Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 16414830405493693735 18 Kebab the Magician (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (848 turns). Kebab the Magician (Deep Elf Conjurer) Turns: 848, Time: 00:02:16 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 2/9 EV: 11 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. Terence and a frilled lizard come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (asleep, 100% to hit) You feel a surge of power! You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) The frilled lizard hisses angrily. The searing ray hits Terence. Terence is lightly wounded. A giant cockroach comes into view. The searing ray misses Terence. Terence screams, "I hate trespassers!" The searing ray hits Terence! Terence is heavily wounded. The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits the frilled lizard! You kill the frilled lizard! You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 83% to hit) You feel a surge of power! You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! Ouch! That really hurt! The searing ray misses Terence. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #### ### ####### ..... ..# #.>.... ......##### #.# #.####. .......@..# #.# #.####. ...†#.@##.###.# #.#..#. # .....#......####.##.#. #...†#.#...........##.#. #......#.##########..... #... ###. ........## ... ## ###...#... ... ##...#.## +.......# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:2) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards 3 goblins (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kebab the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 571 | D:1 | Learned a level 2 spell: Searing Ray 842 | D:2 | Noticed Terence 848 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms D:2: layout_basic, basic_altar, minmay_increasing_density, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 4 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 818 | 29 | 211 | 487 | 2 | 423.5 | Dungeon | 847 | 818 | 29 | 211 | 487 | 2 | 423.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 143 daAuts