JokEr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 club (8, -28, D:1) a +0 leather armour (14, -26, D:1) a +0 short sword (23, -26, D:1) a +0 dagger (24, 1, D:1) a +0 short sword (25, -28, D:1) 16 sling bullets (33, -13, D:1) 20 sling bullets of flame (34, -30, D:1) 6 stones (35, -11, D:1) a +0 dagger (37, -26, D:1) a +0 club (38, -42, D:1) a +0 scale mail (54, -35, D:1) a +0 dagger (57, -40, D:1) 16 stones Level 2 of the Dungeon (14, -22, D:2) a +0 mace a +0 chain mail (20, -18, D:2) 16 stones (25, -26, D:2) a +0 dagger (27, -15, D:2) a +0 scythe a +0 robe (27, -13, D:2) a +0 robe (39, -17, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (3, -2, D:3) a +0 hand axe (7, 6, D:3) a +0 ring mail (17, 6, D:3) a +0 short sword (21, 6, D:3) a stone (22, 7, D:3) a stone (38, 2, D:3) a cursed +0 club a +0 scale mail (49, 6, D:3) a +0 dagger a +0 robe (50, 6, D:3) a +0 hand axe 2 exploding tomahawks (51, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear of venom (5, 4, D:4) a +0 scale mail (9, 3, D:4) a +0 great sword (15, -3, D:4) a +0 long sword (21, -14, D:4) 5 tomahawks (21, 1, D:4) 20 sling bullets (22, 7, D:4) 2 arrows (22, 8, D:4) an arrow (23, 7, D:4) an arrow (25, 2, D:4) 5 tomahawks (26, 6, D:4) a +0 shortbow 14 arrows (30, 7, D:4) a +0 club (35, -6, D:4) a +0 robe (37, -14, D:4) a +0 club (39, -26, D:4) a +0 robe (39, -21, D:4) 15 exploding sling bullets (40, -4, D:4) a cursed -2 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 whip a +0 spear (2, 12, D:5) 3 tomahawks (4, 11, D:5) a +0 leather armour (13, -1, D:5) a +0 dagger (15, -16, D:5) a +0 quarterstaff (20, 10, D:5) 23 arrows (24, -2, D:5) a wand of fire (0/15) a +0 hand axe (25, -19, D:5) a +0 hand axe (25, 3, D:5) a cursed +0 ring mail (26, -21, D:5) a +0 ring mail (27, -22, D:5) a +0 trident a +0 flail of holy wrath (27, -20, D:5) a +0 dagger (31, -29, D:5) 15 sling bullets (32, 19, D:5) a +0 ring mail (34, 8, D:5) 21 sling bullets (42, -15, D:5) a cursed -1 morningstar (63, -4, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +1 whip of flaming a +0 robe (2, -2, D:6) a +0 quarterstaff (9, -29, D:6) 5 javelins (13, -14, D:6) a +0 short sword a +0 mace a +0 ring mail (14, -13, D:6) a +0 flail a +0 flail (16, -26, D:6) a +0 short sword a +0 leather armour (19, -9, D:6) a +0 rapier a cursed +0 leather armour (20, -10, D:6) a +0 mace (21, -24, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe (21, -23, D:6) a +0 scale mail a +0 battleaxe (24, -2, D:6) a +0 giant spiked club (25, -39, D:6) a +0 short sword a +0 ring mail (26, -39, D:6) a +0 dagger a +0 robe (34, -29, D:6) a +0 trident a +0 plate armour (34, -13, D:6) 2 potions of poison a wand of disintegration (1/24) a potion of lignification a wand of digging (11/24) a wand of random effects (32/48) (35, -29, D:6) a +0 club a +0 leather armour (35, -27, D:6) a +0 flail (36, -29, D:6) a +1 flail of protection (57, -10, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 16, D:7) a +0 short sword a +0 club 2 stones (3, 18, D:7) a stone (21, 39, D:7) a +0 flail (22, 41, D:7) a +0 hand axe a +0 dagger (23, 42, D:7) a +0 dagger a cursed +0 robe (46, 35, D:7) 8 needles of slowing (53, 48, D:7) a +0 plate armour (54, 10, D:7) a cursed -3 giant club a throwing net Level 8 of the Dungeon [Shop] Sisuruq's Armour Shoppe a +0 scale mail (56 gold) a +2 leather armour of poison resistance (224 gold) a cursed -1 ring mail (1 gold) the +7 Kryia's mail coat {DeviceHeal*2 rC+} (742 gold) It protects you from cold. a +0 scale mail (56 gold) the +11 plate armour of Valiance {Int-4 Dex+4} (1190 gold) It affects your intelligence (-4). It affects your dexterity (+4). a +0 scale mail (56 gold) a +0 