Jorbantar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) 17 sling bullets (11, -21, D:1) a +0 club (18, 9, D:1) a +0 club (26, -10, D:1) a +0 club (27, -7, D:1) a +0 short sword (30, 22, D:1) a +0 club (33, 10, D:1) 21 stones (33, 25, D:1) a cursed +0 spear (40, -10, D:1) a +0 dagger (43, 26, D:1) a +0 hand axe (52, 18, D:1) a +0 whip (60, 41, D:1) 28 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (10, -10, D:2) a +0 club (25, -28, D:2) 12 poisoned needles (27, -45, D:2) a +0 club (28, -44, D:2) 2 stones (30, -43, D:2) a stone (36, -10, D:2) 19 arrows (39, -31, D:2) a +0 club (46, -2, D:2) a stone (50, -45, D:2) 4 tomahawks (50, -2, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -1, D:3) a +0 chain mail (8, -15, D:3) a +0 short sword (18, -24, D:3) a +0 flail (19, -23, D:3) a +0 dagger a +0 robe (20, -24, D:3) a +0 falchion (21, 0, D:3) a +2 ring mail of fire resistance (22, -25, D:3) a +0 club a +0 ring mail (22, -24, D:3) a +0 leather armour (24, -16, D:3) a +0 leather armour (29, 4, D:3) a +0 leather armour (47, -13, D:3) a +0 mace (49, 10, D:3) a +0 leather armour (49, 19, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident 2 exploding tomahawks a +0 leather armour (0, 5, D:4) a tomahawk (1, 0, D:4) a +0 leather armour (1, 5, D:4) a tomahawk (2, -1, D:4) a +0 dagger a +0 robe (2, 1, D:4) a +0 club a +0 flail a +0 hand axe a +0 leather armour (7, -12, D:4) 25 stones (8, -11, D:4) 20 stones (8, 15, D:4) a +0 pair of boots (9, -8, D:4) a +0 mace (9, 7, D:4) a +0 leather armour (10, 3, D:4) 27 stones (11, -2, D:4) a +0 flail (18, -7, D:4) a +0 falchion (18, 20, D:4) a +0 hand axe (19, 19, D:4) a +0 flail 5 tomahawks (19, 20, D:4) a +0 leather armour (24, 4, D:4) 20 stones (25, 9, D:4) a potion of heal wounds Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 40, D:5) 22 bolts (5, 40, D:5) a +0 cloak (9, 12, D:5) 18 stones (12, 6, D:5) a +0 scythe a +0 robe (13, 15, D:5) 20 stones (13, 45, D:5) a +0 leather armour (16, 1, D:5) a +0 chain mail (18, 31, D:5) a +0 cloak (18, 38, D:5) a +0 flail a +2 dagger of draining a +0 leather armour (32, 41, D:5) a +0 dagger (35, 22, D:5) 17 stones (37, 33, D:5) 28 bolts (43, 14, D:5) a +0 leather armour (49, 29, D:5) a +0 shortbow 24 arrows (55, 29, D:5) an arrow Level 6 of the Dungeon [Shop] Moqeh's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of torment (82 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) (0, 0, D:6) a +0 dagger 3 tomahawks a +0 leather armour (0, 10, D:6) 20 sling bullets (0, 11, D:6) a +0 dagger a +0 robe (0, 15, D:6) a +0 short sword a +0 ring mail (2, 14, D:6) a +0 dagger a +0 robe (3, 7, D:6) a tomahawk (3, 17, D:6) a +0 plate armour (4, 7, D:6) a tomahawk (6, -26, D:6) 18 bolts (11, 24, D:6) 18 stones (13, -6, D:6) a +0 leather armour (16, 21, D:6) a +0 ring mail (17, 22, D:6) a +0 leather armour (19, 21, D:6) a +0 spear (21, 13, D:6) a +0 hunting sling (45, -8, D:6) a +0 club a +0 leather armour (46, -12, D:6) a cursed +0 dagger a +0 robe (46, -11, D:6) a cursed +1 short sword a +0 robe a +3 halberd a +0 robe (47, -8, D:6) a +0 dagger a +0 robe (47, 5, D:6) a +1 dagger of speed (53, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a stone (1, 1, D:7) 4 stones (1, 2, D:7) a cursed +0 whip (2, 2, D:7) a cursed +0 club a +0 whip (4, 1, D:7) a +0 falchion (4, 12, D:7) a +0 leather armour (5, 20, D:7) 2 throwing nets (5, 24, D:7) a +0 long sword a +0 chain mail (21, -2, D:7) the +7 mace of Beogh's Envy {flame, Str+6 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (-4). (21, 17, D:7) a +0 hand axe a +0 animal skin (24, -3, D:7) a +4 quarterstaff of chaos Level 8 of the Dungeon (0, 0, D:8) 18 arrows (1, 5, D:8) a +2 short sword of venom (6, 9, D:8) a +0 falchion a +0 robe (8, -8, D:8) a +0 robe a +3 scimitar