Kellhus the Dungeon (0, 0, D) the +6 quarterstaff of Ipukk {pain, rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. a lamp of fire a +1 vampiric halberd (4, 0, D) a +0 giant spiked club 6 stones 4 large rocks (5, 0, D) 3 large rocks a +0 chain mail of positive energy a +1 battleaxe of freezing a +0 dire flail (6, 0, D) a +0 arbalest of velocity a +0 dire flail a +5 great mace of venom a +1 great sword of flaming a +0 giant spiked club (14, 0, D) the cursed ring of Kiyzogra {EV-3 Dex+2} [ring of evasion] It affects your evasion (-3). It affects your dexterity (+2). It has a curse placed upon it. a book of Alchemy the cursed +1 mace "Yqaonnuv" {pain, Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. a +0 giant club a +0 giant club a +0 dire flail a +0 great mace an uncursed staff of cold 19 stones 3 large rocks a +0 pair of gloves a +1 battleaxe of freezing 18 bolts (15, 0, D) a +0 great sword of flaming a +0 dire flail a +0 dire flail a +1 great sword of flaming (-32, 1, D) a shadow dragon corpse (skeletalised by now) (0, 1, D) a +4 chain mail of poison resistance (3, 1, D) a +0 dagger of venom an uncursed staff of fire (17, 1, D) a +1 arbalest of freezing a +0 robe a potion of ambrosia 5 large rocks (18, 1, D) a +0 spear 27 stones (1, 2, D) an uncursed staff of cold (2, 2, D) a +0 giant club a +0 scale mail (4, 2, D) the +6 leather armour "Sicaorok" {Dex+3} It affects your dexterity (+3). (5, 2, D) a +3 flail of draining a plain deck of changes a +0 giant club 25 large rocks a +0 giant club a +2 battleaxe of freezing (8, 2, D) a +0 dire flail a +0 dire flail a +2 falchion of protection a golden rune of Zot 10 large rocks an uncursed amulet of guardian spirit a +0 giant spiked club a +0 dire flail a +0 dire flail (10, 2, D) a +0 club a +2 longbow of freezing (15, 2, D) a +2 great sword of flaming a +1 battleaxe of freezing a +1 great sword of flaming a +2 scimitar of slicing a +0 great sword of flaming a scroll of random uselessness a +0 dire flail a +0 dire flail a +0 battleaxe of freezing a +0 robe 5 large rocks a +0 giant spiked club a +0 great sword of flaming (17, 2, D) a +1 battleaxe of freezing a +0 dire flail a +0 dire flail (-38, 3, D) a fire dragon skeleton (1, 3, D) a +0 giant spiked club a +9 giant club (2, 3, D) a +0 dire flail a +0 dire flail (3, 3, D) a plain deck of defence 4 large rocks 22 stones (6, 3, D) a +0 dire flail a +0 dire flail a +2 morningstar of draining a +2 great sword of flaming a +0 giant club a +0 dire flail a +0 dire flail a +0 great sword of flaming a +2 robe of resistance (10, 3, D) the +6 morningstar of the Final Chapter {drain, Str+2 Int+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It makes you more stealthy. the ring of a Thousand Ghosts {+Inv rPois Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. It lets you turn invisible. a +1 war axe of electrocution an uncursed staff of death a +0 great mace a cursed +0 dire flail (11, 3, D) the +9 demon blade "Sugimnuq" {pain, rF- Str+4 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to fire. a +0 shield a +1 shield of fire resistance a +0 dire flail a +4 quarterstaff of distortion an ornate deck of changes 22 large rocks 14 stones (17, 3, D) 3 large rocks a +0 dire flail a +0 dire flail a cursed +0 pair of boots (18, 3, D) a +0 dire flail a +0 great mace (13, 5, D) 3 large rocks (14, 5, D) a +0 battleaxe of freezing a +2 battleaxe of freezing a +0 battleaxe of freezing a +0 dire flail (-47, 7, D) a +0 rapier a +0 rapier a cursed +0 leather armour (-8, 9, D) a +5 glaive (-14, 10, D) a +0 demon trident of flaming (unseen) (3, 10, D) a +0 morningstar (20, 10, D) a +0 great sword of flaming (-29, 11, D) a +1 demon whip of electrocution (-11, 11, D) a +5 demon blade of flaming (unseen) (-10, 11, D) a +0 plate armour (-9, 11, D) a +0 chain mail (unseen) (-8, 11, D) a +3 halberd (unseen) (1, 11, D) a fire dragon hide {Xtahua} (-29, 12, D) a +0 cloak (13, 12, D) a +0 whip a +0 cloak (-29, 13, D) a cursed +0 long sword a +2 cloak of poison resistance (-28, 13, D) a +0 robe (-13, 13, D) a +0 great mace a +0 cloak (-10, 13, D) a +0 war axe a +0 dagger a +0 robe (11, 14, D) a +0 rapier a +0 cloak (10, 15, D) a +1 robe of fire resistance a potion of mutation (-12, 16, D) a +0 longbow 43 arrows a +0 leather armour (-55, 17, D) an uncursed amulet of regeneration (-54, 17, D) an uncursed ring of magical power (-53, 17, D) an uncursed amulet of regeneration (-51, 17, D) a +0 long sword (-50, 17, D) a +0 robe (-48, 17, D) a cursed staff of power (-14, 17, D) 2 arrows (-2, 17, D) a pearl dragon hide (-55, 18, D) a +6 ring of strength (-54, 18, D) a +6 ring of dexterity (-53, 18, D) an uncursed ring of magical power (-49, 18, D) a disc of storms (20, 18, D) a +0 long sword a +0 cloak (-50, 19, D) an uncursed staff of fire (-27, 21, D) a +2 battleaxe of chopping a +0 leather armour (-26, 21, D) a potion of degeneration a +0 dire flail (-17, 21, D) a +4 scimitar of flaming a +0 plate armour (-1, 21, D) the ring "Yreceoj" {Str+4 Stlth-} [ring of loudness] It affects your strength (+4). It makes you less stealthy. (10, 21, D) a pearl dragon hide (-35, 22, D) a +1 falchion of flaming (unseen) (-32, 22, D) a +6 morningstar of draining (unseen) (-30, 22, D) an uncursed ring of stealth the +5 quarterstaff of Dithmenos's Reproof {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. a +0 robe (-12, 22, D) a +0 cloak (-2, 22, D) the ring of Gidod {+Inv rF+ rN+ AC+4 Str-4} [ring of protection] It affects your AC (+4). It affects your strength (-4). It protects you from fire. It protects you from negative energy. It lets you turn invisible. (-1, 22, D) the ring "Gasub" {rElec rC+ Dex+6 Stlth-} [ring of protection from cold] It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It makes you less stealthy. (0, 22, D) the ring "Doast" {+Blink EV+3 Str+2 Int+2} [ring of evasion] It affects your evasion (+3). It affects your strength (+2). It affects your intelligence (+2). It lets you blink. (21, 22, D) a +0 dire flail (-32, 23, D) 3 bolts (-2, 23, D) the ring of Dishonesty {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. (2, 23, D) the ring of Noon {rC+ MR+ Dex+3 SInv} [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (-37, 24, D) a +0 dagger a +0 quarterstaff (-30, 24, D) 2 bolts (-17, 24, D) a quicksilver dragon hide a cursed +0 long sword a cursed -2 hand axe a +0 battleaxe of freezing (20, 24, D) a +0 cloak a +0 short sword a +0 dire flail a +2 demon whip of pain a +0 arbalest 19 bolts (-37, 25, D) a +0 robe (-34, 25, D) the cursed +1 ring mail of the Fiend {rN+} It protects you from negative energy. It has a curse placed upon it. a +0 longbow a +0 dire flail (-38, 26, D) a cursed +0 robe (-32, 26, D) 18 arrows of flame 24 bolts (20, 27, D) a +0 robe (-55, 28, D) a wand of fireball (2) (-49, 28, D) 13 bolts (-24, 28, D) a bolt (-50, 29, D) a +0 rapier (-48, 29, D) a crystal ball of energy (-21, 30, D) a +2 broad axe a +0 chain mail (-18, 30, D) a +0 chain mail (-48, 32, D) the ring "Meuphic" {rPois rF+ rC+++ Str+3 Stlth-} [ring of protection from fire] It