Kenran Level 1 of the Dungeon (0, 0, D:1) a +2 scale mail of poison resistance a +0 hand axe (0, 1, D:1) a +0 club (4, 6, D:1) a +0 club (4, 25, D:1) a +0 club (5, 8, D:1) a +0 club (6, 33, D:1) a +0 dagger (9, 20, D:1) a +0 club (13, 10, D:1) a +0 club (23, -1, D:1) a +0 spear (23, 14, D:1) a +0 club (25, 15, D:1) a +0 leather armour (33, 33, D:1) a +0 ring mail (38, 14, D:1) 18 bolts (42, 2, D:1) a stone (46, -3, D:1) a stone (47, 15, D:1) a +0 club (48, -3, D:1) a stone (49, -3, D:1) a stone (49, -1, D:1) a stone (53, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -22, D:2) 9 stones (5, -4, D:2) a +0 quarterstaff (11, -19, D:2) a +0 ring mail (17, -11, D:2) a +0 robe (17, -5, D:2) a +0 club (18, -6, D:2) a +0 dagger a +0 animal skin (21, -6, D:2) a +0 club (22, -14, D:2) a +0 scythe a +0 robe (23, -10, D:2) a +0 dagger (28, -15, D:2) a stone (28, -7, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dire flail (4, 8, D:3) a +0 scale mail (4, 10, D:3) a +0 whip (5, -7, D:3) 9 stones (5, 8, D:3) a +0 dagger a +0 dagger (5, 11, D:3) a +0 short sword (6, -6, D:3) a stone (8, -6, D:3) a cursed -1 short sword (8, 26, D:3) a +0 hand axe a cursed +0 club (9, 12, D:3) a tomahawk (10, -6, D:3) a cursed +0 club (10, 6, D:3) a +0 club (11, 12, D:3) a +1 short sword of electrocution a tomahawk a +0 chain mail (19, 1, D:3) a +0 short sword (19, 30, D:3) a +0 ring mail (20, 1, D:3) a +0 leather armour (20, 2, D:3) a +0 club a +0 leather armour (20, 3, D:3) a +0 whip 5 tomahawks a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 stones (0, 10, D:4) a +0 robe (1, -4, D:4) a +0 rapier (6, -15, D:4) a +0 leather armour (6, 5, D:4) 27 stones (7, -15, D:4) a +0 falchion a +0 war axe a +0 scale mail a +0 ring mail (8, 14, D:4) the +1 ring mail "Cuull" {rF+ rC+} It protects you from fire. It protects you from cold. (14, -15, D:4) a +0 dagger of holy wrath (14, 3, D:4) a +0 club (21, 2, D:4) a +0 spear a throwing net (23, -10, D:4) a +2 whip of flaming a +0 robe a +0 animal skin (24, 24, D:4) a +0 ring mail (28, 25, D:4) a +0 rapier (28, 26, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 chain mail (1, 0, D:5) a +0 dagger a +0 ring mail (14, 10, D:5) 27 bolts (17, -18, D:5) a +0 leather armour (22, -3, D:5) a cursed -1 hand axe a +0 chain mail (22, 20, D:5) a +0 dagger (26, 19, D:5) a +0 trident (30, -22, D:5) a +0 mace (49, 21, D:5) 30 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 robe a +3 hand axe a +0 robe a +4 long sword a +0 robe (4, -14, D:6) a cursed +0 dagger a cursed +0 robe (11, -29, D:6) 16 bolts (17, 5, D:6) a +0 scale mail (20, -10, D:6) a +0 dagger a +0 robe (22, -11, D:6) a +0 short sword a +0 scale mail (23, -11, D:6) a cursed -2 hand axe a +0 chain mail (25, -27, D:6) a +0 club a +0 leather armour (25, -19, D:6) a +0 shortbow (27, -19, D:6) a +0 mace (28, -15, D:6) 8 poisoned tomahawks (30, -2, D:6) a +0 spear (31, -2, D:6) a +0 flail (42, -24, D:6) 3 needles of frenzy Level 7 of the Dungeon (1, 13, D:7) a +0 flail of holy wrath a +0 dagger a +0 robe a +0 short sword a +0 ring mail (11, -26, D:7) a +0 leather armour (13, 12, D:7) 15 stones (14, 31, D:7) a +0 giant spiked club (36, -9, D:7) a +0 giant club (41, -9, D:7) a +0 robe (46, -2, D:7) a +0 dagger a +0 robe (47, -3, D:7) a cursed +0 club (48, -3, D:7) a +0 leather armour a +0 short sword (48, 22, D:7) a +0 chain mail (48, 25, D:7) a +0 ring mail (61, 14, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 12, D:8) a +0 ring mail (6, 22, D:8) 23 stones (7, 22, D:8) a +0 war axe (18, -2, D:8) a +0 hand axe a +0 chain mail (19, 14, D:8) a +0 shortbow (22, 11, D:8) a +0 spear (26, -16, D:8) a +0 long sword (28, -6, D:8) a +0 dagger of speed a +0 robe (28, 12, D:8) a sling bullet (29, 12, D:8) a +2 robe of positive energy (30, -8, D:8) a +1 morningstar of draining (30, -7, D:8) a +0 hand axe (30, 12, D:8) a +1 leather armour of cold resistance 15 sling bullets a +0 quarterstaff a +0 hunting sling (42, 0, D:8) a +0 club (44, -1, D:8) a +0 rapier (47, -12, D:8) 18 stones (58, 1, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 1, D:9) a +0 club a +0 whip (1, 0, D:9) a +0 whip a +0 whip a +0 leather armour (3, 28, D:9) a +0 ring mail (7, 29, D:9) 7 tomahawks (9, 21, D:9) a cursed +0 long sword (9, 34, D:9) a +1 dagger of freezing a +0 robe (9, 35, D:9) a +0 club a +0 leather armour (10, 35, D:9) a +0 mace (11, 0, D:9) a cursed -1 hand axe a +0 hand axe a +0 dagger a +0 robe (12, 0, D:9) a cursed +0 mace (13, 0, D:9) a +0 dagger a +0 robe a +0 leather armour (16, 0, D:9) a +0 short sword 2 tomahawks of returning a +0 leather armour (18, 11, D:9) a +0 hand axe (21, 15, D:9) a +0 dagger of flaming a +0 robe (22, 15, D:9) a +2 dagger of flaming a +0 robe a +0 flail (30, 28, D:9) 11 stones (31, 32, D:9) 17 bolts (32, -5, D:9) a +0 robe (33, 14, D:9) a +0 robe (33, 29, D:9) a +0 spear (39, 26, D:9) a +0 long sword a +0 robe (42, 3, D:9) a +0 trident a +0 chain mail (42, 4, D:9) a +0 flail (43, 20, D:9) a lamp of fire (43, 22, D:9) a +0 short sword a +1 pair of boots of stealth (45, 8, D:9) a +0 flail (45, 20, D:9) the +6 long sword "Hydraslayer" {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. (46, 6, D:9) a cursed -2 long sword (46, 14, D:9) a +0 flail a +0 leather armour (47, 3, D:9) a +0 falchion (49, 24, D:9) a +0 long sword (53, 13, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 short sword (1, 0, D:10) a +0 club a +0 scale mail of cold resistance (1, 1, D:10) a +0 dagger a +0 robe (7, -18, D:10) 23 bolts (8, -20, D:10) a +0 flail a +0 scale mail (9, -21, D:10) a +0 hand axe (10, -25, D:10) a +0 morningstar a +0 chain mail a +0 hand axe a +1 flail of crushing 19 stones (11, -25, D:10) a +0 dagger a +0 dagger a +0 war axe a +0 club a +0 ring mail a +0 flail a +0 ring mail a +0 club a +0 dagger a +0 flail a +0 short sword a +0 ring mail 4 tomahawks a +0 mace (12, -25, D:10) a +0 hand axe a +0 leather armour a +0 dagger a tomahawk (16, -5, D:10) a +0 giant spiked club (17, -25, D:10) a stone (17, 9, D:10) a +0 dagger a cursed +0 robe (17, 10, D:10) a +0 club (19, -24, D:10) a +0 war axe a +0 leather armour (19, 10, D:10) a +0 whip a +0 leather armour (23, -24, D:10) a +0 leather armour (24, -24, D:10) a +0 flail a +0 scale mail (24, 3, D:10) a +2 chain mail of cold resistance (29, -21, D:10) a +0 ring mail (29, -2, D:10) 10 sling bullets (29, 7, D:10) a +0 blowgun a +0 war axe (30, -3, D:10) a +0 hand axe of flaming a +0 chain mail (30, -2, D:10) a +0 dagger a +0 robe (32, -4, D:10) a +0 long sword a +0 whip of electrocution a +0 scale mail a +0 mace (34, 3, D:10) 18 stones (35, 5, D:10) a +0 giant club (37, 5, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (5, 26, Lair:1) a +0 scale mail (23, -19, Lair:1) a +0 pair of gloves (24, -22, Lair:1) 30 stones (44, 29, Lair:1) a +0 chain mail (51, -23, Lair:1) 2 needles of sleeping (52, -21, Lair:1) a cursed +0 pair of boots (52, 17, Lair:1) a +1 longbow of freezing (58, 20, Lair:1) 13 poisoned needles Level 2 of the Lair of Beasts (4, 33, Lair:2) a +0 whip (5, 38, Lair:2) a +0 rapier (8, 29, Lair:2) a +0 robe (14, 7, Lair:2) a +0 plate armour (19, 38, Lair:2) a +0 robe (20, 27, Lair:2) the +7 shortbow of Urgency {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (25, 24, Lair:2) 8 needles of sleeping (36, 7, Lair:2) a +0 long sword (36, 33, Lair:2) 11 stones (41, 30, Lair:2) a +0 flail (47, 23, Lair:2) a +0 ring mail (50, 25, Lair:2) an uncursed amulet of harm an uncursed amulet of faith {!P} (50, 29, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 amulet of reflection 3 potions of degeneration {!q} (9, 33, Lair:3) a +0 broad axe (11, 8, Lair:3) a +0 rapier (17, 20, Lair:3) the +5 longbow of the Evil Eye {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (27, 20, Lair:3) a +0 chain mail (41, 17, Lair:3) 21 stones (49, 25, Lair:3) 15 stones Level 4 of the Lair of Beasts (18, -13, Lair:4) a book of Cantrips a book of Changes (21, 7, Lair:4) 18 bolts (22, 9, Lair:4) a +0 ring mail of cold resistance (24, -15, Lair:4) 18 stones (24, 3, Lair:4) 16 sling bullets (31, -11, Lair:4) a +0 hand axe of chopping (41, -22, Lair:4) a potion of degeneration {!q} (47, -33, Lair:4) 20 stones (55, -18, Lair:4) 25 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 buckler (6, 17, Lair:5) a hydra corpse (7, 18, Lair:5) a wolf corpse