Kairos the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe a scroll of blinking a potion of berserk rage a potion of haste (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed staff of energy (19, 1, D) the +9 hunting sling "Hyudysusk" {flame, rF+ MP-9 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your magic capacity (-9). It lets you see invisible. (19, 9, D) a +0 giant club (unseen) (19, 11, D) a +0 giant club (unseen) (19, 25, D) a +1 short sword of speed (unseen) (19, 27, D) a +0 mace (unseen) (20, 0, D) a lightning rod (4/4) (20, 8, D) a +0 short sword (unseen) (20, 10, D) a large rock (21, 0, D) an uncursed staff of fire (21, 9, D) a +0 dagger a +0 robe a +3 long sword of holy wrath a +0 plate armour a +0 dagger a +0 robe a +0 great sword a +0 chain mail the +9 staff of Olgreb {rPois} It protects you from poison. a +0 robe a +0 dagger the amulet "Goilumm" {Gourm rC- rN+ Str+3 Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club an orc corpse an orc corpse an orc corpse a troll corpse an orc corpse (21, 11, D) a +0 long sword (unseen) (21, 25, D) a +0 battleaxe (unseen) (21, 27, D) a +0 flail (unseen) (21, 28, D) a +0 battleaxe (22, 1, D) a +0 dagger (22, 9, D) 3 large rocks (22, 28, D) a +2 short sword of venom (23, 1, D) a +0 dagger (24, 0, D) an uncursed ring of poison resistance (25, 0, D) an uncursed staff of poison (27, 0, D) a +2 chain mail of fire resistance (29, 0, D) a +2 great sword of holy wrath (29, 1, D) a +2 rapier of electrocution (33, 24, D) an uncursed ring of resist corrosion (34, 24, D) a cursed +1 war axe a +0 robe (34, 25, D) a +0 morningstar a +0 robe (35, 2, D) the ring "Xeruq" {+Fly rPois MR- Str+4 SInv} [ring of poison resistance] It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (35, 22, D) a +0 halberd a +1 shortbow of flaming a +0 robe (35, 28, D) an uncursed staff of fire (36, 1, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (36, 14, D) a +2 short sword of electrocution (36, 15, D) a fan of gales (36, 28, D) a +2 scimitar of flaming (36, 29, D) a fan of gales (37, 1, D) a +1 mace of holy wrath (37, 14, D) an uncursed ring of flight (37, 28, D) the +2 plate armour of the Gate {*Contam rPois rF+++ Int-5} It affects your intelligence (-5). It renders you almost immune to fire. It protects you from poison. It causes magical contamination when unequipped. (37, 29, D) a +1 scimitar of flaming (38, 1, D) a +7 quarterstaff of pain (38, 15, D) a +3 halberd of protection (38, 28, D) a fan of gales (38, 29, D) a +2 hand axe of chopping (39, 0, D) a cursed amulet of inaccuracy (39, 15, D) a +2 mace of protection (39, 28, D) an uncursed staff of conjuration (39, 29, D) the +4 scale mail "Usierut" {-Cast rN+++ Str-4 Stlth+} It affects your strength (-4). It renders you almost immune to negative energy. It prevents spellcasting. It makes you more stealthy. (40, 0, D) a +1 leather armour of cold resistance (40, 14, D) a +3 hand crossbow of freezing (40, 15, D) a +2 mace of holy wrath (40, 31, D) a +5 ring of evasion an uncursed ring of protection from fire an uncursed ring of protection from fire a +2 ring of protection (41, 1, D) an uncursed staff of death (41, 14, D) a fan of gales (41, 15, D) an uncursed amulet of guardian spirit (41, 28, D) an uncursed ring of ice (41, 29, D) an uncursed ring of wizardry (42, 0, D) a +2 mace of draining (42, 1, D) an uncursed staff of power (42, 14, D) a +1 hand axe of electrocution (42, 15, D) a +6 vampiric hand axe (42, 29, D) a crystal ball of energy (43, 14, D) an uncursed staff of wizardry (43, 15, D) the +7 flail of Hoenif {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (43, 28, D) a +3 leather armour of poison resistance (43, 38, D) a +2 antimagic war axe (still there?) the +8 war axe of a bailey {venom, rElec Str+5} (still there?) It poisons the flesh of those it strikes. It affects your strength (+5). It insulates you from electricity. (44, 11, D) a cursed -2 ring of dexterity (44, 34, D) a +1 great sword of flaming (44, 37, D) a +1 scimitar of flaming (45, 34, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (45, 35, D) +0 fire dragon scales a +2 great sword of flaming a fire dragon corpse (skeletalised by now) (45, 36, D) a +2 great sword of flaming an uncursed ring of positive energy a hell hog corpse (skeletalised by now) (49, 12, D) a +2 glaive of protection (49, 42, D) a +0 dagger (unseen) (50, 13, D) an uncursed staff of earth (50, 16, D) a +0 trident (unseen) (50, 25, D) a +3 hand axe of flaming (50, 37, D) a +1 naga barding of stealth (51, 0, D) a +0 short sword (51, 1, D) an uncursed staff of earth (51, 9, D) a +0 short sword (unseen) (51, 12, D) a +3 executioner's axe of pain (51, 13, D) a +0 glaive of venom (51, 24, D) a