Kay Level 1 of the Dungeon (0, 0, D:1) 18 stones (0, 32, D:1) a +0 club (3, -7, D:1) a stone (3, -4, D:1) a stone (3, -1, D:1) a +0 short sword (4, 28, D:1) a +0 ring mail (5, 9, D:1) 11 poisoned needles (14, 3, D:1) a stone (15, 36, D:1) 14 stones (18, 3, D:1) a +0 short sword 2 stones (26, 18, D:1) a +0 club (56, 22, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -18, D:2) a +0 mace (4, 3, D:2) a +0 mace (15, -30, D:2) 12 stones (19, 1, D:2) a +4 dagger a +0 robe (20, 9, D:2) a +0 dagger (25, -30, D:2) a +0 club a +0 club (28, 2, D:2) 3 needles of confusion (30, -24, D:2) a +0 hunting sling 10 stones (30, -22, D:2) a stone (30, -21, D:2) a stone (30, -20, D:2) a stone (31, -4, D:2) a +0 dagger (32, -18, D:2) a stone (33, 9, D:2) a +0 club (39, -25, D:2) a +0 whip (41, 5, D:2) a +0 hunting sling (45, -15, D:2) a +0 club (47, -26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -18, D:3) a +0 dagger a +0 robe a +0 club a stone (3, -16, D:3) a +0 dagger (3, -15, D:3) 5 stones (4, -16, D:3) 3 stones a +0 hand axe a cursed -2 dagger a +0 robe a +0 mace a +0 scale mail (6, -12, D:3) 5 large rocks (12, 11, D:3) a +0 ring mail (13, -3, D:3) 16 arrows (14, -2, D:3) a +0 hand axe (17, 25, D:3) a +0 mace (24, -9, D:3) a tomahawk (25, -9, D:3) a +0 flail a +0 scale mail (26, -10, D:3) a +0 long sword (26, -8, D:3) a tomahawk (27, -7, D:3) a tomahawk (28, -15, D:3) a +0 scale mail (28, -6, D:3) a cursed -3 club (29, -6, D:3) a +0 whip 2 tomahawks (32, -21, D:3) a +0 leather armour (38, -22, D:3) a +0 spear a +1 whip of electrocution (43, -10, D:3) a +0 dagger (44, -13, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -18, D:4) 17 arrows (7, 14, D:4) a +0 short sword 2 tomahawks (8, 15, D:4) a tomahawk a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (9, 15, D:4) a tomahawk (9, 19, D:4) 20 sling bullets (16, 2, D:4) a +0 robe (21, -4, D:4) a +0 rapier (24, 4, D:4) a +0 short sword a +0 leather armour (26, 2, D:4) 5 curare-tipped needles (26, 12, D:4) a +0 ring mail (28, -3, D:4) a +0 scale mail (31, -5, D:4) a +0 club (34, 20, D:4) a +0 flail (37, -17, D:4) a +0 spear (43, 10, D:4) a +0 scale mail (44, -3, D:4) a +0 trident a +0 ring mail Level 5 of the Dungeon [Shop] Haufricw's Assorted Antiques a +0 dagger (50 gold) a +0 ring mail (100 gold) a potion of curing (75 gold) a +0 chain mail (112 gold) a cursed +0 leather armour (25 gold) a potion of curing (75 gold) a scroll of remove curse (75 gold) an uncursed ring of protection from cold (625 gold) (0, 0, D:5) a +0 robe (5, 39, D:5) a +0 flail a +0 club a +0 flail (28, 30, D:5) a +4 quarterstaff of chaos (29, 31, D:5) a +1 mace of protection (33, 44, D:5) a +0 spear (34, 45, D:5) a +0 club a +0 robe (35, 46, D:5) a +0 spear (36, 29, D:5) a +0 ring mail (39, 57, D:5) 23 sling bullets (40, 30, D:5) a +0 club (42, 16, D:5) a +8 club a +0 scale mail (46, 49, D:5) a +0 club (47, 49, D:5) a +0 club (60, 16, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, 0, D:6) a +0 dagger (unseen) (11, 0, D:6) a +0 dagger (still there?) Sif Muna's Catalogue of the Frostbite (still there?) Spells Type Level a - Freeze Ice 1 (22, -21, D:6) a +0 robe (25, -15, D:6) a +0 dagger (32, -8, D:6) 19 arrows (33, 0, D:6) a +0 dagger a +0 robe a +2 trident of piercing a +0 club a +0 flail (44, -30, D:6) a +0 robe a +3 flail (44, -25, D:6) a +0 robe a cursed +0 spear (45, -24, D:6) a +0 robe a cursed +5 short sword (46, -26, D:6) a +0 hand axe of chopping (49, -2, D:6) a +0 great mace (52, -20, D:6) a +0 flail a +0 flail (52, -19, D:6) a +0 war axe a +0 plate armour a +0 falchion (52, -18, D:6) a cursed -3 dagger a +0 robe (54, -27, D:6) 13 poisoned needles (59, -8, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) 14 poisoned needles (9, -1, D:7) a +0 mace (21, 19, D:7) a +0 scale mail (21, 20, D:7) a +0 dagger (26, 21, D:7) a +0 dagger a +0 robe (26, 32, D:7) the +0 leather armour of Watchfulness {rC+ Str-5 Int+2 Dex+4} It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. (30, -4, D:7) a cursed +0 dagger a +0 robe a +0 giant club (30, -3, D:7) a +3 mace of freezing a +0 robe (30, -2, D:7) a cursed +0 falchion a +0 robe (39, 5, D:7) 21 stones (42, 37, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -10, D:8) 9 gold pieces (3, -2, D:8) a hound skeleton (5, 11, D:8) 3 tomahawks (8, 15, D:8) a +0 hand axe (9, -2, D:8) 29 stones (9, 19, D:8) 18 stones (11, 9, D:8) a +0 halberd of chopping (unseen) (17, 8, D:8) a +0 robe (22, 8, D:8) a +0 giant spiked club a cursed -2 dagger a +0 chain mail (23, 8, D:8) a +0 hand axe a +0 vampiric dagger a +0 robe a +0 dire flail a +0 plate armour an orc skeleton an orc skeleton (25, 4, D:8) a cursed -1 war axe the Ecumenical Temple (0, 0, Temple) the cursed +0 whip of Tiwnoshue {slash, +Rage rElec rC- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (1, -1, Temple) an uncursed ring of flight (1, 1, Temple) a potion of mutation (2, 0, Temple) 2 scrolls of amnesia (3, 0, Temple) 2 potions of brilliance