KarmaPolice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 9, D:1) a +0 robe (9, -10, D:1) a +0 short sword (16, -15, D:1) a cursed +0 hunting sling (20, -30, D:1) 8 needles of confusion (23, -25, D:1) a +0 club (42, -5, D:1) a +0 club (43, -4, D:1) a +0 dagger a stone (44, -4, D:1) a +0 club 21 arrows (46, -3, D:1) a stone (47, -3, D:1) a stone (52, -17, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hunting sling of Narphish {velocity, Str+4} (4260 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). the ring "Ostehu" {Fire rElec MP-9 Dex+5} (4950 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (-9). the +3 ring mail of the Marlin {+Fly Dex+4} (3650 gold) It affects your dexterity (+4). It lets you fly. the cursed +0 pair of boots of the Rabble {+Inv rN+ Int+3 Stlth-} (2460 gold) It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (0, 0, D:2) a +0 dagger (3, 26, D:2) a +0 dagger (3, 27, D:2) a +0 whip a +0 leather armour (6, 16, D:2) a meat ration (7, 26, D:2) a +0 club (8, 14, D:2) 15 stones (14, 23, D:2) 8 poisoned needles (25, 31, D:2) a +0 dagger (26, 17, D:2) a +0 flail (39, 48, D:2) a +0 long sword (42, 25, D:2) 17 stones (45, 22, D:2) a +0 mace (47, 3, D:2) a +0 club (48, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a meat ration (21, -17, D:3) a +0 dagger (22, -18, D:3) a +0 leather armour (22, -7, D:3) a +0 war axe (25, -17, D:3) 29 arrows (30, -23, D:3) a +0 dagger (31, -23, D:3) a +0 club (31, -15, D:3) a +0 dagger (31, -8, D:3) 25 arrows (32, 18, D:3) 19 sling bullets (33, -14, D:3) a +0 dagger (34, -28, D:3) a +0 whip (36, 10, D:3) a +0 club (41, 18, D:3) a +0 club a +0 flail a +0 chain mail a +0 dagger a +0 leather armour (46, 8, D:3) a bread ration (50, -1, D:3) a +0 war axe (58, -6, D:3) a +0 whip (63, -1, D:3) 29 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -8, D:4) a bread ration (6, -29, D:4) a +0 falchion a +0 leather armour (18, -17, D:4) a +0 club a +0 whip (33, -8, D:4) a +0 club (34, -10, D:4) a +0 whip a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 18 stones (2, 12, D:5) a +1 quarterstaff of protection (2, 24, D:5) a +2 flail of venom (4, -18, D:5) a +0 shortbow 13 arrows (12, -8, D:5) a slice of pizza (13, 11, D:5) a +0 spear (24, 25, D:5) a +0 leather armour (27, 9, D:5) a +0 rapier (28, 18, D:5) a +0 robe (36, 27, D:5) a +0 trident (37, 28, D:5) a cursed -1 hand axe (40, 0, D:5) a +0 ring mail (44, 1, D:5) a +0 blowgun (61, 21, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 fustibalus (0, 8, D:6) a jackal skeleton (10, 24, D:6) 12 gold pieces (12, 29, D:6) 23 stones (13, 23, D:6) a bread ration (14, 21, D:6) a potion of curing