affects your strength (+3). It protects you from fire. It renders you almost immune to cold. It protects you from poison. It makes you less stealthy. a +0 giant spiked club 3 large rocks a +0 cloak (-47, 32, D) the +7 mace "Wozewne" {venom, rPois rF- MR+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (-46, 32, D) a +0 giant club a +0 ring mail (-23, 32, D) a +2 spear of distortion 15 javelins a cursed +0 leather armour (-20, 32, D) a +0 battleaxe (-9, 32, D) a +0 flail (5, 32, D) the ring of Amelioration {+Inv rPois rF+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from fire. It protects you from poison. It lets you turn invisible. (6, 32, D) the amulet of Tegeh {Inacc Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you more stealthy. (7, 32, D) the ring of Firyggif {rC+ Str+6 Int+3} [ring of intelligence] It affects your strength (+6). It affects your intelligence (+3). It protects you from cold. (8, 32, D) the ring "Gazery" {Int+5 SInv} [ring of see invisible] It affects your intelligence (+5). It lets you see invisible. (12, 32, D) a +0 long sword (unseen) (13, 32, D) a +0 longbow (unseen) (-52, 33, D) a +0 whip (-50, 33, D) a +0 hand crossbow of flaming 3 large rocks a +0 giant club a +0 giant club 17 arrows (-48, 33, D) an uncursed staff of poison an uncursed ring of protection from cold a +0 giant spiked club a plain deck of summoning (-46, 33, D) a +0 giant spiked club 18 stones (-41, 33, D) a +1 hat a +1 scimitar of flaming (-38, 33, D) a +0 war axe (unseen) (-25, 33, D) a +0 long sword 14 gold pieces a +0 spear (-24, 33, D) a +0 spear (-23, 33, D) a +0 halberd of venom a +3 trident of freezing a cursed +0 robe (-2, 33, D) a +0 battleaxe of freezing (unseen) (2, 33, D) the ring "Tangueqe" {rPois EV+6 Int-5 Dex+2 Stlth+} [ring of evasion] It affects your evasion (+6). It affects your intelligence (-5). It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. the ring "Hucidu" {Wiz rPois MR++ MP-9 Slay+3} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). an uncursed ring of protection from cold an uncursed ring of protection from fire the ring "Oppuv" {Wiz Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). (5, 33, D) the ring "Dauteh Riergh" {*Corrode AC+6 Str+5 Int+2} [ring of protection] It affects your AC (+6). It affects your strength (+5). It affects your intelligence (+2). It may corrode your equipment when you take damage. (6, 33, D) the amulet "Bennaak" {Clar Str+4 Slay+5} [amulet of clarity] It provides mental clarity. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (7, 33, D) the ring of Detaf {rC+ EV-3} [ring of evasion] It affects your evasion (-3). It protects you from cold. (8, 33, D) the ring "Vocoiwk" {Wiz Int+4 Dex+2} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It affects your dexterity (+2). (10, 33, D) a +0 dagger a +0 plate armour a +0 robe (11, 33, D) a +1 long sword a +0 plate armour a +0 dagger (-51, 34, D) the cursed +0 ring mail "Gaizeoxu" {Regen+ Int+2} It affects your intelligence (+2). It increases your rate of regeneration. It has a curse placed upon it. 4 large rocks an uncursed staff of power (-48, 34, D) 3 large rocks a +0 giant spiked club a +0 dire flail 19 stones (-25, 34, D) the +4 robe of the Lobster {rF+ rN++ Str+4 Dex-5} It affects your strength (+4). It affects your dexterity (-5). It protects you from fire. It greatly protects you from negative energy. (-53, 35, D) a +0 giant club (-52, 35, D) a +0 giant club (-51, 35, D) a +0 giant club a +0 dire flail 11 arrows a +0 hand axe (-49, 35, D) a book