of flaming (9, 11, D:8) 14 poisoned needles (11, -1, D:8) a +0 robe (11, 20, D:8) the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). (14, 28, D:8) a book of Cantrips (15, 20, D:8) 26 stones (17, -12, D:8) 15 arrows (19, 37, D:8) 17 sling bullets (24, -8, D:8) a +3 mace a +0 robe (26, 22, D:8) a +0 helmet (30, -4, D:8) a +0 giant club (33, 0, D:8) a +0 hand axe a +0 leather armour a +0 giant club (34, 0, D:8) a +0 mace of pain a +0 leather armour (37, 0, D:8) a +3 dagger a cursed +0 scale mail (48, 2, D:8) a +0 club a +0 leather armour (49, 2, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Sakkiff's Book Emporium a book of Beasts (715 gold) a book of Necromancy (390 gold) a book of Enchantments (650 gold) a book of Power (585 gold) a book of Ice (845 gold) a book of Minor Magic (260 gold) a book of Necromancy (390 gold) (0, 0, D:9) 18 arrows (4, 22, D:9) a +0 scimitar (5, 20, D:9) 22 arrows (7, -9, D:9) a +0 ring mail (12, 20, D:9) a +0 dagger (14, -7, D:9) a +3 trident of venom (15, -7, D:9) a +0 mace a +0 leather armour (15, -6, D:9) a +0 club a cursed +0 dagger a +0 robe (26, 27, D:9) a tomahawk (27, 27, D:9) a tomahawk (28, 27, D:9) a tomahawk (45, -3, D:9) a +0 robe (53, 12, D:9) a +4 trident a +0 robe (55, 11, D:9) a +0 battleaxe a +0 robe a cursed -1 dagger a +0 robe (56, 11, D:9) a +3 long sword a +0 robe (56, 13, D:9) a +5 battleaxe a +0 robe Level 10 of the Dungeon [Shop] Cyjoh's Jewellery Emporium an uncursed ring of fire (300 gold) the amulet of Siafegaa {Harm *Corrode *Drain rF+ Str+4 Dex+4} (662 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It may corrode you when you take damage. It causes draining when unequipped. a cursed -3 ring of strength (24 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of stealth (210 gold) an uncursed amulet of harm (360 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of guardian spirit (360 gold) a cursed ring of teleportation (54 gold) an uncursed ring of resist corrosion (240 gold) (0, 0, D:10) a +0 giant spiked club (7, 5, D:10) a +0 leather armour (7, 6, D:10) a +2 dagger of speed a +0 long sword a +0 plate armour (8, 5, D:10) a +0 ring mail a +0 dagger a +0 robe (12, 14, D:10) a +0 ring mail (15, 5, D:10) 28 sling bullets (19, -4, D:10) a +0 giant club (20, 8, D:10) a +0 morningstar (20, 12, D:10) 24 stones (21, 11, D:10) a +0 dire flail (21, 14, D:10) a +0 flail (28, 7, D:10) a +0 mace (48, 9, D:10) 23 stones (51, 15, D:10) a +1 long sword of holy wrath a +0 plate armour a +0 dagger a +0 robe (51, 17, D:10) a +0 dagger a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 robe (0, 3, D:11) a +0 falchion a +0 robe a +0 dagger a +0 robe (3, 2, D:11) a +4 battleaxe a +0 robe (9, 4, D:11) 19 stones (15, 8, D:11) a +0 club (22, 21, D:11) a +0 mace (29, 31, D:11) 22 sling bullets (31, 38, D:11) a +0 rapier (36, 44, D:11) a +0 dagger a +0 leather armour (36, 45, D:11) a +0 dagger (36, 46, D:11) a +1 war axe of freezing a +0 chain mail (37, 46, D:11) a +0 hand axe (47, 20, D:11) a +0 giant club a +0 giant club (48, 3, D:11) a +0 shortbow 4 arrows (51, 25, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a hydra corpse (10, 34, D:12) a +0 dire flail (unseen) (12, 0, D:12) 11 stones (13, 47, D:12) 15 arrows (16, 43, D:12) a +1 hand axe of freezing a +0 mace (16, 44, D:12) a +0 chain mail a +0 club a +0 scimitar a +0 chain mail (20, 33, D:12) a +0 quarterstaff of freezing (21, 19, D:12) the +1 helmet "Iserch" {Str+4 Dex+3 Slay+5 SInv} It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. (36, 36, D:12) 29 arrows (37, 1, D:12) a cursed -3 trident (39, 58, D:12) a cursed +0 short sword (55, -5, D:12) 14 arrows Level 13 of the Dungeon (0, 0, D:13) 3 gold pieces (4, -2, D:13) an arrow (7, -7, D:13) an uncursed ring of protection from magic