KarmaPolice Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip (0, 46, D:1) 21 bolts (3, 6, D:1) 21 stones (5, -2, D:1) a +0 dagger (8, 2, D:1) a +0 club (15, 0, D:1) 11 stones (26, 31, D:1) a +0 dagger (31, 29, D:1) a +0 dagger (35, 19, D:1) a cursed -2 club (39, 34, D:1) a +0 mace (42, 8, D:1) a +0 dagger 2 stones a +0 short sword a +0 dagger (42, 22, D:1) a +0 spear (43, 8, D:1) a +0 club (43, 31, D:1) an uncursed amulet of harm (46, 10, D:1) a +0 ring mail (47, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 8, D:2) a bat skeleton (7, -26, D:2) a +0 spear (8, -9, D:2) 2 stones (8, -8, D:2) a stone (8, -7, D:2) a stone (9, -3, D:2) a stone (27, -26, D:2) a +0 dagger (35, -16, D:2) a stone (36, -15, D:2) a stone (42, -15, D:2) a stone (45, -25, D:2) a stone (45, -16, D:2) 10 stones a +0 hunting sling a +0 dagger (47, -27, D:2) a +0 hand axe 3 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (3, -2, D:3) a +0 ring mail (4, 3, D:3) a meat ration (5, -4, D:3) a throwing net (9, -5, D:3) an uncursed ring of poison resistance (18, -9, D:3) a stone