KarmaPolice Level 1 of the Dungeon (0, 0, D:1) 24 bolts (0, 8, D:1) 18 arrows (1, -11, D:1) 21 poisoned needles (3, 7, D:1) a +0 club (3, 8, D:1) a +0 club (4, 7, D:1) a +0 dagger (4, 8, D:1) 2 stones (12, -1, D:1) a +0 club (13, 12, D:1) a +0 leather armour (15, -22, D:1) a +0 club (15, -6, D:1) a +0 dagger (18, -4, D:1) a +0 mace (27, -24, D:1) a +0 club (29, -29, D:1) a +0 dagger (40, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -14, D:2) a +0 scale mail (9, -31, D:2) a +0 club (11, -10, D:2) a +0 scale mail (13, -25, D:2) 17 bolts (18, -7, D:2) a +0 dagger (20, -5, D:2) a +0 dagger (29, -27, D:2) 15 sling bullets (30, -9, D:2) 13 stones (35, 2, D:2) a +0 rapier (39, -27, D:2) a bat corpse (skeletalised by now) (42, 0, D:2) a +0 club (44, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, 5, D:3) a giant cockroach corpse (26, 11, D:3) 12 stones (30, -8, D:3) a +0 dagger (34, -8, D:3) 8 gold pieces (37, -8, D:3) a +0 flail (40, 7, D:3) a +0 trident a +0 leather armour (40, 15, D:3) a cursed +0 scimitar (41, -4, D:3) 8 gold pieces (41, 14, D:3) a +0 dagger (44, -11, D:3) 13 gold pieces (49, 17, D:3) a +0 short sword