Kandryn Level 1 of the Dungeon (0, 0, D:1) 26 stones (3, 43, D:1) a +0 dagger (20, 22, D:1) 16 stones (26, 12, D:1) a +0 dagger (31, 4, D:1) a +0 leather armour (34, 4, D:1) a +0 club (36, 42, D:1) a +0 club (37, 4, D:1) a +0 robe (37, 22, D:1) a +0 club (42, -3, D:1) a +0 whip (44, 44, D:1) a cursed +0 leather armour a +0 centaur barding (46, 6, D:1) 7 poisoned needles (47, 35, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (3, 8, D:2) a +0 dagger (14, -22, D:2) 25 stones (21, -27, D:2) 26 stones (31, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 1, D:3) 21 stones (6, 15, D:3) 8 tomahawks (10, -4, D:3) a +0 whip (11, 12, D:3) a stone (11, 13, D:3) a stone (12, 3, D:3) 19 bolts (12, 50, D:3) 21 arrows (13, 13, D:3) a +0 hunting sling (13, 14, D:3) 12 stones (13, 18, D:3) a +0 club (14, -6, D:3) a stone (15, -6, D:3) a stone (17, 14, D:3) a +0 trident (18, 33, D:3) 11 stones (20, 25, D:3) 4 poisoned needles (20, 37, D:3) a +0 club (21, 21, D:3) a stone (23, 23, D:3) a stone (25, 25, D:3) a +0 short sword 3 stones (26, 11, D:3) 21 sling bullets (26, 25, D:3) a +0 club (45, -2, D:3) 11 bolts (45, 18, D:3) a cursed -1 whip (50, -1, D:3) a +0 dagger a +0 hunting sling 15 stones (51, 3, D:3) a stone (51, 4, D:3) a stone (53, 23, D:3) a +1 falchion of electrocution (54, 33, D:3) a +0 arbalest Level 4 of the Dungeon [Shop] Peunies's Armour Shoppe the cursed +1 ring mail of Dithmenos {rElec rC+ rN++ MR+ Int-4} (485 gold) It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 pair of boots of stealth (301 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +3 scale mail of poison resistance (322 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) the +1 pair of boots of the Onion {MR+ Int+4} (427 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 ring mail (56 gold) the +1 leather armour "Wumussir" {+Fly MR- Str+6 Dex+2} (401 gold) It affects your strength (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you fly. a +3 ring mail of cold resistance (364 gold) a +0 leather armour (28 gold) [Shop] Fabbotse's General Store an uncursed ring of see invisible (150 gold) 2 scrolls of torment (150 gold) a scroll of teleportation (30 gold) a +0 robe (7 gold) 10 sling bullets (50 gold) a +0 pair of gloves (45 gold) a ration (50 gold) a scroll of remove curse (30 gold) 11 poisoned needles (44 gold) a wand of iceblast (5) (90 gold) a +0 scale mail (40 gold) 16 stones (16 gold) [Shop] Wypnul's Gadget Shoppe a wand of enslavement (12) (182 gold) a fan of gales (520 gold) a wand of iceblast (7) (143 gold) a wand of polymorph (8) (130 gold) a wand of scattershot (5) (351 gold) a lightning rod (4/4) (520 gold) a wand of polymorph (10) (156 gold) a wand of flame (20) (143 gold) a wand of flame (22) (156 gold) a wand of paralysis (15) (221 gold) a sack of spiders (260 gold) [Shop] Ablur's General Store a +0 hunting sling (18 gold) a +3 ring mail (252 gold) a scroll of fear (42 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a +2 pair of boots of running (498 gold) a ration (60 gold) a phantom mirror (360 gold) (3, 1, D:4) 18 stones (8, -21, D:4) a +0 pair of gloves (10, -44, D:4) a +0 robe (10, -22, D:4) a +0 hunting sling 6 stones (10, -21, D:4) a +0 falchion a cursed +0 animal skin a +0 helmet (10, -20, D:4) a +0 club a +0 club a +0 club (11, -27, D:4) a tomahawk (11, -25, D:4) a tomahawk (11, -24, D:4) a tomahawk (11, -23, D:4) a tomahawk (11, -21, D:4) 2 stones (11, -20, D:4) a +0 dagger a +0 flail of protection a +1 leather armour of magic resistance a +0 club (11, -19, D:4) a +0 hand axe (12, -19, D:4) a +0 trident (13, -35, D:4) a stone (15, -35, D:4) a +0 short sword (16, -36, D:4) 4 stones (16, -33, D:4) a stone (17, -36, D:4) a +3 flail (18, -36, D:4) a cursed -1 hunting sling 9 stones (20, -17, D:4) 8 tomahawks (22, -1, D:4) 33 sling bullets (23, -46, D:4) a +0 whip a +0 ring mail (24, -9, D:4) a +0 hand axe (31, -29, D:4) a tomahawk a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 ring mail (32, -30, D:4) a +0 falchion (32, -28, D:4) a tomahawk (34, -30, D:4) a cursed +0 leather armour (40, -30, D:4) a +0 club (44, -29, D:4) 15 bolts (55, -22, D:4) a +0 short sword (64, -9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 19 stones (0, 8, D:5) 14 arrows (1, -3, D:5) a +0 