KarmaPolice Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (16, -11, D:1) a +0 spear (21, 5, D:1) 24 stones (23, -42, D:1) a +0 scale mail (24, -45, D:1) a +0 hunting sling (32, -2, D:1) 3 stones (34, -31, D:1) a +0 club (34, 0, D:1) a +0 club (35, -39, D:1) a +0 dagger (37, 18, D:1) 19 stones (41, -18, D:1) a +0 ring mail (41, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 arrows (4, 4, D:2) 3 arrows (4, 5, D:2) a dart slug corpse (5, 0, D:2) a scroll of identify (8, 2, D:2) a frilled lizard skeleton (9, 2, D:2) a +0 club (15, -37, D:2) an arrow (15, -25, D:2) 22 stones (16, -4, D:2) a +0 club (17, -36, D:2) an arrow a bat corpse (skeletalised by now) (17, -13, D:2) a +0 glaive (18, -40, D:2) 2 arrows (19, -34, D:2) 3 arrows (19, -26, D:2) a +0 leather armour (22, -39, D:2) 4 gold pieces (22, -24, D:2) an arrow (25, -40, D:2) an arrow (26, -14, D:2) a +0 mace (32, -3, D:2) a +0 robe