KarmaPolice Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -30, D:1) a +0 club a +0 leather armour (12, -26, D:1) a +0 whip (12, -12, D:1) 18 bolts (24, -25, D:1) a +0 club (26, -21, D:1) a +0 dagger (34, -41, D:1) a +0 mace (34, -39, D:1) a +0 falchion (35, -34, D:1) a +0 short sword (36, -41, D:1) a +0 spear (36, -39, D:1) a +0 hand axe (38, -16, D:1) a cursed -1 club (38, -8, D:1) a +0 club (39, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a +0 flail (12, 0, D:2) a +0 club (17, 5, D:2) a +0 club (30, 28, D:2) a +0 dagger (35, 48, D:2) a +0 dagger (39, 14, D:2) a bat skeleton (40, 10, D:2) 22 arrows (40, 24, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping