KatCrap Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a cursed -2 hunting sling (18, -37, D:1) a +0 dagger a +0 dagger (18, -29, D:1) 13 poisoned needles (18, 1, D:1) a +0 club (19, -37, D:1) a +0 robe a +0 club (21, -33, D:1) a +0 club (21, -32, D:1) a +0 whip (23, -26, D:1) a +0 short sword (30, 6, D:1) a +0 dagger (35, -15, D:1) a +0 dagger (46, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (1, 0, D:2) a +0 spear (4, -4, D:2) a +0 dagger (6, -5, D:2) a +0 hunting sling (6, 0, D:2) a +0 hand axe of chopping a +0 dagger a +0 short sword (21, 1, D:2) a cursed +0 rapier (31, 2, D:2) a +0 hand axe (42, 14, D:2) a +0 whip (48, 18, D:2) a +0 falchion (56, 34, D:2) a +0 leather armour (59, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (6, -13, D:3) a +0 club (13, 1, D:3) a +0 blowgun (21, 16, D:3) a +0 short sword a +0 blowgun (42, -2, D:3) a cursed +0 scale mail (42, 7, D:3) a +0 hunting sling (48, -14, D:3) a +0 whip (51, 13, D:3) a +0 club a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +2 hand axe of chopping (1, 0, D:4) a +0 flail (31, 53, D:4) a +0 ring mail a +0 falchion (34, 49, D:4) a +0 club a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, 3, D:5) a +0 dagger (11, 20, D:5) a +3 whip (19, 38, D:5) a +0 robe a +0 dagger (20, 25, D:5) a +0 leather armour a +0 war axe a +0 mace a +0 dagger of freezing a +0 club (24, 37, D:5) a +0 short sword (26, 35, D:5) a +1 mace of venom Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (50, -13, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a cursed +0 flail (6, 7, D:7) a +0 quarterstaff (15, -25, D:7) a +0 club (21, 3, D:7) a cursed +0 hunting sling (39, -23, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 5, D:8) 14 poisoned needles (15, 2, D:8) a +0 chain mail (19, 21, D:8) the +9 dire flail of Sube {freeze, *Corrode rElec rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (56, 32, D:8) a +0 whip a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (14, 17, D:9) a +0 ring mail (25, 0, D:9) a +0 mace (32, -12, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed -1 leather armour a +0 flail of crushing a +0 short sword (1, 0, D:10) a +0 short sword (1, 1, D:10) a +0 robe a cursed -3 dagger (4, 8, D:10) a +0 giant club (8, -6, D:10) a +0 rapier (10, 21, D:10) a +0 large shield (33, -15, D:10) a +3 ring mail of poison resistance (36, -4, D:10) a +0 giant spiked club a +0 giant spiked club (36, -3, D:10) a +0 whip (36, -2, D:10) a +0 whip a +0 buckler a +0 scale mail (39, -14, D:10) a +0 war axe (40, 20, D:10) a +0 dagger (40, 29, D:10) a +0 whip (44, 2, D:10) a +1 shortbow of velocity (44, 22, D:10) a +2 hand axe a +0 robe a +0 giant club (44, 37, D:10) a cursed -1 mace a +0 robe a cursed -1 dagger a +0 robe (44, 38, D:10) a cursed +0 flail a +0 robe (46, 9, D:10) a +0 leather armour a +0 club (48, 9, D:10) a +0 short sword a +0 hand axe (50, 43, D:10) a +0 mace a +0 leather armour (51, 39, D:10) a +4 long sword a +0 robe (54, 30, D:10) a +5 morningstar a +0 robe (57, 33, D:10) a +0 leather armour (57, 34, D:10) a +0 mace a +0 robe of fire resistance (57, 35, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 club (4, 4, D:11) a +0 dire flail (5, -4, D:11) a +0 short sword (8, -6, D:11) a +0 giant club a +0 giant club (11, 36, D:11) a +0 dagger of chaos a +0 robe a +0 hand axe (12, 9, D:11) a +2 vampiric whip (13, 9, D:11) a +0 robe a +0 dagger (14, 11, D:11) a +0 ring mail a +0 whip (16, -9, D:11) a +0 scale mail a +0 hand axe (16, 12, D:11) a cursed +0 mace (17, -11, D:11) a cursed +0 robe a +0 dagger (19, -9, D:11) a +0 shortbow (26, -7, D:11) 2 large rocks 85 stones (27, -1, D:11) 3 large rocks (27, 15, D:11) a +0 club (29, 26, D:11) 23 stones (30, 22, D:11) a +0 giant club a +0 giant spiked club (33, 36, D:11) 16 sling bullets (34, 31, D:11) a +0 long sword (36, 31, D:11) a +0 dagger (40, -3, D:11) a +0 leather armour (50, 30, D:11) a wand of polymorph (32) (52, 30, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +5 vampiric trident a +4 spear of piercing a +0 arbalest of venom the cursed +1 dagger "Jiytecsi" {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. 