Kairos Level 1 of the Dungeon (3, 21, D:1) a +0 dagger (13, 32, D:1) a +0 club (17, 21, D:1) 19 arrows (18, 13, D:1) a +0 club (19, 46, D:1) a +0 club (26, 36, D:1) 19 stones (26, 40, D:1) a +0 club (32, 22, D:1) a +0 hunting sling (40, 32, D:1) 19 bolts (43, 39, D:1) a +0 dagger a +0 dagger (47, 3, D:1) a +0 club (50, 43, D:1) 23 stones (51, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (1, 8, D:2) a +0 plate armour (8, 17, D:2) 12 sling bullets (9, 0, D:2) 17 bolts (11, 13, D:2) 18 arrows (12, 7, D:2) a +0 dagger (14, -13, D:2) 8 stones (25, -14, D:2) a +0 leather armour (25, -12, D:2) 12 sling bullets (25, 7, D:2) a +0 club (32, -11, D:2) a +0 club (34, 15, D:2) a stone (34, 16, D:2) 4 stones (36, 15, D:2) a stone (38, 15, D:2) a +0 dagger a +0 hunting sling 12 stones (40, 11, D:2) a +0 club (40, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 arrows (11, 31, D:3) a +0 leather armour (14, 28, D:3) a +0 scale mail (21, 12, D:3) 18 arrows (22, 18, D:3) a +0 short sword a stone (22, 22, D:3) a stone (22, 23, D:3) a stone (22, 24, D:3) a stone (25, 6, D:3) a +0 hunting sling (33, 32, D:3) a +0 war axe (47, 2, D:3) a +0 leather armour (48, 12, D:3) a +0 leather armour (49, -7, D:3) a +0 whip (58, -1, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 12 bolts (8, 33, D:4) a +0 mace (15, 10, D:4) 21 stones (17, 16, D:4) a +0 rapier a +0 leather armour (18, 43, D:4) a +0 scale mail (19, 2, D:4) a +0 dagger a +2 robe of cold resistance (21, 39, D:4) a +0 giant spiked club (21, 40, D:4) 22 stones (25, 10, D:4) 17 stones (25, 35, D:4) 8 stones (29, 21, D:4) 5 arrows (37, 33, D:4) a +0 scale mail Level 5 of the Dungeon (2, 7, D:5) a +0 giant spiked club (10, 3, D:5) the +8 quarterstaff of Loehaj {flame, MR+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your resistance to hostile enchantments. (26, 4, D:5) a +0 falchion a +0 leather armour (27, 33, D:5) a +0 flail a +0 club (30, 2, D:5) a +0 leather armour (32, 31, D:5) a +1 mace of draining (32, 33, D:5) a +0 falchion (34, -6, D:5) a +0 giant club (34, 31, D:5) a +0 spear (38, 9, D:5) the +4 hunting sling of Massacring {freeze, Str+2 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+3). (43, 4, D:5) a +0 shortbow 13 arrows (43, 5, D:5) an arrow (45, 9, D:5) an arrow (45, 10, D:5) an arrow (46, 11, D:5) 3 arrows Level 6 of the Dungeon (0, 0, D:6) 20 bolts (0, 13, D:6) 21 arrows (1, 7, D:6) 8 stones (3, 2, D:6) a cursed +0 leather armour (4, 17, D:6) 23 stones (5, 33, D:6) a +0 chain mail (25, 36, D:6) a cursed +0 leather armour (28, -3, D:6) the +4 whip of Peazor {antimagic, rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from negative energy. (28, 22, D:6) a +0 bardiche (29, 9, D:6) a +0 club (30, 9, D:6) a +0 short sword (37, 9, D:6) a +0 robe a +0 dagger (49, 20, D:6) 20 arrows (51, 0, D:6) 10 poisoned needles (58, -6, D:6) a +2 arbalest of freezing Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 19 arrows (2, -1, D:7) 19 stones (3, -12, D:7) a +0 scale mail (3, -2, D:7) an arrow (3, -1, D:7) an arrow (5, -5, D:7) an arrow (5, -3, D:7) a +0 shortbow 18 arrows (5, -2, D:7) an arrow (5, -1, D:7) 2 arrows (6, -1, D:7) an arrow (16, 31, D:7) a +0 dagger a +0 leather armour (17, 12, D:7) a +0 short sword (19, 10, D:7) a +0 spear (28, 10, D:7) a cursed +0 leather armour a +0 club (29, 10, D:7) a +0 whip (30, -9, D:7) a +0 giant club (32, -2, D:7) a +0 leather armour (40, 15, D:7) a +0 robe a +0 dagger (40, 29, D:7) a +0 plate armour a cursed +0 mace (41, 14, D:7) a +0 giant club (44, 4, D:7) a +0 dagger (46, 7, D:7) an arrow (47, 6, D:7) an arrow (50, 5, D:7) a +0 shortbow 21 arrows (55, -2, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (5, 15, D:8) a +0 dagger a +0 short sword a +0 flail a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (16, 1, D:8) a +0 shortbow 20 arrows (17, 1, D:8) an arrow (20, 1, D:8) an arrow (22, 51, D:8) a +0 hand axe a +0 plate armour (23, 22, D:8) a +0 ring mail an orc corpse (skeletalised by now) (23, 23, D:8) a +0 war axe a +0 leather armour a +0 war axe a +0 ring mail (31, 44, D:8) a +0 dagger (41, 2, D:8) a +0 halberd (42, 3, D:8) a +2 trident of protection a +0 ring mail (43, 4, D:8) a +0 club (49, 32, D:8) a +0 dagger a +0 chain mail