Kairos the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 4, D) a +0 scale mail a +0 shield a +0 war axe (7, 5, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) an uncursed staff of energy (49, 36, D) an uncursed ring of flight (50, 13, D) a fan of gales (50, 25, D) a lamp of fire (50, 28, D) a +0 flail (unseen) (50, 29, D) a cursed -3 giant club (50, 37, D) a lightning rod (4/4) (50, 40, D) a necrophage corpse (skeletalised by now) (50, 42, D) a +0 robe (51, 12, D) the cursed +0 flail of Discomfort {antimagic, MR+ MP+9 Str+8 Int-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It affects your intelligence (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (51, 13, D) a +4 dagger of holy wrath (51, 25, D) a +2 hand axe of electrocution (51, 27, D) a +0 trident (unseen) (51, 28, D) a +1 great sword of holy wrath (unseen) (51, 30, D) a warg corpse (51, 38, D) a +5 ring of strength a +2 ring of strength (51, 41, D) a +0 hand axe a cursed +2 falchion the +9 hunting sling of Afepyph {flame, Str+4 Dex+5 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+5). It makes you more stealthy. a +0 robe (52, 12, D) an uncursed staff of summoning (52, 13, D) a +0 broad axe of venom (52, 24, D) a +1 shield of positive energy (52, 25, D) a cursed amulet of inaccuracy (52, 29, D) a +0 giant club (unseen) (52, 30, D) a +0 dagger (unseen) (52, 36, D) an uncursed staff of wizardry (52, 37, D) a cursed -2 ring of strength (53, 12, D) a +2 great mace of protection (53, 13, D) a lightning rod (4/4) (53, 27, D) a cursed -3 halberd (unseen) (54, 12, D) an uncursed staff of earth (54, 24, D) the +9 halberd of Cijurevo {drain, rPois MR+ Str+4 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. (54, 36, D) a sack of spiders (55, 12, D) a crystal ball of energy (55, 13, D) the ring of Xypn {Ice rPois Str-2 Slay+3} [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (55, 24, D) a +3 vampiric lajatang (59, 36, D) an uncursed staff of poison (60, 42, D) a porcupine corpse (skeletalised by now) (61, 11, D) a +0 mace (61, 16, D) +0 acid dragon scales (61, 29, D) a +2 trident of venom (61, 36, D) a phantom mirror (61, 37, D) an uncursed staff of death (61, 41, D) a spiny frog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (62, 0, D) a +1 mace of crushing (62, 8, D) a +1 war axe of chopping (62, 17, D) an uncursed ring of flight (62, 26, D) an uncursed amulet of rage (62, 29, D) an uncursed staff of wizardry the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (62, 30, D) a +3 antimagic falchion (62, 37, D) a +1 buckler of fire resistance (62, 41, D) a crocodile corpse (skeletalised by now) (63, 0, D) the cursed +1 shortbow "Bustar" {freeze, *Corrode +Blink rPois rN+++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It renders you almost immune to negative energy. It lets you blink. It may corrode you when you take damage. It has a curse placed upon it. (63, 16, D) a +4 mace of protection (63, 17, D) a crystal ball of energy (63, 27, D) a +0 flail (63, 29, D) a +0 falchion a +2 hunting sling of freezing (64, 17, D) the cursed +0 ring mail of the Fiddle {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (64, 27, D) a +0 club (64, 29, D) a +0 mace a +0 flail (64, 30, D) an uncursed staff of wizardry (67, 0, D) the +6 mace of Chaos {crush, Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). (68, 0, D) a cursed staff of death (69, 2, D) an uncursed staff of conjuration (69, 36, D) an uncursed staff of wizardry (70, 8, D) the cursed +3 great sword "Newtbane" {flame, rElec Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (70, 18, D) a +0 trident (unseen) (70, 37, D) a +1 vampiric morningstar (71, 8, D) a +1 arbalest of flaming (71, 17, D) a +0 shortbow 20 arrows (71, 18, D) a +0 trident (unseen) (71, 26, D) a +0 helmet of see invisible (71, 27, D) an uncursed amulet of harm (71, 36, D) a +2 antimagic morningstar (72, 8, D) a +3 chain mail of fire resistance (72, 9, D) a +2 hand crossbow of velocity (72, 17, D) a +0 trident (72, 18, D) a +0 trident a throwing net (72, 19, D) the +9 trident of Dissolution {drain, +Fly rF+ MR-} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. (72, 21, D) a tomahawk an arrow (72, 22, D) a throwing net a tomahawk (72, 23, D) a tomahawk (72, 26, D) 4 potions of haste (72, 27, D) a +5 ring of strength an uncursed staff of summoning (72, 36, D) an uncursed staff of poison (72, 37, D) a lightning rod (4/4) (73, 1, D) an uncursed staff of cold (73, 16, D) a +2 robe of fire resistance (73, 17, D) a lightning rod (4/4) (73, 18, D) a +0 trident (unseen) (73, 36, D) an uncursed staff of summoning (73, 37, D) an uncursed staff of power