Kairos Level 1 of the Dungeon (0, 0, D:1) 3 tomahawks (1, -38, D:1) a +0 scale mail (3, -42, D:1) 24 stones (4, -24, D:1) a +0 mace (5, 0, D:1) 25 arrows (5, 6, D:1) a +0 club (6, -44, D:1) a +0 dagger a +0 club (6, -27, D:1) a +0 club (6, -5, D:1) a +0 mace (7, 5, D:1) a +4 short sword (16, -10, D:1) a +0 club (20, -29, D:1) a +0 club (28, -38, D:1) 10 sling bullets (30, -20, D:1) a +0 leather armour (35, -30, D:1) a +0 club (35, -12, D:1) 15 arrows (41, -41, D:1) a +0 chain mail (58, -42, D:1) a +0 hunting sling (58, -28, D:1) 24 stones Level 2 of the Dungeon (1, -15, D:2) a +0 dagger (9, -26, D:2) a +0 leather armour a scroll of teleportation 2 scrolls of random uselessness 2 potions of degeneration (9, -23, D:2) a +0 club (13, -1, D:2) a +0 dagger (19, -34, D:2) a +0 whip (34, -34, D:2) 21 arrows (34, 0, D:2) a +0 robe (47, -12, D:2) 9 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +1 spear (8, 6, D:3) a +0 club (9, -20, D:3) a +0 blowgun 15 poisoned needles (10, -19, D:3) a +0 hand axe a +0 flail a +0 whip a poisoned needle (11, -19, D:3) a poisoned needle (14, -32, D:3) 3 stones (22, -30, D:3) a +0 club (22, -6, D:3) 25 bolts (27, -11, D:3) a +0 dagger (28, -26, D:3) a +0 club (34, -35, D:3) a +0 hand axe (37, -1, D:3) 19 stones (43, -3, D:3) a +0 club (56, -29, D:3) a +0 leather armour a +0 mace (56, -28, D:3) a +0 whip a +0 falchion a +0 ring mail Level 4 of the Dungeon [Shop] Nenat's Jewellery Shoppe a +3 ring of evasion (294 gold) an uncursed ring of stealth (245 gold) the amulet "Ducraeko" {Inacc *Contam rElec rF- MR+++} (127 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. an uncursed amulet of the gourmand (420 gold) an uncursed ring of fire (350 gold) a +1 ring of evasion (42 gold) (2, 2, D:4) a jackal corpse (skeletalised by now) (5, 12, D:4) a cursed -1 trident (10, 8, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (10, 17, D:4) a +0 robe (19, 6, D:4) 18 stones (23, 7, D:4) a +0 club (24, 4, D:4) a +0 whip of freezing a +0 robe (24, 8, D:4) 18 stones (24, 14, D:4) the +1 short sword of Zasheb {holy, *Noise +Inv rN+++ Int-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It renders you almost immune to negative energy. It lets you turn invisible. It may make noises in combat. (25, 5, D:4) a +0 dagger a +0 robe a +1 flail of protection a +0 leather armour a +0 dagger a +0 robe (26, 9, D:4) a +0 hunting sling (27, -2, D:4) 19 bolts (28, 8, D:4) 26 stones (30, 3, D:4) a +0 robe (33, 17, D:4) a +0 ring mail (33, 21, D:4) 11 poisoned needles (35, 26, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (6, -19, D:5) a cursed -2 leather armour (10, -26, D:5) a cursed +0 dagger a +0 robe (11, -32, D:5) a cursed +2 scimitar of freezing a +0 robe (12, -30, D:5) a +0 trident a +0 robe (12, -22, D:5) an adder skeleton (15, -27, D:5) a potion of heal wounds (15, -25, D:5) a ration (15, -21, D:5) a giant cockroach corpse (17, -35, D:5) a cursed +2 dagger of freezing a +0 robe (17, -25, D:5) a scroll of identify (24, -27, D:5) a +0 spear (29, -27, D:5) a +0 whip a +0 chain mail a +0 falchion an orc corpse (40, -33, D:5) 10 gold pieces (41, -32, D:5) a book of Conjurations