Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 4 KarmaPolice the Charmwright (level 1, 14/16 HPs) Began as a Vampire Skald on Dec 1, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (215 turns). KarmaPolice the Charmwright (Vampire Skald) Turns: 215, Time: 00:00:27 Health: 14/16 AC: 3 Str: 11 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) e - ring of loudness (curse) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a cursed ring of loudness (left hand) Scrolls f - a scroll of noise {unknown} Potions d - 3 potions of blood Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: + Level 1.9 Fighting + Level 2.1 Long Blades - Level 0.7 Armour - Level 1.1 Dodging + Level 2.0 Spellcasting + Level 3.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History A rat comes into view. Found 18 stones. A rat is nearby! There is an open door here. The rat bites you. You hit the rat but do no damage. The rat closely misses you. You riposte. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! You see here a rat corpse. You bottle the corpse's blood. d - 3 potions of blood (gained 1) There isn't anything here! You open the door. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. e - a cursed ring of loudness (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+# ##...## ##.....## ##.......## #.........####... +........@'...... #.........####... #.......## ##....(## ## ##...## ..# ##'## #.# #.# # #.# #.# #.##.#####.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KarmaPolice the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 215 | D:1 | Quit the game Action || total -------------------------++------- Melee: Falchion || 11 Armor: Leather armour || 1 Dodge: Dodged || 7 Rpst.: Falchion || 2