Kenran Level 1 of the Dungeon (7, -24, D:1) 20 arrows (14, -32, D:1) a +0 shield a +0 scale mail (16, -19, D:1) a +0 dagger (18, -16, D:1) a cursed +0 leather armour (20, -5, D:1) a stone (21, -21, D:1) a +0 dagger (22, -19, D:1) a +0 club (23, -24, D:1) a cursed +0 whip (23, -23, D:1) a stone (28, -28, D:1) a +0 robe (33, -26, D:1) a +0 dagger (35, -25, D:1) a +0 hand axe a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger (0, 1, D:2) a +0 club a +0 dagger (0, 2, D:2) a +0 dagger (1, -4, D:2) 18 stones (1, -1, D:2) a cursed -3 spear a +0 animal skin (3, -2, D:2) a +0 dagger (4, -5, D:2) a +0 hunting sling (18, 35, D:2) a +0 leather armour (20, 36, D:2) a +0 chain mail (23, 16, D:2) a +0 robe (26, 2, D:2) a +0 club 2 tomahawks (31, 9, D:2) a +0 short sword (33, -1, D:2) 11 arrows (33, 8, D:2) a +0 chain mail (33, 9, D:2) a +0 whip (39, -5, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -5, D:3) a +0 chain mail (7, 11, D:3) a +0 robe (30, 33, D:3) a +0 dagger a +0 robe (30, 34, D:3) a +0 flail (34, -9, D:3) a +0 club (37, 21, D:3) a stone (38, 22, D:3) a +0 scale mail (39, 13, D:3) a +0 leather armour (39, 41, D:3) 10 sling bullets (40, 21, D:3) a +0 mace a +0 ring mail (41, 7, D:3) a +0 club (47, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a throwing net (2, 28, D:4) 12 stones (6, 12, D:4) a +0 leather armour (12, -6, D:4) a scroll of noise (12, -2, D:4) a +0 robe (14, 15, D:4) a +0 spear (19, -8, D:4) a +0 halberd (20, -9, D:4) a +0 mace (22, 26, D:4) a +0 dagger of protection (29, -15, D:4) a +0 ring mail (30, 20, D:4) a +0 flail (31, -9, D:4) a +0 scale mail (32, -12, D:4) a +0 robe (33, -23, D:4) a +0 flail (34, -22, D:4) a +0 war axe a +0 war axe (36, 13, D:4) 16 stones (38, -17, D:4) a +0 chain mail (40, -3, D:4) a cursed +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 3, D:5) 16 poisoned needles (5, -5, D:5) the +8 falchion of the Purse {vamp, rC+ Int+3 Dex+2 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. It makes you more stealthy. (18, 0, D:5) a cursed +0 short sword (18, 1, D:5) a +0 dagger a +0 robe (19, 1, D:5) a +0 mace (32, 30, D:5) 23 sling bullets (36, 16, D:5) a +0 robe (54, 35, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -1, D:6) a +3 quarterstaff of chaos {!a} (9, 5, D:6) a +0 flail (14, -40, D:6) a +0 leather armour (18, -12, D:6) a +2 vampiric spear a cursed +0 ring mail a +0 buckler (19, -11, D:6) a +0 spear (20, -33, D:6) 19 sling bullets (23, -18, D:6) a +0 spear (26, -7, D:6) a +0 shortbow 16 arrows (28, -6, D:6) 2 arrows (28, -5, D:6) an arrow (36, -25, D:6) a +2 ring mail of cold resistance (36, -23, D:6) 23 arrows (39, -41, D:6) a cursed +3 great sword a +0 robe (40, -46, D:6) a +0 great sword a +0 robe a +3 scimitar a +0 robe (41, -44, D:6) a cursed +1 trident a +0 robe (42, -48, D:6) a cursed +0 hand axe a cursed +0 robe (45, -41, D:6) 16 sling bullets (45, -24, D:6) a +0 giant spiked club (48, -32, D:6) 19 bolts (52, 0, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 29, D:7) 2 tomahawks (5, -1, D:7) a +0 ring mail (9, 13, D:7) a +0 giant club a throwing net (35, 3, D:7) a +0 shortbow 16 arrows (37, 3, D:7) an arrow (39, 30, D:7) a +0 ring mail (40, 1, D:7) an arrow (44, 6, D:7) 6 javelins (45, 20, D:7) a +0 giant spiked club (48, 47, D:7) a +2 whip of freezing a +0 robe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 arbalest the Ecumenical Temple