48, -4, D:5) a +0 spear a +0 scale mail (66, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 14 bolts (2, 0, D:6) a +0 club a cursed +0 leather armour (24, -33, D:6) a +0 scythe (27, -27, D:6) a +0 mace a +0 chain mail (28, -28, D:6) a +0 morningstar a +0 hunting sling (35, -2, D:6) a cursed -2 giant club (37, -26, D:6) a +0 leather armour (40, 17, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 club (48, -3, D:6) a +0 scythe a cursed +0 robe (51, -6, D:6) 25 bolts (58, -33, D:6) a +0 dagger a +0 robe (58, -29, D:6) a cursed +0 hand axe a cursed +0 scale mail a cursed -2 mace a +0 scale mail a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 8, D:7) a +0 shortbow 12 arrows (4, 11, D:7) 2 arrows (4, 12, D:7) 2 arrows (6, 39, D:7) a +0 giant club (7, 16, D:7) an arrow (8, 27, D:7) a +0 ring mail (11, 23, D:7) a +0 giant spiked club (21, -6, D:7) a +0 chain mail (21, 20, D:7) a +0 battleaxe a +0 chain mail (23, 19, D:7) a +0 giant club (33, 6, D:7) a +0 giant club (33, 15, D:7) a +0 hand axe (53, 39, D:7) a +0 mace of protection (53, 47, D:7) a +0 whip (55, 34, D:7) a +0 club (60, 37, D:7) 20 bolts (63, 2, D:7) a -2 war axe (63, 36, D:7) 31 bolts (65, 41, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, -4, D:8) an uncursed ring of loudness (2, -11, D:8) a +0 robe a cursed +2 battleaxe (8, 1, D:8) a +0 shield (15, -10, D:8) 28 arrows (30, -5, D:8) a +0 shortbow 19 arrows (32, -5, D:8) 2 arrows (33, -17, D:8) a +0 mace a +0 leather armour (33, -5, D:8) an arrow (35, 7, D:8) a +0 chain mail (37, -11, D:8) a +2 short sword (39, -10, D:8) 7 poisoned javelins (42, -7, D:8) a +0 giant club a +0 giant spiked club (46, 8, D:8) a +0 giant club (48, 2, D:8) a +0 robe (48, 8, D:8) a +0 dagger (49, 4, D:8) a tomahawk (50, -16, D:8) an arrow (50, -15, D:8) 2 arrows (50, 2, D:8) a tomahawk (50, 3, D:8) a tomahawk (50, 11, D:8) a potion of degeneration {!q} (53, -16, D:8) a +0 shortbow 11 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (0, 16, D:9) a +0 spear (1, 10, D:9) a +0 robe (1, 14, D:9) a +0 short sword a +0 falchion a +0 buckler a +0 robe (1, 15, D:9) 3 javelins (1, 22, D:9) a +0 robe a +0 long sword (2, 20, D:9) a +0 robe a +0 flail (5, 4, D:9) a +0 giant club (5, 6, D:9) a +0 leather armour (21, 5, D:9) an uncursed staff of fire (25, 16, D:9) a cursed -1 club (25, 17, D:9) a poisoned needle (25, 21, D:9) a poisoned needle (26, 16, D:9) a +0 whip a +0 short sword a +0 blowgun 17 poisoned needles (33, 11, D:9) a +0 flail (34, 11, D:9) a cursed -1 club a +0 ring mail (35, 11, D:9) a +0 trident a +0 chain mail a +0 dire flail (38, 30, D:9) 16 arrows (49, 26, D:9) 17 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (12, 23, Lair:1) a +0 morningstar (15, -15, Lair:1) 12 sling bullets (18, 20, Lair:1) a +0 battleaxe (28, 3, Lair:1) a +0 giant spiked club (36, -1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Callings (9, 20, Lair:2) 31 sling bullets (11, 27, Lair:2) a +0 large shield (29, 55, Lair:2) 19 sling bullets (35, 36, Lair:2) 21 sling bullets (43, 19, Lair:2) 24 arrows (49, 44, Lair:2) 5 needles of confusion Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 sling bullets (3, -28, Lair:3) the +3 hunting sling "Jythur" {flame, rElec rC+ Int-4 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. (29, -20, Lair:3) a book of Death (30, -24, Lair:3) a cursed -2 short sword (45, -56, Lair:3) a +0 war axe (54, -49, Lair:3) a +0 falchion (58, -25, Lair:3) a +0 helmet (60, -42, Lair:3) a book of Conjurations Level 4 of the Lair of Beasts (25, 28, Lair:4) a +0 quarterstaff (27, -8, Lair:4) a +0 chain mail (27, -4, Lair:4) a +0 quarterstaff (28, 27, Lair:4) a +0 whip (34, 25, Lair:4) a +0 long sword (36, -7, Lair:4) a +0 dagger (40, -5, Lair:4) 22 bolts (46, 15, Lair:4) 10 arrows Level 5 of the Lair of Beasts (9, -1, Lair:5) an elephant corpse (skeletalised by now) (17, -23, Lair:5) a spiny frog corpse (17, -20, Lair:5) a black mamba corpse (18, -5, Lair:5) a book of the Warp (21, -28, Lair:5) 24 gold pieces (47, 9, Lair:5) an elephant skeleton