KarmaPolice Level 1 of the Dungeon (0, 0, D:1) 12 stones (0, 45, D:1) 15 bolts (2, 34, D:1) a cursed -3 club (5, 33, D:1) a +0 club (13, 32, D:1) a +0 mace (19, 47, D:1) a +0 dagger (24, 30, D:1) a +0 hand axe (29, 47, D:1) a +0 ring mail (33, 29, D:1) a +0 club a +0 ring mail (36, 40, D:1) a +0 dagger (44, 12, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (3, 2, D:2) 13 poisoned needles (9, 8, D:2) a +0 club (15, 10, D:2) a scroll of recharging (23, 21, D:2) a +0 club (25, 21, D:2) a jackal corpse (skeletalised by now) (38, 22, D:2) a +0 spear (42, 14, D:2) a +0 club