KarmaPolice Level 1 of the Dungeon (0, 0, D:1) 19 bolts (2, -8, D:1) a +0 whip (13, -18, D:1) 21 arrows (16, -31, D:1) a +0 dagger (17, -13, D:1) a +0 dagger (24, 18, D:1) a +0 club (39, -8, D:1) a +0 club (40, 21, D:1) a +0 spear (45, 21, D:1) a +0 short sword (53, -4, D:1) a +0 club (55, -7, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 whip (8, -2, D:2) a +0 dagger (10, 21, D:2) a +0 club a +0 club (13, 3, D:2) 15 gold pieces (13, 4, D:2) 18 stones (13, 5, D:2) a cursed -1 short sword (14, 3, D:2) a meat ration (14, 4, D:2) a potion of mutation (14, 5, D:2) a +0 spear (15, 3, D:2) a +0 dagger (15, 4, D:2) 7 gold pieces (15, 5, D:2) a scroll of enchant armour (23, 22, D:2) a +0 dagger a +0 hunting sling (35, -4, D:2) a +0 dagger (37, 15, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 15, D:3) a +0 ring mail (4, 15, D:3) a +0 leather armour (11, 20, D:3) a +0 ring mail (18, 8, D:3) a +0 ring mail (35, 5, D:3) a scroll of identify