fan of gales (51, 25, D) a fan of gales (51, 37, D) 2 potions of degeneration (51, 39, D) an uncursed ring of magical power an uncursed ring of wizardry a +3 ring of protection a +2 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (51, 42, D) a +0 dagger a +0 robe (51, 43, D) a +2 flail of protection a +0 robe (52, 0, D) a lightning rod (4/4) (52, 1, D) a +0 short sword (52, 2, D) a +6 ring of strength a +6 ring of strength (52, 13, D) an uncursed staff of energy (52, 24, D) a +0 short sword of speed (52, 36, D) a +1 shortbow of freezing (52, 43, D) an uncursed staff of air (unseen) (53, 1, D) a +0 shortbow (53, 13, D) a +2 fustibalus of freezing (53, 16, D) a +0 spear (unseen) (53, 24, D) a +2 longbow of freezing (53, 37, D) a sack of spiders (54, 0, D) a +3 shortbow of flaming (54, 1, D) the +9 hunting sling of Ighumejo {velocity, *Drain rF+ rN++ SInv} Any stone fired from it inflicts extra damage. It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (54, 13, D) the +3 hunting sling of Disharmony {venom, rElec MR+ SInv} It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (54, 25, D) a +1 lajatang of speed (54, 36, D) a lamp of fire (55, 1, D) a +0 short sword (55, 9, D) a +0 short sword a +2 dagger of speed a +0 ring mail a +0 long sword a +0 long sword (55, 12, D) an uncursed staff of energy (55, 24, D) a +2 dagger of holy wrath (56, 6, D) a +0 short sword the cursed +2 shortbow of Lies {flame, *Corrode +Blink rElec Str-5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. It has a curse placed upon it. 21 arrows a +0 leather armour of fire resistance (56, 9, D) a +0 quick blade a +0 quick blade a +0 leather armour (57, 6, D) a +0 shortbow a +0 short sword 22 arrows a +0 ring mail a +1 dagger of venom a +0 scale mail a +0 short sword (57, 7, D) a +0 long sword a +0 ring mail an uncursed amulet of regeneration a +7 rapier of venom a +4 dire flail of protection (57, 8, D) a +0 rapier a +0 rapier a +0 leather armour (60, 36, D) an uncursed staff of air (60, 41, D) a +0 whip (61, 0, D) the +0 leather armour "Ronegegh" {rF++ rN+ MP+9 Stlth-} It greatly protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. (61, 2, D) a +0 scythe (unseen) (61, 26, D) a +1 buckler of protection (61, 36, D) a lightning rod (4/4) (61, 37, D) the +2 leather armour "Axtylib" {+Blink rC- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It lets you blink. (61, 43, D) a +0 robe (62, 0, D) a +0 club (62, 2, D) a +2 demon trident of electrocution a +0 robe (62, 3, D) a +4 quarterstaff of chaos a +0 cloak of invisibility (62, 4, D) an uncursed staff of fire a +0 robe of fire resistance (62, 8, D) an uncursed ring of poison resistance (62, 9, D) an uncursed staff of conjuration (62, 10, D) a +0 trident (62, 19, D) a +0 dagger (unseen) (62, 20, D) a +0 short sword (62, 26, D) an uncursed staff of power (62, 27, D) an uncursed ring of poison resistance (62, 30, D) a +1 vampiric scimitar a +0 chain mail a +0 dire flail a +0 chain mail (62, 36, D) a +0 club (62, 37, D) an uncursed staff of summoning (62, 43, D) a +0 mace (unseen) (63, 0, D) a +0 dire flail (63, 8, D) a +1 long sword of holy wrath (63, 20, D) a cursed -2 dagger a +0 robe a +0 mace a +0 leather armour (63, 26, D) a cursed ring of attention (63, 27, D) a +0 dagger a +0 robe a +2 rapier of venom (63, 28, D) a +0 glaive a +0 plate armour (63, 29, D) a +0 morningstar of draining a +0 leather armour a +1 war axe of distortion a +0 chain mail a +1 vampiric dagger a +0 robe (63, 36, D) a sack of spiders (64, 20, D) a +0 leather armour a +0 dagger (64, 27, D) the cursed +0 plate armour "Reapn" {rPois SInv} It protects you from poison. It lets you see invisible. It has a curse placed upon it. (64, 31, D) a +0 mace (unseen) (65, 26, D) a +0 long sword (67, 0, D) a +2 longbow of freezing (69, 36, D) the +6 scale mail of Xaps {rN++ Int+5} It affects your intelligence (+5). It greatly protects you from negative energy. (70, 9, D) an uncursed staff of cold (70, 36, D) the +3 troll leather armour of the Pleiades {rN+ Regen+ rCorr} It protects you from negative energy. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (71, 8, D) a +3 flail of crushing (71, 17, D) a +4 glaive of venom (71, 26, D) a +4 whip of electrocution (71, 36, D) an uncursed staff of poison (72, 9, D) the +4 trident of Receloorph {freeze, rElec rPois rN++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. (72, 16, D) a +1 quarterstaff of speed (72, 27, D) a +3 chain mail of magic resistance (72, 36, D) +2 gold dragon scales (72, 37, D) a +1 arbalest of flaming (73, 16, D) a +6 shortbow (73, 20, D) a cursed staff of earth (73, 29, D) a +0 trident (unseen) (73, 36, D) a +1 halberd of protection (73, 37, D) a +2 short sword of speed