Kairos Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 0, D:1) a +0 mace (3, -10, D:1) 13 poisoned needles (10, 12, D:1) a +0 club (25, -28, D:1) 8 tomahawks (27, 6, D:1) a +0 club (28, 3, D:1) 15 poisoned needles (30, 17, D:1) 23 stones (33, -20, D:1) 29 bolts (37, 11, D:1) a +0 whip (41, 9, D:1) a +0 hunting sling Level 2 of the Dungeon (14, 11, D:2) 8 sling bullets (27, 17, D:2) a +0 dagger (30, 17, D:2) a stone (31, 7, D:2) a +0 club (31, 17, D:2) a stone (32, 17, D:2) a stone a +0 dagger (33, -3, D:2) a +0 scythe a +0 robe (36, 20, D:2) a +0 dagger (40, 18, D:2) a cursed -3 shortbow (44, 21, D:2) a +0 spear (46, -1, D:2) 4 stones (46, 3, D:2) a stone (46, 19, D:2) a +0 halberd (46, 20, D:2) a +0 spear (47, 3, D:2) 8 stones (48, -1, D:2) 6 stones (48, 3, D:2) 3 stones (48, 29, D:2) a +0 dagger of draining a +0 animal skin (49, 0, D:2) 3 stones (49, 2, D:2) 4 stones Level 3 of the Dungeon (4, 3, D:3) a +0 ring mail (13, 21, D:3) a +0 whip 3 stones (13, 23, D:3) a stone (17, 36, D:3) a +0 club (19, 11, D:3) a +0 club a +0 leather armour (29, 2, D:3) a +0 leather armour a +0 club (33, 2, D:3) 26 arrows (36, 18, D:3) a +0 dagger a +0 club (39, 3, D:3) 19 stones Level 4 of the Dungeon (1, -4, D:4) a +0 dagger a +0 scale mail (3, 23, D:4) a +0 flail (4, 22, D:4) a +0 whip (5, -2, D:4) 31 stones (8, 16, D:4) a +0 quarterstaff (12, 18, D:4) a +0 flail a +0 scale mail (20, 10, D:4) a +0 halberd a +0 plate armour (24, -5, D:4) a +0 short sword (24, 5, D:4) 14 stones (24, 28, D:4) a +0 chain mail (25, 5, D:4) a +0 robe (26, 26, D:4) a +0 chain mail (32, 0, D:4) a cursed -3 trident a +0 leather armour (32, 1, D:4) a cursed +0 club a +0 club (32, 24, D:4) a +0 pair of boots (34, 2, D:4) a +0 flail a +0 leather armour (35, 2, D:4) a +0 long sword (40, -8, D:4) a +0 falchion (43, 19, D:4) a +0 spear (43, 34, D:4) a +0 hand axe (47, 24, D:4) a +0 robe (47, 30, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Beuheh's Antique Weapon Shoppe a +0 short sword (90 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 flail (105 gold) a +0 club (30 gold) a +2 scimitar of slicing (540 gold) a +2 spear of flaming (522 gold) a +3 spear of venom (618 gold) a +1 mace of crushing (345 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2130 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 hunting sling (45 gold) a +0 whip (75 gold) a +3 great sword of holy wrath (861 gold) a +0 hand axe (90 gold) (0, 0, D:5) 23 arrows (1, 6, D:5) 19 sling bullets (6, 6, D:5) a +0 quarterstaff (17, 6, D:5) a +0 whip a cursed +0 ring mail a +0 dagger a +0 robe (17, 7, D:5) a +0 leather armour a +0 club (28, 21, D:5) a +0 hand axe a +0 leather armour (30, 13, D:5) a +0 hand crossbow (36, 13, D:5) the +3 dagger "Afracsy" {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (53, 31, D:5) a +0 club (54, 2, D:5) a +0 robe (55, 33, D:5) 13 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 1, D:6) a +0 trident (3, -26, D:6) a +0 spear (3, -12, D:6) 16 bolts (6, -28, D:6) 10 sling bullets (18, -18, D:6) a +0 rapier a +0 leather armour (24, -21, D:6) 5 needles of sleeping (24, -9, D:6) a +0 club (26, -18, D:6) a +0 leather armour (27, -27, D:6) a +0 leather armour (37, -14, D:6) a +0 war axe (39, -15, D:6) a cursed +0 ring mail (39, -14, D:6) a +0 dagger (40, -2, D:6) a +0 giant club (45, -13, D:6) a +0 whip (54, -13, D:6) 