KMICIC Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (5, 7, D:1) a +0 club (6, 27, D:1) 18 arrows (14, 32, D:1) a +0 club (24, 29, D:1) a +0 club (27, 41, D:1) a +0 hunting sling (30, 2, D:1) a +0 dagger a +0 robe (35, -7, D:1) a +0 dagger (36, 24, D:1) 20 bolts (49, 17, D:1) a +0 short sword (50, 11, D:1) a +0 short sword (53, 16, D:1) a cursed +0 dagger (58, 27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 whip (5, -3, D:2) a +0 club (6, -25, D:2) a +0 club (8, -27, D:2) a cursed +0 robe (11, 2, D:2) a +0 short sword a +0 ring mail (13, -24, D:2) 16 bolts (17, -4, D:2) a +0 spear (33, -20, D:2) a +0 short sword (34, -22, D:2) 12 poisoned needles Level 3 of the Dungeon (16, 21, D:3) 19 arrows (25, -12, D:3) a +0 club (27, 3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 20, D:3) a frilled lizard corpse (skeletalised by now) (29, 17, D:3) a +0 club (40, 30, D:3) a +0 club (44, 22, D:3) a +0 dagger (47, -7, D:3) a jackal corpse (skeletalised by now) (58, -1, D:3) a quokka corpse (65, 14, D:3) a +0 mace a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 12 bolts