212 arrows (0, 29, D:12) a +0 war axe (8, -16, D:12) a stone a +0 chain mail a +0 trident (9, -16, D:12) a +0 robe a +0 dagger a +1 dagger of speed (9, -15, D:12) a stone a +0 chain mail a cursed -2 club (9, -14, D:12) a stone (9, -11, D:12) 18 stones (10, 8, D:12) an uncursed staff of fire (11, -3, D:12) a +0 robe a +0 dagger (12, -2, D:12) a +0 leather armour a +0 hand axe (13, -7, D:12) a +0 short sword (13, -3, D:12) a +0 leather armour a +0 whip (14, 4, D:12) a +0 leather armour a +0 dagger (14, 5, D:12) a +0 chain mail a cursed -3 war axe (19, -2, D:12) a tomahawk of returning (21, 3, D:12) a tomahawk of returning a +0 short sword (24, 35, D:12) a +0 hat (26, -4, D:12) a +0 long sword (28, 1, D:12) a +0 hand axe (31, -19, D:12) a cursed -3 dagger (38, -13, D:12) a +0 club (38, -12, D:12) a +0 ring mail a +0 short sword a +0 hand axe a +0 short sword a +0 dagger a +0 hand axe a +0 ring mail a +0 hand axe a +0 flail a +0 chain mail a +2 short sword of holy wrath a +0 ring mail a cursed +0 chain mail a +0 battleaxe a +0 plate armour a cursed -3 long sword a +0 plate armour a +0 club a +0 mace a +0 plate armour (38, 26, D:12) 3 stones (39, -13, D:12) a +0 leather armour a +0 short sword a +0 trident a +0 chain mail (39, 25, D:12) a stone (39, 26, D:12) a +0 ring mail a +0 club (40, -15, D:12) a +0 hand axe a +0 ring mail (41, -15, D:12) a +0 whip (41, -14, D:12) a +0 hand axe a cursed +0 leather armour (43, 4, D:12) 19 stones (43, 6, D:12) a cursed +0 robe (43, 13, D:12) a +0 chain mail a +0 club (43, 14, D:12) a +0 chain mail (unseen) (43, 17, D:12) a +0 chain mail a +0 short sword (43, 23, D:12) 18 stones a +0 hand axe (44, 15, D:12) a +0 whip (45, 21, D:12) a +0 morningstar (47, 26, D:12) a Young Poisoner's Handbook (48, -20, D:12) a +0 shortbow (54, 39, D:12) a +0 rapier (55, -2, D:12) a +0 lajatang Level 13 of the Dungeon (0, 0, D:13) 23 arrows a +0 shortbow (0, 1, D:13) a large rock a cursed -2 leather armour a +0 dire flail (3, 0, D:13) 3 large rocks (12, 0, D:13) the +1 plate armour of the Devil's Advocate {rPois} It protects you from poison. (31, 10, D:13) a +0 robe a +0 dagger of venom (39, 4, D:13) a +0 leather armour (43, 7, D:13) a +0 robe 10 arrows (44, 3, D:13) an arrow (44, 4, D:13) an arrow (44, 5, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a large rock (0, 2, D:14) 5 large rocks (6, 15, D:14) 18 arrows (24, 28, D:14) a +1 rapier of venom (30, 24, D:14) a cursed +0 plate armour (35, 12, D:14) 19 stones (37, 15, D:14) 13 stones (39, 3, D:14) 26 arrows (41, 28, D:14) a +0 ring mail (58, 11, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow a +0 shortbow 49 arrows (0, 1, D:15) a +0 shortbow 13 arrows (0, 2, D:15) a +0 shortbow a +0 shortbow 15 arrows (1, -1, D:15) 4 arrows (1, 2, D:15) a +0 shortbow 21 arrows (2, 3, D:15) an arrow (4, 3, D:15) a +0 scale mail (23, -17, D:15) a +0 shortbow 6 arrows (23, -16, D:15) an arrow (23, -15, D:15) a +3 hand crossbow of velocity 126 bolts 3 arrows (24, -17, D:15) 24 stones (25, -17, D:15) 2 arrows (26, -17, D:15) 2 arrows (26, 25, D:15) a large rock (27, -17, D:15) an arrow (28, 24, D:15) 3 large rocks (41, -3, D:15) 22 arrows a +0 shortbow (42, -24, D:15) a +0 chain mail (42, -21, D:15) a +0 chain mail (54, 8, D:15) 21 stones (57, -5, D:15) 17 stones the Ecumenical Temple (5, 6, Temple) 39 bolts a potion of mutation Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 short sword of draining a +0 chain mail (0, 4, Orc:1) a +3 flail a +0 leather armour Level 2 of the