KarmaPolice Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (1, -2, D:1) a +0 robe (3, -37, D:1) 12 bolts (13, -7, D:1) 2 stones (16, -1, D:1) a +0 short sword (16, 10, D:1) a cursed -2 club (16, 11, D:1) a +0 dagger (17, -2, D:1) a +0 leather armour (20, -5, D:1) a +0 dagger a stone (21, 5, D:1) a +0 club (21, 19, D:1) 14 stones (25, -14, D:1) 16 stones (25, 13, D:1) a cursed +0 spear (35, 9, D:1) a +0 short sword (38, -17, D:1) 28 arrows (49, -2, D:1) a +0 leather armour (55, 9, D:1) a +0 leather armour (62, -34, D:1) 21 stones Level 2 of the Dungeon (3, 0, D:2) a +0 dagger (10, -13, D:2) a +0 dagger (14, -13, D:2) a stone (16, -13, D:2) 2 stones (18, 0, D:2) a +0 helmet (23, 35, D:2) a +0 short sword (25, 37, D:2) a +0 spear (32, 16, D:2) 14 sling bullets (36, 32, D:2) a +0 dagger (36, 33, D:2) a +0 club (37, 32, D:2) a +0 short sword 2 stones (38, 14, D:2) a +0 club (43, -2, D:2) a meat ration (44, 0, D:2) a +0 dagger (44, 9, D:2) a +0 robe 20 bolts (44, 22, D:2) a meat ration Level 3 of the Dungeon (3, -3, D:3) 10 gold pieces (16, -10, D:3) a royal jelly (16, -5, D:3) a +0 club (20, -21, D:3) a +0 dagger a sewer (0, 0, Sewer) the +8 hunting sling of Ashenzari's Favour {venom, MP-9 Str+4} It poisons the ammo it fires. It affects your strength (+4). It affects your magic capacity (-9). (0, 13, Sewer) 2 potions of heal wounds (0, 14, Sewer) a potion of might (0, 16, Sewer) a +0 mace (0, 17, Sewer) a potion of heal wounds (1, 13, Sewer) a scroll of identify (1, 17, Sewer) a +0 battleaxe (4, 1, Sewer) a +0 short sword (4, 2, Sewer) a +0 club (4, 15, Sewer) a +0 short sword (unseen) (6, 14, Sewer) a stone (10, 15, Sewer) a ball python corpse (22, 5, Sewer) an adder skeleton (22, 12, Sewer) a rat skeleton (44, 2, Sewer) a stone (45, 2, Sewer) a +0 dagger 3 stones (45, 3, Sewer) a cursed -2 club