Kaziganthi Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (13, 4, D:1) a +0 whip (18, -26, D:1) a +0 club (24, -27, D:1) a +0 club (26, 0, D:1) a +0 robe (43, -3, D:1) a +0 club (59, -19, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, -19, D:2) a cursed -2 dagger (12, -2, D:2) a +0 club (19, -8, D:2) a +0 hand axe a +0 scale mail (21, -32, D:2) a +0 whip (23, -25, D:2) a +0 club (30, -13, D:2) a +0 falchion (35, -1, D:2) a +0 dagger a +0 pair of boots (37, -26, D:2) a +0 club (44, -17, D:2) a +0 club (45, -16, D:2) a +0 club (45, -13, D:2) a +0 ring mail (50, -13, D:2) a +0 dagger (51, -13, D:2) a +0 short sword Level 3 of the Dungeon (8, 5, D:3) a +0 club (11, -10, D:3) a +0 dagger (23, -39, D:3) a +3 short sword (23, -32, D:3) a +0 robe (25, -38, D:3) a +0 club (27, -31, D:3) a +0 whip a +0 ring mail (28, -30, D:3) a cursed +0 leather armour 3 steel tomahawks (29, -29, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, -32, D:4) a +0 robe (11, 3, D:4) a +0 leather armour (12, -28, D:4) a +0 dagger (15, -34, D:4) a +0 robe (24, -19, D:4) a +0 chain mail (28, -19, D:4) a +0 dagger (28, -1, D:4) a +0 robe (36, -1, D:4) 13 bolts (37, -27, D:4) a +0 robe (37, -11, D:4) a +0 hand axe (42, -23, D:4) 14 arrows of dispersal (44, -23, D:4) a +0 hand axe a +0 club a +0 short sword (44, -22, D:4) a +0 falchion (46, -23, D:4) a +0 rapier (52, -9, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Liyt Asa's Antique Weapon Emporium a cursed -2 blowgun (2 gold) a +0 short sword (60 gold) a +0 hunting sling (30 gold) a +6 long sword of holy wrath (766 gold) a +0 quarterstaff (80 gold) a +0 spear (60 gold) a +1 whip of electrocution (264 gold) a +0 whip (50 gold) a +0 hunting sling (30 gold) a +3 hand axe of freezing (448 gold) a +0 trident (70 gold) a +0 morningstar (80 gold) the +7 dagger of Wrongful Imprisonment {vamp, Str+7 Dex+3} (1380 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+7). It affects your dexterity (+3). a +0 battleaxe (130 gold) a +0 spear (60 gold) a +0 falchion (60 gold) (0, 0, D:5) a cursed +0 short sword (1, 0, D:5) 14 poisoned needles (5, -2, D:5) a +0 hand axe a +1 leather armour of cold resistance (5, 3, D:5) a book of Geomancy (9, 5, D:5) a gnoll corpse (skeletalised by now) (10, 5, D:5) a +0 spear (12, 11, D:5) a +0 club (17, 6, D:5) an arrow (23, 7, D:5) an arrow (24, 8, D:5) an arrow (still there?) an iguana skeleton (still there?) (24, 11, D:5) an arrow (unseen) (24, 12, D:5) an arrow (24, 13, D:5) an arrow (24, 18, D:5) 3 arrows (28, 6, D:5) the cursed +1 spear of the Pyrrhic Victory {pierce, rElec rC+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (28, 11, D:5) a +0 short sword (29, 6, D:5) a +0 club a +0 chain mail (32, 11, D:5) a +1 short sword of flaming (33, -1, D:5) a +0 dagger (34, 6, D:5) a +0 spear (37, 2, D:5) a +0 short sword