KarmaPolice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 10, D:1) 11 sling bullets (12, 28, D:1) a stone (15, 32, D:1) a +0 short sword (15, 49, D:1) 11 stones (33, 16, D:1) a +0 club (34, 21, D:1) a +0 dagger (38, 31, D:1) a +0 scale mail (39, -3, D:1) 10 stones (42, 47, D:1) a +0 club (47, -2, D:1) 20 sling bullets (47, 5, D:1) a +0 hand axe (51, 24, D:1) 10 stones (52, 44, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, -7, D:2) 2 stones (11, 32, D:2) a +0 short sword (13, 16, D:2) 13 stones (17, 17, D:2) 12 poisoned needles (21, 32, D:2) a +0 hunting sling (24, 10, D:2) a +0 club (32, 8, D:2) a +0 dagger (45, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 quarterstaff (27, 14, D:3) 13 sling bullets (28, 4, D:3) a +0 club (unseen) (28, 15, D:3) a +0 club (29, 1, D:3) a +0 club a +0 leather armour (31, -1, D:3) a +0 spear (32, -8, D:3) a potion of cancellation (38, 13, D:3) a frilled lizard corpse (skeletalised by now)