Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-13, 4, D:1) 19 stones (1, 11, D:1) a +0 whip (10, 32, D:1) 15 stones (34, 45, D:1) a +0 animal skin (-11, 50, D:1) 15 arrows (25, 53, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 needles of confusion (1, 0, D:2) 16 bolts (-4, 3, D:2) a +0 club (-4, 7, D:2) a +0 club (28, 10, D:2) a +0 robe (30, 16, D:2) a +0 scythe a +0 robe (10, 21, D:2) a +0 robe (15, 29, D:2) 6 sling bullets (-22, 31, D:2) a +0 scale mail (6, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 bolts (9, 8, D:3) a +0 hand axe (16, 17, D:3) a +0 club (2, 33, D:3) a +3 dagger (11, 38, D:3) a +0 flail (12, 38, D:3) a +0 short sword a +0 whip (-3, 39, D:3) a +0 dagger a +0 robe (0, 41, D:3) a +0 flail (1, 41, D:3) a +0 ring mail a +0 trident (1, 42, D:3) a +0 flail a +0 leather armour (1, 44, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon [Shop] Strog's Weapon Shop a +0 mace (39 gold) a +0 war axe (45 gold) the +6 long sword "Huskoih" {flame, +Rage rElec rC+ rN+ Dex-5 SInv} (763 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It lets you go berserk. a +2 hand crossbow of evasion (210 gold) a +0 whip (32 gold) a +0 club (13 gold) a +4 mace of protection (332 gold) 18 bolts of penetration (140 gold) a +1 hand axe of chopping (149 gold) 22 sling bullets (143 gold) (0, 0, D:4) a +0 club (4, 6, D:4) a +0 giant club (5, 6, D:4) a +0 war axe (10, 7, D:4) a +0 whip (11, 8, D:4) a +0 short sword (15, 11, D:4) 5 poisoned needles (-16, 16, D:4) a +0 short sword (-15, 16, D:4) a cursed -1 club a +0 chain mail (5, 20, D:4) a +0 club a +0 club (-13, 25, D:4) 24 sling bullets (-25, 30, D:4) a +0 club a +0 scale mail (-27, 31, D:4) a +0 flail a +0 scale mail (-26, 31, D:4) a +0 ring mail (-25, 31, D:4) a +0 morningstar (-20, 35, D:4) a +0 dagger a +0 robe (-20, 36, D:4) a +0 morningstar a +0 hand axe a +0 leather armour (-19, 37, D:4) a +0 trident a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (23, 0, D:5) a +0 short sword (25, 4, D:5) 13 gold pieces (8, 16, D:5) a +0 dire flail (unseen) (19, 16, D:5) 15 gold pieces (14, 20, D:5) a +0 club