whip (1, 11, D:5) a +0 club a +2 leather armour of cold resistance (1, 31, D:5) a +0 robe (3, 26, D:5) a +0 leather armour (14, 5, D:5) 13 stones (17, 16, D:5) 26 arrows (23, -8, D:5) 15 arrows (25, -7, D:5) a +0 chain mail (25, 27, D:5) a +0 mace (27, 32, D:5) 12 stones (30, -10, D:5) a +0 scale mail (39, 26, D:5) a +0 dagger a +0 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) 12 arrows (1, 21, D:6) a +0 dagger (4, 13, D:6) a +0 dagger (9, 5, D:6) a +0 hunting sling (13, -16, D:6) a +0 robe (23, 2, D:6) a +0 trident (23, 3, D:6) a cursed -1 flail a +0 leather armour (23, 4, D:6) a +0 club a +0 chain mail a +0 dagger (26, 21, D:6) a +0 hand axe (26, 24, D:6) a +0 leather armour (35, -13, D:6) 13 sling bullets (43, 10, D:6) a +0 flail a +0 leather armour a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 giant club (43, 18, D:6) the +3 hunting sling of Bodily Humours {velocity, *Slow MR+ Int+3 Dex+6} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It may slow you when you take damage. (55, -3, D:6) a +0 robe Level 7 of the Dungeon [Shop] Qetityaq's Armour Shoppe a +2 plate armour of fire resistance (600 gold) a +0 chain mail (67 gold) a +0 pair of boots (67 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 robe of magic resistance (115 gold) a cursed +0 leather armour (1 gold) a +0 robe of fire resistance (115 gold) a +0 ring mail (60 gold) a +1 plate armour of magic resistance (525 gold) a +0 robe of resistance (415 gold) a +0 pair of boots (67 gold) +0 fire dragon scales (900 gold) (1, 10, D:7) a +0 dagger a +0 hunting sling a +0 robe (25, -7, D:7) a cursed +0 club a +0 ring mail (26, 10, D:7) a stone an arrow (26, 21, D:7) 21 bolts (28, 5, D:7) a +0 dagger a +0 robe a +0 falchion (28, 6, D:7) a +0 trident (29, -9, D:7) a +0 dagger a +0 robe (29, 5, D:7) a +0 dagger (29, 7, D:7) a +0 dagger a +0 robe (29, 10, D:7) a +0 leather armour (30, 2, D:7) a +0 giant spiked club (31, 5, D:7) a +0 giant club (31, 10, D:7) a cursed -1 dagger a +0 robe a stone an arrow (32, 10, D:7) a +0 dagger a +0 robe a poisoned needle 2 stones (33, 9, D:7) a cursed +0 short sword a stone (33, 10, D:7) a cursed -1 dagger a cursed +0 shortbow 2 arrows (33, 11, D:7) a +2 dagger of protection a +0 club (34, 11, D:7) a +0 dagger a +0 blowgun 5 poisoned needles (39, 16, D:7) 2 arrows (39, 18, D:7) a stone an arrow (41, 19, D:7) an arrow (42, 19, D:7) an arrow (43, 22, D:7) an arrow (44, 23, D:7) an arrow (45, -10, D:7) a +0 club (46, -11, D:7) a +0 short sword (46, -10, D:7) a +0 club (46, 23, D:7) an arrow (46, 26, D:7) a +0 short sword (47, 25, D:7) an arrow (47, 26, D:7) a +0 mace a +0 leather armour (48, 21, D:7) an arrow (50, 19, D:7) an arrow (56, -9, D:7) 7 tomahawks Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -1, D:8) a +0 ring mail (8, 7, D:8) a +0 ring mail (10, -29, D:8) 16 arrows (10, -17, D:8) 20 sling bullets (13, -1, D:8) a +0 scale mail (16, -10, D:8) a cursed +0 dagger a +0 club (16, -9, D:8) a +0 robe a +2 dagger of speed (17, -9, D:8) a +0 leather armour a +0 hand axe (43, -19, D:8) a +0 leather armour (44, -32, D:8) a cursed +0 dagger a +0 dagger a +0 club (45, -31, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) the +8 short sword of Moderation {flame, rPois rN+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. (0, 45, D:9) an arrow (0, 46, D:9) an arrow (0, 47, D:9) an arrow (1, 26, D:9) a phantom mirror (1, 27, D:9) a wand of enslavement (11) (1, 28, D:9) a +0 broad axe of electrocution (1, 49, D:9) 19 arrows a +0 shortbow (2, 26, D:9) a cursed +0 plate armour (2, 28, D:9) a ration (3, 26, D:9) a +0 dagger of venom (3, 27, D:9) a ration (3, 28, D:9) a fan of gales (23, 52, D:9) 18 arrows (30, 53, D:9) a +0 dagger a +0 robe (30, 56, D:9) a sling bullet a +0 club (31, 55, D:9) a +0 war axe a +0 mace a +0 leather armour (31, 56, D:9) 5 large rocks a +0 long sword a +0 chain mail (32, 56, D:9) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 ring mail (44, 36, D:9) a +0 dagger a +0 robe (52, 36, D:9) Sif Muna's Papyrus of Lightness Spells Type Level a - Shock Conjuration/Air 1 Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (4, 29, Lair:1) an inedible chunk of flesh (7, -9, Lair:1) a +0 leather armour (7, 5, Lair:1) 24 sling bullets (8, 15, Lair:1) 22 stones