JokEr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -19, D:1) a +0 short sword (22, -44, D:1) a +0 club (32, 1, D:1) a +0 club (34, -46, D:1) 12 arrows (34, -33, D:1) a +0 whip 5 stones (34, -7, D:1) a +0 club (43, -34, D:1) 7 poisoned needles (43, -7, D:1) a +0 club (43, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 bolts (0, 9, D:2) a +0 club (1, -20, D:2) a cursed -1 whip (4, -21, D:2) a stone (14, -25, D:2) a +0 leather armour (17, -30, D:2) a +0 club (17, 6, D:2) a cursed -1 short sword a +0 chain mail (19, 2, D:2) a +0 mace (33, 3, D:2) 20 stones (36, -30, D:2) a +0 club a +0 hunting sling 10 stones (40, -30, D:2) a +0 ring mail (42, -35, D:2) a +0 short sword (42, 4, D:2) a +0 dagger (51, -16, D:2) a +0 club (52, -16, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 20, D:3) a +2 spear of venom (5, 18, D:3) a +0 whip a +0 leather armour (5, 19, D:3) a +0 club a +0 whip a cursed +0 flail a +0 spear (6, 31, D:3) 20 stones (7, 31, D:3) a cursed +0 ring mail (10, 12, D:3) a +0 club (12, 8, D:3) 14 stones (14, 3, D:3) a +0 flail (14, 4, D:3) a +4 scythe of venom a +2 robe of resistance (18, -9, D:3) a +0 whip (unseen) (18, -7, D:3) a +0 club (unseen) (18, -4, D:3) 2 stones (18, 18, D:3) 12 arrows (23, 8, D:3) a +0 robe (30, -6, D:3) a +0 club (33, 12, D:3) a +0 trident a +0 leather armour (35, 12, D:3) a +0 hand axe a +0 club a +0 ring mail a +0 dagger a +0 robe (38, -9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -1, D:4) a +0 flail (5, -7, D:4) a +0 short sword of holy wrath a +2 robe (6, 8, D:4) a +0 hand axe (12, 1, D:4) 24 arrows (12, 8, D:4) 33 stones (21, -3, D:4) 13 arrows (21, 18, D:4) a +0 dagger (34, -8, D:4) 8 bolts (36, 0, D:4) a cursed -2 mace (38, -17, D:4) an uncursed staff of air Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a cursed +0 robe a +0 club (0, 1, D:5) a +0 dagger (11, -20, D:5) a scroll of random uselessness (13, 15, D:5) a +0 dire flail a +0 scale mail (19, 18, D:5) 24 stones (24, 6, D:5) a +0 leather armour (26, 6, D:5) 26 arrows (34, -12, D:5) a +0 scimitar (44, 10, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Lyshri's Assorted Antiques a scroll of immolation (77 gold) a potion of poison (19 gold) a +0 war axe of electrocution (77 gold) a potion of might (88 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2362 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a scroll of acquirement (22 gold) a wand of confusion (26) (88 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a scroll of identify (44 gold) [Shop] Joraig's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of immolation (42 gold) a scroll of torment (90 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) (0, 0, D:6) 24 arrows (18, 12, D:6) a +0 club (20, 7, D:6) a +0 shortbow 10 arrows (20, 10, D:6) a cursed -1 club (24, 18, D:6) 21 stones (25, 19, D:6) a +0 robe (26, 19, D:6) a +0 quarterstaff (28, 11, D:6) a +0 chain mail (33, 26, D:6) a +2 whip of holy wrath (unseen) (34, 25, D:6) a +0 spear of flaming (36, -1, D:6) a +0 cloak (36, 13, D:6) a +0 ring mail (37, 6, D:6) a +0 scale mail (45, 5, D:6) 12 poisoned needles (47, -1, D:6) a +0 flail a +0 flail a +0 chain mail a +1 hand axe of chopping a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 throwing nets (1, 