17 stones Level 7 of the Dungeon [Shop] Xics's Antique Weapon Emporium a +0 quarterstaff (104 gold) a cursed -1 falchion (2 gold) a +3 scimitar of draining (629 gold) a +0 flail (91 gold) a +2 falchion of holy wrath (452 gold) a +0 spear (78 gold) a +0 long sword (91 gold) (0, 0, D:7) a +0 pair of boots (3, 1, D:7) a +0 flail (5, -2, D:7) a +0 scale mail (7, -23, D:7) an arrow (8, -24, D:7) a +0 shortbow 23 arrows (8, 4, D:7) a +0 falchion (10, -14, D:7) a +0 chain mail (13, -27, D:7) a +0 pair of gloves (16, -22, D:7) a +0 hand axe (20, 3, D:7) a +0 scale mail (26, -1, D:7) a +0 club a +0 ring mail (46, -44, D:7) a cursed -2 club (46, -13, D:7) a +0 dagger a +0 robe (51, -10, D:7) a cursed +0 trident (54, -20, D:7) Sif Muna's Papyrus of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 (57, -20, D:7) a +0 dagger a +0 robe (59, -39, D:7) 26 stones (60, -44, D:7) 28 stones (63, -36, D:7) an arrow (64, -37, D:7) a +0 shortbow 14 arrows (64, -15, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (4, 2, D:8) 16 sling bullets (16, 16, D:8) an arrow (18, 15, D:8) a +0 shortbow 8 arrows (18, 42, D:8) a +0 flail a +0 leather armour (18, 43, D:8) a +0 flail a cursed +0 leather armour (19, 20, D:8) a +0 dagger (19, 43, D:8) a +0 dagger a +0 robe (25, 43, D:8) 20 sling bullets (39, 1, D:8) 20 sling bullets (39, 9, D:8) a +0 large shield (40, -2, D:8) a +4 flail of protection a +0 leather armour (40, -1, D:8) a +0 dagger a +0 robe (40, 19, D:8) a cursed -2 giant spiked club (53, 15, D:8) 2 arrows (55, 15, D:8) a +0 shortbow 7 arrows (56, 16, D:8) an arrow Level 9 of the Dungeon [Shop] Keikumm's Antique Weapon Shop a cursed -2 hand axe (3 gold) a +0 long sword (108 gold) a +0 hand crossbow (108 gold) a +0 rapier (124 gold) a +0 war axe (108 gold) a +0 mace (93 gold) a +4 hand axe of flaming (849 gold) the +2 hand axe of Eternal Vigilance {chop, rF+ MR+ Int+7 Stlth-} (1469 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 long sword (108 gold) a +0 hand crossbow (108 gold) the cursed +1 double sword of Hell's Wrath {freeze, rPois Int+8 Stlth-} (1723 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It protects you from poison. It makes you less stealthy. It has a curse placed upon it. a +2 spear of flaming (539 gold) a cursed -3 war axe (3 gold) the +8 Wrath of Trog {antimagic, *Rage} (2480 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (0, 0, D:9) a +0 flail (2, 28, D:9) a +0 flail (3, 28, D:9) a +0 leather armour (3, 29, D:9) a +0 hand axe a +0 leather armour a +0 dagger (4, 29, D:9) a +0 hand axe (11, 8, D:9) a +0 hand axe (12, 37, D:9) a +0 mace (14, 31, D:9) 30 stones (15, 3, D:9) a +0 giant spiked club a cursed -3 giant spiked club a +0 giant club a +0 long sword a +0 chain mail (16, 3, D:9) a +0 hand axe (20, 9, D:9) 13 stones (22, 20, D:9) 10 stones (24, 29, D:9) a +0 giant spiked club (32, 19, D:9) a +0 giant spiked club a +0 giant club (33, 9, D:9) a +0 giant club (33, 26, D:9) a +0 dire flail a cursed +0 giant spiked club (35, 47, D:9) 2 large rocks (36, 40, D:9) a +0 giant club (36, 45, D:9) 14 arrows (39, 39, D:9) a +0 plate armour a +0 long sword (39, 45, D:9) a large rock (40, 12, D:9) a +0 giant club a +0 giant spiked club (45, -4, D:9) a +0 robe (47, 33, D:9) a +0 ring mail (52, 32, D:9) a +0 falchion (53, 52, D:9) a +0 rapier (59, 23, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) an