Dungeon Crawl Stone Soup version 0.24-a0-67-ga78bd38 (webtiles) character file. Game seed: 18283688563176217607 322 Kairos the Conjurer (level 6, -3/28 HPs) Began as a Vine Stalker Conjurer on Feb 5, 2019. Slain by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:12:15 (3207 turns). Kairos the Conjurer (Vine Stalker Conjurer) Turns: 3207, Time: 00:12:16 Health: -3/28 AC: 3 Str: 10 XL: 6 Next: 47% Magic: 0/12 EV: 13 Int: 17 God: Gold: 156 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . s - +1 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + o - +0 helmet rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ t - amulet of guardian spirit (curse) HPRegen 0.49/turn p - ring of wizardry MPRegen 0.13/turn x - ring of resist corrosion @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons i - a +0 hunting sling q - a +0 whip s - a +1 mace of protection (weapon) Missiles d - 53 stones g - 37 poisoned needles (quivered) j - 7 javelins of returning r - 7 tomahawks Armour a - a +0 robe (worn) n - a +0 leather armour o - a +0 helmet (worn) Jewellery p - a ring of wizardry (left hand) t - a cursed amulet of guardian spirit (around neck) x - a ring of resist corrosion (right hand) Scrolls b - a scroll of random uselessness e - 2 scrolls of identify k - 2 scrolls of fear {unknown} l - 4 scrolls of teleportation m - a scroll of fog y - a scroll of remove curse Potions f - 3 potions of agility {unknown} h - 2 potions of flight {unknown} u - 2 potions of degeneration {unknown} v - a potion of curing {unknown} w - a potion of ambrosia {unknown} Comestibles c - 6 rations Skills: + Level 0.2 Fighting + Level 1.2 Maces & Flails + Level 2.2 Dodging + Level 3.1 Stealth + Level 3.9 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 6% 1 None Apportation Tloc #..... 6% 1 None Confusing Touch Hex #..... 6% 1 None Summon Small Mammal Summ #... 6% 1 None Dazzling Spray Conj/Hex ##.... 6% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 6% 4 ####... Force Lance Conj/Tloc ##...... 19% 4 ####... Fulminant Prism Conj/Hex ##........ 19% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...........#.#.# #.# #####.#.##.#.#.####.##### # #.#.#...............# # #.#.##.#.#.####.###.# #####.#.####.#......# #.# ........# #........# #)# #######.# ########.###.# # #.# #.....##.### # #.# #@###......# # #.# #O# #..#.#.# # #.# #.###..#.#.# #######.## #......#.#.# .........## ###.##.....# ##..#.....# #.####.### ..........# #.# #.# ##..#.....# #.# #.# #..##...## #.# You could see an ogre. Vanquished Creatures An ogre (D:4) A hound (D:2) A bullfrog skeleton (D:4) An orc priest (D:2) 4 gnolls (D:2) 3 adders An adder skeleton (D:4) 2 dart slugs 7 orcs 3 ball pythons 2 giant cockroaches 12 hobgoblins 8 kobolds A quokka (D:3) 12 bats A frilled lizard (D:1) 6 goblins A quokka skeleton (D:4) 11 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kairos the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 172 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 654 | D:1 | Reached XP level 3. HP: 16/16 MP: 1/7 1005 | D:2 | Learned a level 2 spell: Searing Ray 1450 | D:2 | Reached skill level 5 in Conjurations 1582 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1582 | D:2 | Reached XP level 4. HP: 21/21 MP: 1/9 1840 | D:2 | Reached XP level 5. HP: 17/24 MP: 1/10 2754 | D:4 | Reached skill level 1 in Maces & Flails 2763 | D:4 | Reached XP level 6. HP: 28/28 MP: 6/12 3207 | D:4 | Slain by an ogre Vault maps used: D:1: kilobyte_arrival_exit_the_forest D:2: cheibrodos_pilgrimage, first_ration D:4: kennysheep_small_square Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.9 Spellcasting | 3 | 3.9 Dodging | 2 | 2.2 Maces & Flails | 1 | 1.2 Stealth | 3 | 3.1 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 4 | || 4 Bite | 3 | 13 || 16 Mace | 4 | 7 || 11 Whip | | 33 || 33 Throw: Stone | | 1 || 1 Cast: Magic Dart | 62 | 74 || 136 Searing Ray | 3 | 10 || 13 Use: Scroll | 4 | || 4 Eat: Chunk | 2 | 4 || 6 Ration | | 1 || 1 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 14 | 39 || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 404 | 56 | 12.2 | 72 | 6 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 134 | 56 | 29.5 | 18 | 6 | 25.0 D:3 | 46 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 183 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------