Jromary Level 1 of the Dungeon (2, 0, D:1) a +0 hand axe (17, 45, D:1) a +0 whip (24, 45, D:1) a +0 club (25, 8, D:1) a +0 dagger (28, 37, D:1) a +0 short sword (31, 2, D:1) a +0 club (31, 42, D:1) 14 arrows (40, 9, D:1) 18 arrows (44, 24, D:1) a +0 club (45, 4, D:1) a +0 dagger (54, 7, D:1) a +0 club Level 2 of the Dungeon (5, 19, D:2) a +0 leather armour (6, 31, D:2) a +0 dagger (11, 23, D:2) a +0 hunting sling (16, -6, D:2) a +0 leather armour (16, 1, D:2) a +0 short sword (21, 2, D:2) a +0 club (25, -4, D:2) a +0 club (26, 2, D:2) 13 arrows (37, -2, D:2) 26 bolts Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (2, 1, D:3) a +0 club a +0 blowgun 14 poisoned needles 23 sling bullets a kobold corpse (skeletalised by now) (9, -24, D:3) 3 scrolls of identify (15, -30, D:3) a scroll of identify (18, -6, D:3) a +0 giant spiked club (19, -7, D:3) an uncursed staff of fire (20, -27, D:3) a potion of might (24, -23, D:3) a scroll of teleportation (30, -26, D:3) 12 arrows (30, -20, D:3) a +0 dagger (unseen) (34, -16, D:3) a quokka corpse (38, -4, D:3) 8 sling bullets (40, -18, D:3) 12 gold pieces