of the Earth (-47, 35, D) a +3 ring of dexterity 4 large rocks a cursed -2 giant club a +0 giant spiked club (-46, 35, D) 2 scrolls of immolation a +0 great mace 45 stones (-42, 35, D) a +3 rapier a +0 plate armour a +3 battleaxe of electrocution (-37, 35, D) a +0 long sword a +0 chain mail (-35, 35, D) a cursed -1 short sword (unseen) (-33, 35, D) a plain deck of defence (-25, 35, D) a +0 trident a +0 plate armour (-24, 35, D) a +0 hand axe (-10, 35, D) a +0 battleaxe of freezing (-9, 35, D) a +0 war axe a +0 animal skin (0, 35, D) a +2 long sword of slicing a +0 robe (2, 35, D) a +1 demon whip of pain a +0 robe a +0 buckler (6, 35, D) a +0 battleaxe of freezing (-50, 36, D) 11 arrows of flame 3 large rocks 23 stones a +0 dire flail a +0 dire flail a potion of lignification (-49, 36, D) a +0 pair of boots (-48, 36, D) a +0 giant spiked club (-47, 36, D) a +0 giant club a +0 giant spiked club a +0 dire flail a +2 great mace of crushing (-46, 36, D) 22 arrows of frost (-36, 36, D) a +4 scimitar a +0 plate armour (-34, 36, D) a +0 falchion of holy wrath (2, 36, D) a +0 battleaxe of chopping a +0 short sword a +2 short sword of speed a +0 leather armour (-48, 37, D) a +0 giant spiked club a +0 dagger (-47, 37, D) 5 large rocks a +0 pair of gloves (-46, 37, D) a book of Power (-37, 37, D) a +0 short sword (-35, 37, D) a +0 chain mail (-33, 37, D) a +0 flail (-31, 37, D) a +0 helmet of intelligence (-29, 37, D) 21 arrows (-19, 37, D) the +2 scimitar of Tate {venom, rF+ rN+ Stlth+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It makes you more stealthy. (unseen) (-18, 37, D) the +8 broad axe of Lowibb {flame, MR++ Int-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you see invisible. (-50, 38, D) a +0 giant club a +0 dire flail a book of Flames 34 stones a +0 giant spiked club a potion of mutation a cursed -3 giant club (-49, 38, D) an uncursed staff of earth a +4 glaive of chopping (-47, 38, D) a scroll of random uselessness (-42, 38, D) a +0 flail a +0 leather armour (-52, 39, D) a +0 scale mail a +0 halberd a +0 dire flail a +1 great mace of crushing 24 stones (-49, 39, D) a +0 robe a +0 dire flail a +0 dire flail a +0 hand axe (-48, 39, D) a +0 giant club (-46, 39, D) 5 large rocks 22 stones (-1, 39, D) a +2 dagger of draining a +0 leather armour (2, 39, D) a +0 robe (-19, 40, D) a +0 war axe (-2, 40, D) a +0 great sword a +0 plate armour a +0 long sword a +0 plate armour (1, 40, D) a +0 dire flail a +0 robe (2, 40, D) a +0 spear a +0 leather armour a +0 scimitar a +0 great sword of electrocution a +0 chain mail (3, 40, D) a +0 plate armour a +0 whip (6, 40, D) a +0 war axe (17, 40, D) a +0 dire flail (18, 40, D) a +0 halberd of chopping a +3 chain mail of fire resistance a +0 dire flail 12 arrows a +0 robe (19, 40, D) a +1 cloak a +0 dagger (-41, 41, D) a +1 vampiric lajatang a +0 leather armour (-38, 41, D) a +0 dagger (-28, 41, D) a +0 battleaxe of freezing (-25, 41, D) a +0 flail (unseen) (-13, 41, D) a +0 robe (still there?) a +0 arbalest (still there?) 