Orcish Mines [Shop] Orreroin's Distillery a potion of mutation (96 gold) a potion of curing (36 gold) a potion of lignification (36 gold) [Shop] Zuoteag's Book Shoppe a book of the Sky (1170 gold) a book of Conjurations (540 gold) a book of Fire (1170 gold) a Necronomicon (1987 gold) a book of Fire (1170 gold) a book of Frost (630 gold) a book of Minor Magic (360 gold) a book of Conjurations (540 gold) a book of Power (810 gold) a book of Annihilations (1987 gold) [Shop] Minnyrorph's Antique Weapon Shoppe a +7 hunting sling of velocity (1058 gold) a +0 arbalest (121 gold) a +0 scimitar (108 gold) a +0 hand axe (81 gold) a +0 arbalest (121 gold) a +0 hunting sling (40 gold) a +0 whip (67 gold) a +0 club (27 gold) the +4 rapier "Reje" {flame, rF+ MR++} (1339 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. [Shop] Zahaucs's Gadget Emporium a wand of paralysis (14) (240 gold) a wand of digging (3) (210 gold) a fan of gales (600 gold) a fan of gales (600 gold) a wand of flame (17) (142 gold) a box of beasts (300 gold) [Shop] Roby's Magic Scroll Shop a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) (20, -13, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (13, 48, Lair:1) a +0 hand crossbow (19, 49, Lair:1) a +0 great mace (31, 39, Lair:1) 25 arrows (32, 1, Lair:1) 2 scrolls of immolation a +5 demon trident of electrocution (38, 33, Lair:1) 14 sling bullets (43, 20, Lair:1) 16 poisoned needles (46, 26, Lair:1) a +0 shortbow (50, 9, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (10, 6, Lair:2) 23 sling bullets (16, 1, Lair:2) 3 potions of degeneration (16, 4, Lair:2) 20 stones (17, -30, Lair:2) a +0 plate armour (28, 10, Lair:2) a +0 dagger (38, -44, Lair:2) a +0 ring mail (49, -3, Lair:2) 25 stones (50, -37, Lair:2) 17 arrows (56, -42, Lair:2) 5 needles of sleeping (67, 2, Lair:2) 22 arrows (70, -30, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 hand crossbow of velocity (8, -28, Lair:3) a book of Air (12, 15, Lair:3) an uncursed ring of ice (16, 15, Lair:3) 20 stones (27, 0, Lair:3) 13 poisoned needles (32, -6, Lair:3) 15 arrows (39, -19, Lair:3) an uncursed ring of ice an uncursed amulet of magic regeneration (41, -33, Lair:3) 16 stones (50, -27, Lair:3) the +3 ring mail of Yesterday {rElec MR++ MP+9} It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (6, -44, Lair:4) a +3 short sword (15, -12, Lair:4) a +0 spear (18, 8, Lair:4) an uncursed amulet of regeneration (24, -18, Lair:4) a +2 antimagic morningstar (37, -14, Lair:4) 19 poisoned needles (40, -18, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (11, -3, Lair:5) 9 stones (27, -52, Lair:5) a +0 war axe (31, 2, Lair:5) a +0 ring mail a +6 double sword Level 6 of the Lair of Beasts Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (38, 36, Shoals:1) the +9 short sword of the Abyss {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). Level 2 of the Shoals (3, 1, Shoals:2) a sling bullet (4, 6, Shoals:2) a +0 hunting sling a +0 quarterstaff 19 stones (4, 8, Shoals:2) 2 sling bullets (5, 8, Shoals:2) 3 sling bullets a stone (6, 8, Shoals:2) a +0 club a +0 hunting sling 3 sling bullets (6, 9, Shoals:2) a +0 club a +1 hunting sling of freezing 4 sling bullets (7, 8, Shoals:2) a +0 hunting sling a +0 club 9 sling bullets (7, 9, Shoals:2) a +0 hunting sling a +0 club 8 stones (8, 5, Shoals:2) a stone (9, 3, Shoals:2) a sling bullet a stone (9, 4, Shoals:2) 2 stones (9, 5, Shoals:2) 2 stones (9, 6, Shoals:2) 18 sling bullets 7 stones (9, 7, Shoals:2) a +0 spear (9, 8, Shoals:2) a +0 trident (10, 5, Shoals:2) a sling bullet (11, 4, Shoals:2) a sling bullet (25, 5, Shoals:2) 8 tomahawks (38, 17, Shoals:2) a ration (41, 17, Shoals:2) a box of beasts (41, 18, Shoals:2) a box of beasts (50, 12, Shoals:2) a +0 rapier a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) the +5 falchion of Fee Simple {elec, Dex+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+7). (25, -37, Shoals:3) 2 arrows (27, -37, Shoals:3) a +1 shortbow of flaming (unseen) (30, -7, Shoals:3) a +2 demon trident of venom a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) an uncursed staff of conjuration (2, -6, Shoals:4) a +0 hand axe (2, 6, Shoals:4) 11 sling bullets (4, 4, Shoals:4) a +0 trident 7 tomahawks (4, 5, Shoals:4) a +4 rapier of electrocution a +0 robe a tomahawk (6, 4, Shoals:4) a +0 trident (8, 18, Shoals:4) a +0 scale mail (10, 12, Shoals:4) an arrow (11, 12, Shoals:4) an arrow (13, 12, Shoals:4) a +0 spear (16, 12, Shoals:4) an arrow (17, 2, Shoals:4) a scroll of identify (18, 9, Shoals:4) an arrow (18, 12, Shoals:4) an arrow (23, 8, Shoals:4) an arrow (24, 3, Shoals:4) a +2 rapier of venom (unseen) (25, 5, Shoals:4) an arrow (25, 7, Shoals:4) 2 arrows (26, 5, Shoals:4) an arrow (27, 6, Shoals:4) an arrow (39, 18, Shoals:4) 4 poisoned needles (40, 18, Shoals:4) a +2 scale mail of fire resistance Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shortbow a +0 long sword 18 arrows a +0 robe (1, -2, Snake:1) an arrow (1, -1, Snake:1) an arrow (35, -41, Snake:1) 21 stones (59, 9, Snake:1) a +1 spear of piercing a +0 robe (61, 7, Snake:1) a +0 war axe a +0 robe (62, 7, Snake:1) a +0 club a +0 short sword a +0 robe (68, -23, Snake:1) a +0 long sword of electrocution (68, 0, Snake:1) a +2 long sword of flaming a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) an uncursed ring of protection from cold 27 bolts (9, 26, Snake:2) a +0 war axe (11, 24, Snake:2) a +0 flail (17, 21, Snake:2) a +0 ring mail (19, 16, Snake:2) a +0 hand crossbow (21, 7, Snake:2) a +0 hand axe (23, 19, Snake:2) a scroll of torment Level 3 of the Snake Pit (9, 11, Snake:3) a +0 flail (17, -5, Snake:3) 14 stones (27, 46, Snake:3) an arrow (28, 21, Snake:3) a +0 halberd a +0 robe (29, 47, Snake:3) a +0 shortbow of flaming 20 arrows (59, 1, Snake:3) a +0 scimitar of venom a +0 robe Level 4 of the Snake Pit [Shop] Zeeji's Armour Shoppe a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +1 pair of gloves of dexterity (214 gold) the +1 robe "Siwag" {rC- rN+ Dex+3} (210 gold) It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (702 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 robe (9 gold) (0, 0, Snake:4) an arrow (5, 4, Snake:4) a +0 spear a naga corpse (skeletalised by now) (6, 4, Snake:4) a +0 short sword a +3 spear a +2 dire flail of crushing a +0 quarterstaff a +0 robe a +0 halberd a +0 shortbow of flaming 24 arrows a +0 spear a naga corpse (skeletalised by now) (7, 4, Snake:4) a +0 broad axe a +0 robe (7, 15, Snake:4) a cursed -1 quarterstaff a +0 robe (12, -3, Snake:4) an uncursed staff of earth (16, 16, Snake:4) a +0 trident (16, 17, Snake:4) a +3 dagger of venom a +0 robe (17, 3, Snake:4) a +0 robe a +0 mace (17, 4, Snake:4) a cursed -3 scimitar (19, 7, Snake:4) a +0 robe a +0 trident of piercing (21, -2, Snake:4) a +0 trident (21, -1, Snake:4) a scroll of immolation a +0 shortbow of flaming 34 arrows a +0 shortbow of flaming (22, -4, Snake:4) a +0 war axe (22, 18, Snake:4) a +0 large shield a +0 trident (23, -8, Snake:4) a +0 arbalest a +0 short sword 13 bolts a +0 robe a +0 spear a +2 longbow of freezing a +0 war axe 21 arrows a naga corpse a naga corpse (23, -7, Snake:4) a +1 war axe of electrocution a +0 robe a scroll of noise 2 bolts (23, -5, Snake:4) a +0 robe a +0 flail (23, -4, Snake:4) a +0 robe a +0 battleaxe (24, -6, Snake:4) 2 bolts an arrow (26, -11, Snake:4) a sea snake corpse (26, -8, Snake:4) a +0 trident (27, -10, Snake:4) a +0 dire flail (28, -10, Snake:4) a +0 halberd a +0 robe a naga corpse (37, -1, Snake:4) a +0 trident (40, -1, Snake:4) a +0 dagger of venom (still there?) a guardian serpent corpse (still there?)