JokEr Level 1 of the Dungeon (4, -18, D:1) a cursed -2 ring mail (5, 1, D:1) a +0 whip (8, 28, D:1) a cursed -3 whip (9, 8, D:1) a +0 robe (11, 27, D:1) a stone (12, 8, D:1) a +0 short sword (12, 14, D:1) a +0 dagger (15, -11, D:1) a +0 club (15, 14, D:1) 15 arrows (17, 7, D:1) 19 sling bullets (22, 9, D:1) 11 stones (23, 0, D:1) 7 curare-tipped needles (29, -19, D:1) a +0 whip (30, 19, D:1) 18 bolts (31, -5, D:1) a +0 club (41, 2, D:1) a +0 whip (41, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 21, D:2) a +0 short sword (5, 20, D:2) 15 stones (24, 18, D:2) a +0 robe (30, 2, D:2) 17 stones (32, 10, D:2) a +0 club (32, 14, D:2) 22 stones (36, 29, D:2) a +0 robe (37, -3, D:2) a +0 whip (38, 19, D:2) 13 stones (39, 28, D:2) 20 stones (40, 31, D:2) a +0 flail (44, 23, D:2) a +0 dagger a +0 club a +0 dagger (47, -13, D:2) a +0 club Level 3 of the Dungeon (12, 6, D:3) a +0 club (14, 12, D:3) a +2 ring of intelligence (20, 27, D:3) a +0 ring mail (21, -4, D:3) a +0 spear (25, 11, D:3) a bread ration (36, -16, D:3) a +0 club (41, -19, D:3) a +0 leather armour (48, 18, D:3) 22 arrows (60, -17, D:3) 5 large rocks Level 4 of the Dungeon (9, -6, D:4) a +0 giant club (10, -26, D:4) a +0 ring mail (22, -23, D:4) 10 stones (30, -19, D:4) a +4 dagger of venom a +0 robe (31, -19, D:4) a +0 club a +0 scale mail (31, 0, D:4) a +2 hand axe of chopping a +0 club (32, -19, D:4) a +0 club a +0 scale mail (32, 0, D:4) a +0 dagger (35, 12, D:4) a -1 chain mail (42, -27, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 18 bolts (6, -3, D:5) the +3 ring mail "Takk" {rN++ Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. (7, -3, D:5) 9 stones (12, -4, D:5) a +0 short sword (14, -2, D:5) a +2 whip of freezing a +2 robe (15, 15, D:5) a +2 pair of gloves (16, 22, D:5) a +0 short sword (21, 16, D:5) a +0 flail (22, 14, D:5) a cursed +0 dagger a +0 robe (22, 16, D:5) a +0 dagger a +1 dagger of flaming a +0 robe (39, 11, D:5) a +0 chain mail (44, -3, D:5) a +2 scythe of slicing a +0 robe Level 6 of the Dungeon (0, 0, D:6) 11 stones (1, 0, D:6) 16 stones (12, -13, D:6) an arrow (13, -4, D:6) the +3 mace "Zoevi" {flame, MR++ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (14, -13, D:6) 7 curare-tipped needles (16, -17, D:6) 2 arrows (16, -16, D:6) 4 arrows (18, -18, D:6) a +2 shortbow of flaming 12 arrows a cursed -3 giant club (23, -22, D:6) a +0 short sword (23, -2, D:6) a +0 ring mail (23, 16, D:6) a +0 trident (24, -4, D:6) a +1 flail of pain a +3 ring mail of cold resistance (30, 0, D:6) a +0 quarterstaff (33, -12, D:6) a +0 giant spiked club (41, -17, D:6) a +0 dagger (50, 14, D:6) 22 stones (54, 5, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 club 4 tomahawks a +0 leather armour (0, 2, D:7) a +0 robe a +0 dagger (1, 2, D:7) a tomahawk (18, -4, D:7) a +0 long sword (19, -3, D:7) a +0 ring mail (20, 33, D:7) a +0 leather armour (21, 3, D:7) 5 arrows (21, 30, D:7) a cursed +0 dagger a cursed -1 short sword 8 stones (21, 31, D:7) a cursed -1 dagger a +0 dagger 2 stones (21, 33, D:7) a stone (22, 2, D:7) an arrow (24, 2, D:7) 12 arrows a +0 shortbow (36, 17, D:7) a +0 short sword (44, 30, D:7) a +0 dagger (55, 26, D:7) a throwing net (56, 26, D:7) 3 bread rations (56, 27, D:7) a +0 giant spiked club Level 8 of the Dungeon (2, 0, D:8) 15 stones (9, 8, D:8) an uncursed ring of sustain attributes (9, 15, D:8) 21 sling bullets (9, 19, D:8) a cursed +0 shortbow 12 arrows (16, 10, D:8) a +0 flail (17, -18, D:8) 22 stones (17, 10, D:8) a +0 hand axe a +0 leather armour a +0 trident a cursed +0 leather armour (23, -12, D:8) 9 stones Level 9 of the Dungeon (0, 0, D:9) a +0 whip (unseen) (2, 3, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club an ogre corpse (9, -39, D:10) a bread ration (11, -19, D:10) a +0 dagger a +0 cloak (18, -7, D:10) a hippogriff corpse (19, -40, D:10) a +0 falchion (27, -16, D:10) the +6 quarterstaff of Gehenop {flame, *Corrode MR+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (27, -15, D:10) a +0 ring mail a +0 dagger a +0 short sword a +0 giant club (30, -11, D:10) a +0 dagger (30, 7, D:10) a +0 club (32, 8, D:10) an uncursed staff of death (49, -14, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a +0 mace the Ecumenical Temple