Jorbantar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a cursed -3 club (0, 1, D:1) a +0 dagger (3, 10, D:1) a +0 club (3, 17, D:1) 15 arrows (16, 5, D:1) 8 stones (17, 3, D:1) 6 tomahawks (19, 4, D:1) a +0 club (28, 16, D:1) a +0 club (34, 25, D:1) 22 bolts (36, 25, D:1) a cursed +0 club (44, 3, D:1) a stone (44, 4, D:1) a stone (44, 9, D:1) a +0 short sword a stone (46, 16, D:1) a +0 club (49, 26, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (7, -10, D:2) a +0 club (7, 11, D:2) 9 stones (8, -25, D:2) a book of Misfortune (23, -5, D:2) a +2 flail of protection (24, -5, D:2) a +0 spear (26, 18, D:2) a +0 helmet (27, 4, D:2) a throwing net (27, 10, D:2) a +0 club (31, -19, D:2) a +0 dagger (32, 14, D:2) a stone (32, 16, D:2) a +0 whip 4 stones (39, -11, D:2) a +0 dagger of draining (44, 11, D:2) 18 bolts (45, -17, D:2) a +0 hunting sling (46, -4, D:2) 18 sling bullets (46, 12, D:2) a +0 scimitar (59, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail (3, -13, D:3) a +0 whip of holy wrath (4, -19, D:3) 5 stones (4, -17, D:3) a +0 club (5, -24, D:3) a +0 buckler (5, -9, D:3) a +0 dagger (7, -13, D:3) a stone (7, -11, D:3) 3 stones (22, 5, D:3) a +0 robe (24, 0, D:3) a cursed -2 dagger (24, 2, D:3) a +0 flail (25, -16, D:3) 22 arrows (25, 3, D:3) a +0 scale mail (42, -14, D:3) 21 stones (47, -10, D:3) a +0 rapier (54, -20, D:3) a +4 flail of holy wrath a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (28, 7, D:4) a +0 club (28, 8, D:4) a +0 club a +0 hand axe (29, 7, D:4) a +0 club a +0 ring mail (30, 8, D:4) a +0 mace a +0 scale mail (34, 11, D:4) a +0 trident (37, 33, D:4) 15 poisoned needles (41, -3, D:4) 26 sling bullets (41, 9, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, -27, D:5) a +0 dagger (14, -7, D:5) 15 sling bullets (14, -5, D:5) a +0 hunting sling (15, -32, D:5) 30 bolts (15, 3, D:5) 22 arrows (24, -54, D:5) 25 stones (28, -3, D:5) an arrow (28, 2, D:5) an arrow (29, -23, D:5) a +0 hand axe (29, -11, D:5) a +1 mace of draining (29, 3, D:5) an arrow (30, -23, D:5) 18 arrows (30, -5, D:5) an arrow (32, -25, D:5) a +0 plate armour (34, 0, D:5) 2 arrows (34, 2, D:5) 16 arrows a +0 shortbow (51, -41, D:5) a cursed -3 whip (56, -25, D:5) a +0 chain mail (58, -39, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, -24, D:6) a cursed +0 ring mail (11, -39, D:6) a +0 war axe (19, -49, D:6) a +0 hand axe (23, -37, D:6) a +2 whip of freezing a +0 robe (23, -36, D:6) a +0 animal skin (25, -36, D:6) a +0 halberd a +0 leather armour (25, -34, D:6) a cursed -3 flail a +0 leather armour (26, -34, D:6) a +0 short sword a +0 leather armour (27, -36, D:6) a +0 dagger a +0 robe (30, -38, D:6) a +2 flail of holy wrath a +0 scale mail (33, -11, D:6) a +0 robe a +0 scythe (34, -33, D:6) a +0 giant club (37, -25, D:6) a +0 whip (40, -9, D:6) the +0 leather armour of Absence {*Contam MR++ Stlth+} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (40, -6, D:6) a +0 falchion (41, -24, D:6) a +0 club a cursed +0 chain mail (41, -15, D:6) 16 bolts (56, -3, D:6) the +2 ring mail "Teonnit" {-Cast rPois Int+7} It affects your intelligence (+7). It protects you from poison. It prevents spellcasting. (57, -43, D:6) a +0 blowgun (61, -28, D:6) 15 bolts (65, -42, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 chain mail 5 tomahawks a +0 flail (0, 1, D:7) a tomahawk (0, 2, D:7) a +0 mace a +0 hand axe (3, -12, D:7) a +0 robe a +5 war axe (4, -12, D:7) a +0 spear a +2 robe of resistance (5, -12, D:7) a +0 trident a +0 robe (19, 15, D:7) a +0 robe (22, 15, D:7) a +0 whip (22, 25, D:7) a +0 arbalest (32, -1, D:7) an uncursed ring of teleportation a cursed amulet of inaccuracy (33, -4, D:7) 27 bolts Level 8 of the Dungeon (0, 0, D:8) a yak corpse (still there?) a death yak corpse (still there?) (3, -5, D:8) a +0 leather armour (11, -13, D:8) 11 stones (11, -7, D:8) a +0 mace