Kairos the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe a potion of berserk rage a potion of haste (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +0 fustibalus of flaming (49, 37, D) a +3 morningstar of protection (50, 36, D) a +2 plate armour of poison resistance (50, 37, D) the ring of Tempters {Wiz MR++} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. (50, 42, D) a shapeshifter corpse (51, 36, D) the cursed ring "Ojottec" {rElec rPois MP-9 Str+4 Slay-3} [ring of slaying] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. (51, 37, D) the ring "Jeoqudd" {rCorr Int+3} [ring of resist corrosion] It affects your intelligence (+3). (51, 41, D) an uncursed staff of power (52, 36, D) a +4 amulet of reflection (53, 36, D) the +7 scale mail "Rabbimitil" {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. (53, 37, D) the +5 scale mail of Light {rC+ Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. (54, 36, D) the ring of the Priest {rF+ rC+ Str+6 Stlth-} [ring of attention] It affects your strength (+6). It protects you from fire. It protects you from cold. It makes you less stealthy. (59, 36, D) an uncursed staff of poison (59, 43, D) a +5 scimitar (unseen) (59, 44, D) a +1 antimagic battleaxe a cursed +0 plate armour (60, 36, D) a +0 robe (60, 37, D) a lamp of fire (60, 43, D) a +0 dagger (unseen) (61, 8, D) an uncursed staff of cold (61, 26, D) an uncursed staff of fire (61, 32, D) a swamp drake corpse (skeletalised by now) (61, 36, D) a +0 ring mail of positive energy (61, 43, D) a cursed +0 robe a +0 dagger a +0 robe a human corpse (62, 0, D) a +0 plate armour of cold resistance (62, 1, D) a crystal ball of energy (62, 9, D) a cursed ring of attention (62, 16, D) a lightning rod (4/4) (62, 17, D) a book of Death (62, 21, D) a +0 dagger (unseen) (62, 26, D) a +3 scimitar of holy wrath (62, 27, D) a +0 buckler of poison resistance (62, 31, D) a steam dragon corpse (skeletalised by now) (62, 33, D) a rime drake corpse (skeletalised by now) (62, 36, D) a sack of spiders (63, 0, D) a +0 buckler of reflection (63, 8, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (63, 16, D) a +0 club (63, 17, D) a phial of floods (63, 20, D) a +0 flail a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 26, D) 4 potions of haste (63, 27, D) a sack of spiders (63, 30, D) a rime drake corpse (skeletalised by now) (63, 32, D) a swamp drake corpse (skeletalised by now) (63, 36, D) an uncursed ring of see invisible (64, 16, D) a phantom mirror (64, 20, D) a +0 mace (unseen) (64, 21, D) a +0 morningstar (64, 26, D) a +1 flail of holy wrath (64, 27, D) a lightning rod (4/4) (65, 26, D) a +2 quick blade (67, 0, D) an uncursed staff of poison (68, 0, D) a +0 robe of magic resistance (69, 36, D) a +2 fustibalus of flaming (70, 9, D) a lightning rod (4/4) (70, 36, D) a sack of spiders (70, 37, D) a +4 chain mail of fire resistance (71, 16, D) a fan of gales (71, 21, D) a +0 flail (71, 22, D) a +0 dagger a +2 hunting sling of freezing (71, 27, D) a +0 buckler of fire resistance (71, 29, D) 3 large rocks (71, 36, D) a +5 long sword of protection (71, 37, D) a book of Annihilations (72, 9, D) a +1 great sword of holy wrath (72, 17, D) a +0 hat of magic resistance (72, 20, D) a +0 club (unseen) (72, 21, D) a +0 mace (72, 27, D) an uncursed ring of see invisible (72, 29, D) a +1 hand axe of venom a +0 shortbow 12 arrows a +0 arbalest (72, 30, D) 4 large rocks 4 arrows (72, 31, D) an arrow a bolt (72, 33, D) 2 large rocks (72, 36, D) an uncursed ring of resist corrosion (72, 37, D) a +1 fustibalus of freezing (72, 40, D) a +5 hand axe of flaming (72, 41, D) a +0 quarterstaff of draining (73, 1, D) a book of Cantrips (73, 16, D) an uncursed staff of cold (73, 21, D) a +0 dagger (unseen) (73, 29, D) 4 large rocks a +0 arbalest (73, 30, D) a large rock (75, 1, D) a book of Conjurations