scale mail (56 gold) the +3 pair of gauntlets of War {Slay+5} (665 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 ring mail (56 gold) a +0 scale mail (56 gold) the +5 ring mail "Ozawn" {*Drain Regen+ Int+3 Stlth+} (553 gold) It affects your intelligence (+3). It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. a +0 scale mail (56 gold) a +0 chain mail (63 gold) (0, 0, D:8) a +3 great sword a +0 robe (1, 0, D:8) a +3 battleaxe a +0 robe (2, 5, D:8) a cursed +3 trident a +0 robe (14, 11, D:8) a scroll of immolation (18, 15, D:8) a +0 giant spiked club (19, 2, D:8) a +0 plate armour (19, 21, D:8) a cursed -1 club (20, 15, D:8) a +0 ring mail (21, -5, D:8) a +0 robe (23, 2, D:8) 23 poisoned needles (30, -14, D:8) a +0 long sword of holy wrath (37, -7, D:8) a +0 giant spiked club (40, -3, D:8) a +0 club (41, 23, D:8) a +0 whip a cursed -1 giant club (48, 13, D:8) the +5 long sword "Xott" {freeze, +Fly Str-4 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your intelligence (+5). It lets you fly. (48, 30, D:8) 9 arrows of flame (51, -25, D:8) a +0 longbow (53, 21, D:8) a +0 club a +0 leather armour (57, -24, D:8) a +0 morningstar (59, 18, D:8) a +0 mace a +0 ring mail (59, 19, D:8) a +0 dagger a +0 ring mail (59, 20, D:8) a cursed -3 club a +0 chain mail (63, -24, D:8) a +0 dire flail a +0 robe (63, -23, D:8) a +0 mace a +0 robe a +0 flail a +0 robe a +3 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +2 shortbow of flaming 7 arrows (0, 1, D:9) a +0 dagger a +0 robe a +0 mace (7, -7, D:9) 21 bolts (12, 19, D:9) a +2 helmet (13, -8, D:9) a +0 trident (23, -10, D:9) a +0 scale mail (26, 17, D:9) a +0 mace (26, 21, D:9) a +0 war axe (27, 24, D:9) a +0 giant club (28, 21, D:9) a +0 leather armour a +0 short sword a +0 mace (29, 21, D:9) a +1 war axe of protection 5 steel tomahawks (30, 8, D:9) a +0 flail (30, 21, D:9) a +0 plate armour a +0 trident a +0 leather armour a +0 club (30, 22, D:9) a +2 scale mail of magic resistance (37, 15, D:9) a +0 scale mail (40, 3, D:9) a +0 club (44, 15, D:9) a +0 war axe a +0 ring mail (45, 14, D:9) a +0 flail a +2 scale mail of cold resistance a +0 dagger a +0 robe a cursed +0 war axe (46, 14, D:9) a +0 hand axe a +0 scale mail (48, 17, D:9) a +0 scale mail (50, 18, D:9) a +0 hand axe a tomahawk a +0 plate armour (51, 18, D:9) a +0 falchion (51, 19, D:9) a +0 flail (51, 20, D:9) a +2 short sword of protection (52, 19, D:9) a tomahawk a +0 leather armour (52, 20, D:9) a tomahawk (52, 29, D:9) a +0 whip (54, 22, D:9) a tomahawk Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (8, -9, D:10) a +0 leather armour a +0 short sword (8, -4, D:10) a +0 robe (8, 22, D:10) a +1 hand axe of electrocution (10, -20, D:10) a +0 short sword a +0 chain mail (11, -20, D:10) a +0 dagger a +0 robe (11, -11, D:10) a +0 trident a cursed -2 flail (14, -28, D:10) 20 bolts (15, -29, D:10) a +0 great sword (15, -16, D:10) a +0 robe a +0 dagger (17, -9, D:10) a +0 broad axe (21, -14, D:10) a +0 ring mail a +0 flail a +0 glaive a +0 chain mail (22, -13, D:10) a +0 scale mail (39, -5, D:10) a +0 robe (39, -4, D:10) a +0 club (39, -2, D:10) a +0 giant club a +0 giant club a +0 longbow 16 arrows a +0 centaur barding (41, -3, D:10) an arrow (49, -11, D:10) 12 arrows (49, 17, D:10) a +0 leather armour (49, 18, D:10) a +1 dagger of freezing (50, 19, D:10) a +0 falchion a +0 leather armour a +0 long sword a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hippogriff corpse (2, 2, Lair:1) 25 stones (7, -14, Lair:1) a +0 hand crossbow (9, -2, Lair:1) a cursed +0 long sword (10, -38, Lair:1) a cursed +0 chain mail (23, -39, Lair:1) 13 stones (28, -46, Lair:1) 24 stones (30, -13, Lair:1) a +0 dagger