arrow (1, -7, D:10) a +0 short sword a +0 chain mail a cursed -3 short sword (1, -6, D:10) a +0 dagger a +0 falchion (1, -1, D:10) a +0 shortbow a +0 shortbow 42 arrows (1, 0, D:10) an arrow (2, -8, D:10) 4 stones (2, -7, D:10) a stone a cursed -2 short sword a +2 flail of protection (2, -6, D:10) 4 stones (2, -2, D:10) a stone a +0 shortbow 12 arrows (3, -8, D:10) a +0 club (3, -5, D:10) a stone (3, -2, D:10) an arrow (4, -5, D:10) an arrow (4, 1, D:10) a +0 giant club a +0 giant club (5, -4, D:10) a stone (8, 4, D:10) a +0 long sword (10, -2, D:10) a +0 hunting sling (13, 8, D:10) a +0 fustibalus (16, 8, D:10) a cursed +0 scimitar a +0 robe (17, 8, D:10) a cursed +0 mace a cursed +0 robe a +3 scimitar a +0 robe (18, 8, D:10) a +2 battleaxe a +0 robe a +0 flail a +0 robe (27, 8, D:10) a +0 animal skin a -2 spear (33, -4, D:10) a +0 leather armour a +0 falchion a +0 robe a cursed +0 dagger (34, 8, D:10) a +0 chain mail (34, 9, D:10) a +0 leather armour a +0 trident (35, 9, D:10) a +0 dagger a +0 dire flail a +0 plate armour a +0 dagger (40, 14, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +1 short sword of distortion a +0 blowgun a +0 robe (1, 18, D:11) a +0 morningstar a +0 flail 3 scrolls of noise (8, -7, D:11) a +1 robe of the Archmagi (9, 26, D:11) a +0 plate armour a cursed +0 battleaxe (10, 0, D:11) a curare-tipped needle (10, 4, D:11) a +0 giant club a +0 giant spiked club (16, 2, D:11) a curare-tipped needle (17, 3, D:11) a curare-tipped needle (20, 6, D:11) 2 curare-tipped needles (21, 0, D:11) a +0 chain mail a +0 short sword (22, 0, D:11) a +0 short sword (23, -1, D:11) a +0 dagger (40, -9, D:11) a +0 cloak (44, -2, D:11) 22 sling bullets (44, 12, D:11) a +0 short sword a +0 leather armour (44, 13, D:11) a +0 glaive a +0 plate armour (44, 14, D:11) a +0 falchion (45, 16, D:11) the +7 dagger of Greatest Utility {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (46, 24, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (6, -5, Lair:1) a +0 war axe (11, -21, Lair:1) a +0 scale mail (14, -24, Lair:1) 18 bolts (19, -1, Lair:1) a +0 trident (19, 11, Lair:1) 26 stones (19, 13, Lair:1) a +0 leather armour (24, -1, Lair:1) 7 stones (25, 17, Lair:1) a cursed -1 falchion (48, -7, Lair:1) 12 arrows Level 2 of the Lair of Beasts (2, -16, Lair:2) 16 bolts (8, 0, Lair:2) a +0 rapier (23, -9, Lair:2) a +1 flail of crushing a +3 quarterstaff of draining (23, -8, Lair:2) a +2 hand axe of electrocution (24, -8, Lair:2) a +0 flail of protection a +2 flail of pain (25, -11, Lair:2) a +2 ring of dexterity (26, -28, Lair:2) a +0 flail (26, -11, Lair:2) an uncursed ring of fire (26, -10, Lair:2) a +2 ring of intelligence (26, -6, Lair:2) 11 tomahawks (27, -9, Lair:2) a +2 eveningstar of venom (27, -8, Lair:2) the +6 quarterstaff "Rulamoh" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (27, -4, Lair:2) a +3 lajatang of electrocution (28, -9, Lair:2) a +0 scale mail (28, -8, Lair:2) a +2 lajatang of protection (28, -7, Lair:2) a +1 cloak Level 3 of the Lair of Beasts (7, -36, Lair:3) a throwing net (23, 4, Lair:3) 13 arrows (33, -3, Lair:3) a +6 great sword 4 javelins a +0 scale mail (43, -20, Lair:3) 16 arrows (48, 15, Lair:3) 10 stones (55, -29, Lair:3) a +0 shield (61, -34, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 poisoned needles (4, -22, Lair:4) a +0 flail (10, -18, Lair:4) 17 arrows (12, -38, Lair:4) 28 arrows (13, -7, Lair:4) a +1 longbow of flaming 12 arrows a cursed +0 centaur barding (13, -5, Lair:4) 2 arrows (20, -21, Lair:4) a +0 shortbow (21, -15, Lair:4) 5 arrows (22, -17, Lair:4) an arrow (27, -28, Lair:4) a +0 large shield (28, -33, Lair:4) 10 bolts (34, -8, Lair:4) a +0 longbow (40, -6, Lair:4) a +0 ring mail (49, 3, Lair:4) a +0 falchion (51, -8, Lair:4) a +0 robe (51, -1, Lair:4) a +2 quarterstaff of holy wrath (55, 5, Lair:4) a +1 vampiric dagger a +2 robe of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (5, 21, Lair:5) a +0 long sword (6, 4, Lair:5) a +0 robe of fire resistance (12, 1, Lair:5) a +0 leather armour of fire resistance (13, -3, Lair:5) 25 stones (14, -7, Lair:5) 8 stones (19, 26, Lair:5) a +0 spear (21, -18, Lair:5) 22 bolts (28, -8, Lair:5) 2 curare-tipped needles (40, -19, Lair:5) a scroll of noise (63, 6, Lair:5) 22 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) +0 swamp dragon scales (1, 8, Lair:6) +0 steam dragon scales (2, 7, Lair:6) a +0 fustibalus (2, 8, Lair:6) 13 stones (3, 5, Lair:6) a +0 chain mail (3, 8, Lair:6) a +0 whip (13, 20, Lair:6) +0 acid dragon scales (15, 45, Lair:6) a +0 dagger (24, 19, Lair:6) a wand of polymorph (14) a wand of random effects (48) (24, 22, Lair:6) 17 stones (24, 35, Lair:6) 20 stones (24, 36, Lair:6) 19 stones (28, 23, Lair:6) +0 steam dragon scales (29, 28, Lair:6) 14 stones (30, 29, Lair:6) a +0 hunting sling (31, 21, Lair:6) +0 steam dragon scales (31, 28, Lair:6) 25 stones (31, 47, Lair:6) 19 stones (32, 34, Lair:6) 9 arrows (33, 22, Lair:6) +0 steam dragon scales (35, 41, Lair:6) 20 stones (39, 24, Lair:6) +0 steam dragon scales (43, 40, Lair:6) 22 stones (55, 26, Lair:6) 10 bolts (60, 27, Lair:6) a cursed +0 short sword Level 1 of the Swamp (0, 0, Swamp:1) a cursed +0 flail (16, 0, Swamp:1) a +0 hunting sling (19, -11, Swamp:1) 8 poisoned needles (20, 1, Swamp:1) 25 bolts (24, -11, Swamp:1) a +0 trident (25, -29, Swamp:1) 6 curare-tipped needles (30, -16, Swamp:1) 26 stones (33, -23, Swamp:1) a +2 demon trident of electrocution a +0 chain mail a +0 large shield (33, 8, Swamp:1) a +0 lajatang (35, -25, Swamp:1) an uncursed staff of death (38, -25, Swamp:1) +0 swamp dragon scales (42, -18, Swamp:1) a +0 mace (43, -8, Swamp:1) 17 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 longbow (0, 20, Swamp:2) 5 needles of frenzy (3, 27, Swamp:2) a +0 shield (12, -6, Swamp:2) +0 swamp dragon scales (15, 17, Swamp:2) 18 poisoned needles (16, -2, Swamp:2) a +4 falchion of flaming (27, 12, Swamp:2) a +0 spear (27, 28, Swamp:2) the +0 robe "Jaampaot" {*Contam rN+ Str+4} It affects your strength (+4). It protects you from negative energy. It causes magical contamination when unequipped. (30, 29, Swamp:2) a +0 scale mail (31, 19, Swamp:2) an uncursed amulet of the acrobat (33, 34, Swamp:2) a +0 quarterstaff (42, 29, Swamp:2) 13 arrows (47, 8, Swamp:2) a +0 scale mail (55, -3, Swamp:2) a +0 fustibalus (55, -1, Swamp:2) 23 stones Level 3 of the Swamp (0, 0, Swamp:3) 20 gold pieces (5, 15, Swamp:3) a +0 halberd (6, 7, Swamp:3) a scroll of vulnerability (9, 3, Swamp:3) a spiny frog corpse (11, 9, Swamp:3) a spiny frog corpse (11, 12, Swamp:3) a swamp drake corpse (14, 19, Swamp:3) 10 bolts (18, 11, Swamp:3) 14 stones (23, -5, Swamp:3) a +0 quarterstaff a +0 robe