18, D:7) 3 potions of mutation 2 potions of degeneration (13, -5, D:7) a cursed -2 giant club (17, -13, D:7) 15 stones (17, 4, D:7) a +0 spear a +0 club (18, 4, D:7) a +0 trident a +0 ring mail (21, -26, D:7) a cursed -1 hand axe a +0 animal skin (28, 13, D:7) a +0 hunting sling (30, -9, D:7) a +0 club a cursed +0 robe (31, -31, D:7) a +0 dagger a +0 robe (34, -5, D:7) a +0 robe (36, -34, D:7) a +0 dagger (37, -34, D:7) a +0 hand axe a +0 flail (40, -13, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour a +0 halberd 5 tomahawks a +0 chain mail (42, -13, D:7) a +0 dagger (44, -14, D:7) a tomahawk (45, -15, D:7) a +0 shortbow 8 poisoned arrows (46, -19, D:7) a poisoned arrow (46, -18, D:7) 2 poisoned arrows (46, -16, D:7) a tomahawk (47, -19, D:7) a poisoned arrow (56, -19, D:7) 15 sling bullets of frost (60, -2, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, -14, D:8) 16 arrows (3, -28, D:8) 2 arrows (3, -27, D:8) 2 arrows (3, -25, D:8) a +0 shortbow 17 arrows a +0 dagger a +0 cloak (5, -18, D:8) 25 stones (6, 21, D:8) 24 stones (10, 8, D:8) 15 bolts (11, -5, D:8) a +0 centaur barding (17, -15, D:8) a +0 robe (25, 17, D:8) the +1 leather armour of Besafit {*Contam rF+ rN+} It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. a +0 scale mail (26, -11, D:8) a cursed +0 robe (30, -25, D:8) 10 stones (33, -10, D:8) 28 stones (35, 19, D:8) 4 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, -15, D:9) a +0 pair of boots (8, -29, D:9) a +0 chain mail (8, -28, D:9) a +0 falchion (11, -23, D:9) a +0 falchion a +0 scale mail (11, -22, D:9) a +0 dagger a +0 robe (12, -22, D:9) a +0 hand axe a cursed -1 leather armour (12, -21, D:9) a +0 war axe a +0 club a +0 leather armour (13, -20, D:9) a +0 ring mail (18, -25, D:9) a cursed +0 rapier (20, -8, D:9) a +0 spear (22, -8, D:9) a +0 flail (22, -7, D:9) a +0 spear (24, -10, D:9) a +0 spear (25, -15, D:9) an uncursed amulet of rage (25, -11, D:9) a +0 giant club (28, -15, D:9) a +0 glaive (32, 2, D:9) 19 stones (37, 5, D:9) 2 poisoned needles (38, 3, D:9) a +0 morningstar (38, 4, D:9) a +0 leather armour 3 tomahawks (38, 5, D:9) a +0 hand axe a cursed +0 plate armour a +0 dagger a +0 robe (38, 6, D:9) a tomahawk (39, 4, D:9) a +0 leather armour (41, -6, D:9) a +0 shortbow 13 arrows (43, -25, D:9) a +0 giant club (43, -5, D:9) an arrow (44, -4, D:9) an arrow (45, -4, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 4 needles of confusion (5, 12, D:10) 13 arrows (7, 41, D:10) 15 bolts (9, 7, D:10) a +0 whip (16, 52, D:10) a +0 greatsling (18, 26, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 28, D:10) a plain deck of changes (25, 27, D:10) a +0 leather armour (26, 29, D:10) a +0 ring mail a +0 vampiric short sword (28, 8, D:10) 20 arrows (28, 22, D:10) a +0 hand axe (28, 33, D:10) a potion of lignification a potion of poison (31, 32, D:10) a cursed -3 giant spiked club (32, 39, D:10) a +0 giant spiked club (33, 35, D:10) a +0 mace a cursed -2 ring mail (43, 39, D:10) a +0 robe (44, 39, D:10) a +0 cloak (45, 18, D:10) 18 sling bullets (61, 39, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, 2, D:11) an adder corpse (2, 5, D:11) a crocodile corpse a yak corpse (21, -6, D:11) a +0 dagger a +0 robe (24, 1, D:11) 16 stones the Ecumenical Temple