10 bolts (still there?) (-12, 41, D) a +0 plate armour a +0 chain mail a +3 whip of holy wrath a +0 robe a +0 great sword (4, 41, D) a +0 great mace a +0 plate armour (19, 41, D) a +0 cloak (-39, 42, D) a +0 longbow 2 arrows a +0 leather armour (-38, 42, D) a +0 robe (-37, 42, D) 2 arrows (-36, 42, D) an arrow (-35, 42, D) an arrow (-33, 42, D) an arrow a +0 flail a +0 ring mail (-32, 42, D) 6 arrows a +0 rapier a +0 rapier a +0 leather armour a +0 great mace a +0 chain mail (-19, 42, D) a sack of spiders an ornate deck of changes (-12, 42, D) a +0 scimitar (-10, 42, D) a +1 executioner's axe (-9, 42, D) a +5 broad axe (-8, 42, D) a +3 great mace (-6, 42, D) a +0 hand axe of draining (-4, 42, D) 50 arrows (3, 42, D) a +0 flail a +0 robe a +0 flail (4, 42, D) a cursed +0 war axe (5, 42, D) a +0 great sword a +0 chain mail (11, 42, D) 50 bolts (16, 42, D) a +2 mottled dragon armour (17, 42, D) a +2 leather armour of cold resistance (-19, 43, D) a +0 leather armour (-10, 43, D) a +3 double sword of slicing (-8, 43, D) a +1 morningstar of crushing (-4, 43, D) 50 arrows (2, 43, D) a +0 long sword (3, 43, D) a +0 scimitar of holy wrath (11, 43, D) 50 bolts (15, 43, D) a cursed +0 scale mail (17, 43, D) a +1 chain mail of cold resistance (19, 43, D) a +0 longbow (-18, 44, D) a +0 long sword (-10, 44, D) a +3 great mace (-6, 44, D) a +5 quick blade (-4, 44, D) 50 arrows (4, 44, D) a +0 dire flail (11, 44, D) 50 bolts (15, 44, D) a +6 chain mail (16, 44, D) a +1 helmet (17, 44, D) a +2 gold dragon armour (-53, 45, D) a +2 mace (-52, 45, D) a +2 hand axe (-46, 45, D) 2 potions of invisibility (-6, 45, D) a +1 arbalest of freezing (-4, 45, D) 50 arrows (4, 45, D) a +1 war axe of venom a +4 chain mail (11, 45, D) 50 bolts (13, 45, D) a +0 helmet (-53, 46, D) a +2 quarterstaff (-52, 46, D) a +2 dagger (-51, 46, D) a +2 falchion (-47, 46, D) 2 scrolls of vulnerability (-46, 46, D) 10 stones a cursed staff of energy (-13, 46, D) a +0 robe a +0 giant spiked club a cursed +0 plate armour (-12, 46, D) a +0 battleaxe of flaming (-10, 46, D) a +1 triple sword (-9, 46, D) a +5 quick blade (-8, 46, D) a +3 giant spiked club (15, 46, D) a +1 pair of gloves (16, 46, D) a +2 gold dragon armour (17, 46, D) a +7 scale mail (-37, 47, D) a +0 mace (-12, 47, D) a +0 flail a +2 shield (-10, 47, D) a +5 broad axe (-8, 47, D) a cursed -2 glaive a +5 broad axe (15, 47, D) a +1 large shield (17, 47, D) a +7 scale mail (19, 47, D) a +2 vampiric whip a +0 robe (-55, 48, D) a +0 club (-54, 48, D) a +0 trident 8 tomahawks of returning (-52, 48, D) a +0 hand axe a +0 plate armour (-44, 48, D) a +0 dire flail a +0 chain mail (-13, 48, D) a +0 great sword a +0 chain mail (-10, 48, D) a +0 shortbow of velocity (-9, 48, D) the cursed +0 battleaxe of Guile {freeze, +Blink rElec rF- rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It lets you blink. It has a curse placed upon it. the +9 scimitar "Retwi" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). a +0 trident a +2 trident (15, 48, D) a +1 pair of gloves (16, 48, D) a +4 ring mail (-55, 49, D) a +0 short sword a +0 plate armour a +0 whip a +0 robe (-21, 49, D) a +0 long sword a +0 plate armour (-21, 50, D) a +0 great mace of protection (unseen) (-13, 50, D) a +2 battleaxe of freezing (20, 50, D) a cursed +0 robe a +0 dagger (-47, 51, D) a +0 flail of crushing (-46, 51, D) a +0 hand axe of chopping (-47, 52, D) a +0 trident of piercing (-46, 52, D) a +2 long sword of flaming (19, 52, D) a +0 dagger a +0 robe (-47, 53, D) a +0 dagger of venom (-46, 53, D) a +2 quarterstaff of speed (18, 53, D) a +0 whip a +0 dagger of flaming (-46, 54, D) a +3 scale mail (11, 54, D) the amulet "Geqaocyugh" {rCorr rPois Dex+4 Stlth+} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. the amulet of Inyaniwk {-Tele +Rage rF+ rN+} [amulet of rage] It protects you from fire. It protects you from negative energy. It lets you go berserk. It prevents most forms of teleportation. the ring of Daffodils {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). the amulet of Tuler {Gourm Int+4 Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It affects your dexterity (+2). (17, 54, D) a +0 scimitar (-55, 55, D) a +0 club 3 arrows (-32, 55, D) a +0 dagger a +0 robe (3, 55, D) a book of Hinderance (18, 55, D) a +0 robe (-25, 56, D) a +0 dagger a +0 chain mail (2, 56, D) a book of Power a book of the Warp (16, 56, D) a book of Fire (3, 57, D) the amulet "Yjoamufu" {Faith Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). (19, 57, D) an uncursed staff of energy (3, 58, D) the ring "Anahya" {Str+5 Dex+7} [ring of strength] It affects your strength (+5). It affects your dexterity (+7). the ring of Neerr {MP+9 Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. the ring of Springtime {rF+ Str+4} [ring of protection from fire] It affects your strength (+4). It protects you from fire. (19, 58, D) a wand of flame (13) (20, 58, D) a crystal ball of energy (-55, 59, D) a +0 shortbow 18 arrows (-30, 59, D) a +0 flail (-13, 59, D) a +0 short sword 4 stones a +0 hand axe a +0 long sword a +0 scale mail (19, 59, D) an uncursed staff of power (-34, 60, D) a +0 whip (-18, 60, D) a +0 club (unseen) (-3, 60, D) 17 arrows (-2, 60, D) a +0 short sword (2, 60, D) a book of Beasts (3, 60, D) a +0 halberd (20, 60, D) the ring of Pipluop {Wiz Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). the ring of Scepticism {rN+ Stlth+} [ring of positive energy] It protects you from negative energy. It makes you more stealthy. a fire dragon hide (-38, 61, D) a +3 plate armour (11, 61, D) an uncursed ring of protection from cold a +3 ring of intelligence an uncursed ring of poison resistance the ring "Letereorare" {Str+6 Stlth+} [ring of strength] It affects your strength (+6). It makes you more stealthy. a +3 ring of intelligence the ring "Adaceith" {MR+ Str+6 Int+6 Dex-4} [ring of strength] It affects your strength (+6). It affects your intelligence (+6). It affects your dexterity (-4). It affects your resistance to hostile enchantments. the ring of Pumet {rC+ Str-3 Dex+4 Stlth+} [ring of protection from cold] It affects your strength (-3). It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. (-47, 62, D) a +0 dagger a +0 robe a +0 mace (-38, 62, D) a +4 chain mail (-2, 62, D) a +2 battleaxe of pain (-1, 62, D) a +0 war axe (3, 62, D) a book of Beasts a +0 scimitar a +0 shortbow 16 arrows (-37, 63, D) a +1 broad axe of chopping (3, 63, D) a +0 short sword (9, 63, D) an uncursed ring of protection from fire (-38, 64, D) a +2 morningstar of protection (-37, 64, D) a +4 quarterstaff of speed (3, 64, D) a +0 dagger (12, 64, D) a +3 ring mail a +4 chain mail a +0 leather armour a +3 ring of protection (-38, 65, D) a +2 rapier of distortion (9, 65, D) the amulet "Pul Jur" {rCorr rElec} [amulet of resist corrosion] It protects you from acid and corrosion. It insulates you from electricity. (11, 65, D) the amulet of Twilight {+Rage rPois} [amulet of rage] It protects you from poison. It lets you go berserk. the ring of Jesim {rC+ Dex+3} [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. the ring "Xyvaton" {Fire +Fly} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It lets you fly. the amulet "Kannyn" {Faith *Corrode rPois rN+ Slay+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It may corrode your equipment when you take damage. It makes you more stealthy. a +2 halberd of protection a +3 glaive (12, 65, D) the amulet of Dithmenos's Fury {Stasis rF+ Str+4 Int+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+4). It affects your intelligence (+2). It protects you from fire.