Karasique Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) 29 bolts (15, 0, D:1) 18 stones (16, 11, D:1) a +0 ring mail (18, 0, D:1) a +0 hunting sling (20, 10, D:1) 24 stones (28, -19, D:1) 24 stones (33, 6, D:1) a +0 robe (43, 11, D:1) a +0 club (44, 12, D:1) a cursed -1 short sword (50, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (15, 22, D:2) 27 arrows (30, 21, D:2) a stone (31, 25, D:2) a +0 short sword (32, 42, D:2) 24 stones (39, 8, D:2) 15 sling bullets (40, 21, D:2) a stone (50, 44, D:2) a +0 short sword (58, 33, D:2) a stone (59, 34, D:2) a stone (60, 19, D:2) 2 stones (60, 21, D:2) a stone (60, 22, D:2) a stone (60, 25, D:2) a +0 dagger (60, 34, D:2) a stone (62, 34, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -11, D:3) a cursed -2 whip (7, -1, D:3) a +0 whip (8, -12, D:3) 13 arrows (10, 23, D:3) 10 stones (14, 22, D:3) a +0 war axe (15, 11, D:3) 2 poisoned needles (16, 21, D:3) a stone (17, 13, D:3) a poisoned needle (17, 20, D:3) a stone (18, 14, D:3) a poisoned needle (21, 17, D:3) a cursed +0 blowgun (23, -9, D:3) a +0 club (32, 12, D:3) a +0 robe (36, -13, D:3) a +0 whip (39, 17, D:3) a +0 short sword (41, 17, D:3) a stone (46, 17, D:3) a stone (47, -12, D:3) a +0 club (48, -15, D:3) a +0 flail (53, -2, D:3) a +0 ring mail (53, 16, D:3) a +0 short sword (56, 16, D:3) a +0 leather armour (62, 15, D:3) a cursed -2 spear (63, 15, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 14 poisoned needles (4, 3, D:4) 25 sling bullets (5, 11, D:4) the +4 hunting sling of Busaixyn {flame, Int+2 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+2). (6, 5, D:4) a +0 ring mail (10, 2, D:4) a +0 club (11, 9, D:4) a +0 shield (14, -18, D:4) a +0 giant spiked club (17, 12, D:4) a +0 whip (19, -17, D:4) 19 poisoned needles (26, 18, D:4) a +0 mace (27, -11, D:4) a +0 club (29, -11, D:4) a +0 whip a +0 spear (30, -11, D:4) a +0 flail a +2 trident of piercing a +0 scale mail (31, -12, D:4) a +0 spear (54, 2, D:4) the +3 great mace "Tirehon" {flame, rPois rC+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from cold. It protects you from poison. (56, 14, D:4) a +0 rapier a +0 leather armour (57, 13, D:4) a +0 robe Level 5 of the Dungeon (0, 13, D:5) a +0 giant club (1, 22, D:5) 10 poisoned needles (12, 42, D:5) a -1 mace (13, 20, D:5) a +3 ring of intelligence (17, 38, D:5) a -3 hand axe a -2 long sword of distortion a -2 short sword (18, 11, D:5) a +0 rapier (18, 21, D:5) an arrow (19, 22, D:5) an uncursed ring of stealth (20, 22, D:5) a +0 shortbow 19 arrows (21, 1, D:5) 17 stones (26, 10, D:5) a +0 hunting sling a +0 club 12 stones (26, 14, D:5) a stone (26, 15, D:5) a stone (27, 14, D:5) 2 stones (27, 15, D:5) a stone (28, 15, D:5) a stone (34, 24, D:5) a +0 scale mail (36, 25, D:5) a +5 flail of protection (37, 19, D:5) a +0 spear (37, 20, D:5) a +0 club a +0 leather armour (38, 18, D:5) a +0 spear (55, 7, D:5) a +0 mace a +0 ring mail (56, 7, D:5) a +0 falchion (56, 8, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (6, -38, D:6) 14 stones (6, -33, D:6) a +0 dagger a +0 robe (7, -35, D:6) a +0 giant club (7, -34, D:6) a +0 dagger a +0 robe a +0 club (8, -38, D:6) 21 stones (14, -41, D:6) the +3 leather armour of Day {-Cast +Blink Int+3} It affects your intelligence (+3). It lets you blink. It prevents spellcasting. (25, -22, D:6) a +0 rapier (25, -16, D:6) a +0 plate armour (26, -39, D:6) a +0 club (29, -16, D:6) a +0 leather armour (35, -27, D:6) 24 arrows (36, -23, D:6) a +0 scale mail (40, -2, D:6) a +0 giant spiked club (42, -59, D:6) a +0 club (46, -33, D:6) 19 stones (62, -24, D:6) 6 silver sling bullets (69, -41, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 tomahawks (1, 1, D:7) a +0 whip (2, 1, D:7) a tomahawk (5, 0, D:7) a tomahawk of returning (12, 38, D:7) a +0 short sword a +0 leather armour (14, 35, D:7) 2 tomahawks (15, 44, D:7) 20 stones (17, 7, D:7) 20 stones (23, 43, D:7) a +0 chain mail (24, 3, D:7) a +0 giant spiked club a throwing net (25, -3, D:7) a +0 rapier a +0 plate armour (29, -4, D:7) a +0 war axe (30, 1, D:7) 23 stones (32, -2, D:7) 2 arrows (33, 5, D:7) 7 stones (36, 7, D:7) a +0 chain mail (36, 30, D:7) a +0 shortbow 3 arrows (36, 38, D:7) an uncursed ring of loudness (37, -2, D:7) an arrow (37, 38, D:7) 2 potions of degeneration (38, -2, D:7) a +0 giant club (39, -2, D:7) a +0 shortbow 13 arrows (39, 11, D:7) 12 bolts of penetration (40, 11, D:7) a +0 antimagic whip (40, 30, D:7) 2 arrows (41, 30, D:7) an arrow (42, 2, D:7) an arrow (43, 3, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) the +1 glaive of Musmo {elec, Int+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+9). (11, 7, D:8) a +0 whip (11, 13, D:8) a scroll of random uselessness (13, -6, D:8) a cursed -1 ring mail (21, -4, D:8) a +0 short sword a +0 chain mail (22, -6, D:8) a +0 mace (22, -5, D:8) a cursed -2 dagger (29, 1, D:8) 11 stones (31, -6, D:8) a +0 leather armour (44, -8, D:8) a potion of degeneration (47, 3, D:8) a +0 leather armour (52, -10, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, 2, D:9) a +0 battleaxe a +0 chain mail a +0 flail (2, 3, D:9) a +0 dagger a +0 ring mail (4, 2, D:9) a +0 flail 3 tomahawks (5, 2, D:9) a +0 hand axe a +0 battleaxe a +0 chain mail (6, 2, D:9) a +2 dagger of pain a +0 leather armour (16, -30, D:9) a +0 rapier (18, -18, D:9) 17 bolts (27, -21, D:9) 8 stones (27, -6, D:9) a +2 vampiric whip a +0 flail a +0 leather armour a +0 mace a +0 leather armour (29, -12, D:9) a +0 dagger a +0 chain mail (31, -7, D:9) an uncursed amulet of inaccuracy (32, -21, D:9) a +0 hand axe (32, -20, D:9) an uncursed staff of cold (33, -18, D:9) a +0 hand axe a +0 ring mail (34, -17, D:9) a +0 dagger a +0 robe (34, -16, D:9) a +2 dagger of freezing a +0 short sword (36, -30, D:9) a +0 club (37, -6, D:9) a +0 shortbow 9 arrows (37, -4, D:9) an arrow (38, -1, D:9) an arrow (42, -2, D:9) a +0 club (44, -8, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (5, -7, D:10) 17 stones (15, -2, D:10) a +0 chain mail a +0 long sword (15, -1, D:10) a +0 ring mail a +0 mace (16, -2, D:10) a +0 leather armour (21, -48, D:10) a stone (24, -48, D:10) a stone a +0 short sword (25, -48, D:10) 5 stones (25, -47, D:10) a +0 whip a cursed -3 short sword (26, -48, D:10) a +0 short sword a stone a +0 whip (26, -22, D:10) a +0 giant spiked club (26, -2, D:10) a +0 giant club (28, -48, D:10) a stone (28, -47, D:10) a stone (31, -41, D:10) 21 arrows (37, -21, D:10) a +0 robe a +3 battleaxe (38, -17, D:10) a +2 falchion of freezing a +0 robe (39, -18, D:10) a +1 trident of piercing a +0 robe (43, -38, D:10) a +0 club (44, -39, D:10) a +0 giant club (48, 0, D:10) 9 poisoned arrows (60, -36, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (1, -17, D:11) a tomahawk (2, -17, D:11) 3 tomahawks a +0 flail of protection (3, -18, D:11) 4 large rocks (4, -18, D:11) a +0 morningstar a tomahawk an orc corpse (skeletalised by now) (4, -16, D:11) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (5, -21, D:11) a +0 club an orc corpse (5, -19, D:11) a +0 giant club (13, -15, D:11) a +0 dagger (still there?) a giant gecko corpse (still there?) (13, -14, D:11) a +0 club (still there?) a +0 hand axe (still there?) (13, -13, D:11) a +0 giant club a cursed -2 giant spiked club a +0 club a +0 leather armour a +0 mace a +0 scale mail a two-headed ogre corpse an orc corpse (14, -13, D:11) the cursed +0 dagger "Viemepu" {pierce, *Drain +Blink rN+++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It renders you almost immune to negative energy. It lets you blink. It causes draining when unequipped. It has a curse placed upon it. (unseen) (14, -12, D:11) a +0 glaive a +0 plate armour an orc corpse (17, -18, D:11) 20 gold pieces (20, -15, D:11) 19 bolts