Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 0, D:1) 7 needles of confusion (-9, 2, D:1) a +0 whip (21, 2, D:1) a +0 short sword (11, 3, D:1) 4 stones (19, 3, D:1) a stone (10, 5, D:1) a stone (10, 6, D:1) a stone (21, 6, D:1) 19 sling bullets (9, 7, D:1) a stone (6, 9, D:1) a +0 club (8, 13, D:1) a +0 ring mail (24, 16, D:1) a +0 club (51, 18, D:1) a +0 leather armour (22, 27, D:1) 21 stones (12, 31, D:1) a +0 robe (29, 31, D:1) a +0 club (27, 32, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-28, 11, D:2) a +0 dagger (-37, 12, D:2) 26 stones a +0 hunting sling (-32, 13, D:2) a stone (-32, 14, D:2) a cursed -2 leather armour (-31, 14, D:2) a stone (-38, 15, D:2) a stone (-37, 23, D:2) a +0 hand axe a +0 ring mail (-9, 27, D:2) 24 arrows (-22, 31, D:2) 13 bolts (-17, 42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (-16, 5, D:3) a +0 ring mail (-37, 10, D:3) a +2 dagger of flaming (-45, 16, D:3) a cursed -3 club (-18, 17, D:3) a +0 whip (-30, 19, D:3) a +0 short sword a +0 plate armour a +0 leather armour (-7, 27, D:3) a +0 club (-7, 28, D:3) a +0 short sword (unseen) (-8, 29, D:3) a +0 dagger a +0 robe (-1, 44, D:3) 25 arrows Level 4 of the Dungeon [Shop] Rufull's Weapon Emporium 20 stones (26 gold) a +0 dagger (26 gold) 10 stones (13 gold) a +0 giant spiked club (24 gold) a +0 flail (45 gold) the +5 morningstar of Invincibility {freeze, rN+ Str-3 SInv} (536 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from negative energy. It enhances your eyesight. a +0 club (13 gold) a +0 flail (45 gold) a +2 quarterstaff of protection (218 gold) a +0 war axe (45 gold) the +7 hand axe of Popular Demand {flame, +Rage rPois+ rC- Stlth+} (661 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It protects you from poison. It lets you go berserk. It makes you more stealthy. the +8 dagger "Ziyjarph Ufom" {pierce, Noisy MP+9 Str+2 Int+5 Dex+4} (904 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (+4). It affects your magic capacity (+9). It may make noises in combat. 26 bolts (67 gold) (-12, 7, D:4) a +0 whip (11, 12, D:4) 5 stones (17, 12, D:4) 15 stones (-6, 15, D:4) a +0 giant club (2, 21, D:4) 33 stones (-15, 22, D:4) a +0 dagger a +0 robe (-12, 22, D:4) a +0 ring mail a +0 club (-11, 23, D:4) a +0 robe a +0 dagger (-36, 27, D:4) a +0 ring mail (-16, 33, D:4) a stone (-16, 34, D:4) a stone (-36, 36, D:4) 5 sling bullets of flame (-36, 42, D:4) a +0 club a +2 leather armour of cold resistance (-34, 44, D:4) a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 45, D:4) a +0 dagger (-39, 48, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (40, 0, D:5) a +0 dagger (-6, 10, D:5) a +0 giant spiked club (2, 10, D:5) a +0 short sword (40, 10, D:5) 14 stones (13, 12, D:5) a +0 giant club (-7, 14, D:5) a +0 dagger a +0 robe (37, 14, D:5) 18 sling bullets (-5, 15, D:5) a cursed -1 club a +0 leather armour (4, 17, D:5) a +0 leather armour (50, 17, D:5) 3 curare-tipped needles (-5, 18, D:5) a +0 giant club (43, 35, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (13, 2, D:6) a +0 dagger (-11, 3, D:6) a +0 robe a +0 glaive (15, 3, D:6) a +0 flail (15, 4, D:6) a +2 dagger of electrocution (-2, 7, D:6) a +0 leather armour (12, 7, D:6) a +0 giant club (-4, 11, D:6) 16 poisoned bolts (-23, 12, D:6) 14 bolts of frost (4, 12, D:6) 9 poisoned needles (6, 15, D:6) 17 bolts (4, 17, D:6) 18 sling bullets (2, 19, D:6) 12 stones an uncursed staff of power (4, 22, D:6) a +0 mace (5, 24, D:6) a +0 spear (4, 25, D:6) 26 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (-52, 13, D:7) a +2 shortbow of freezing 16 arrows (-30, 13, D:7) a +0 shortbow 18 arrows (-32, 14, D:7) 2 arrows (-19, 14, D:7) 2 stones (-52, 15, D:7) an arrow (-20, 15, D:7) a stone (-18, 15, D:7) a stone (-51, 16, D:7) an arrow (-50, 16, D:7) an arrow (-52, 17, D:7) 2 arrows (-49, 17, D:7) an arrow (-4, 24, D:7) a +0 shortbow 26 arrows (-7, 25, D:7) a +0 hand axe a cursed +0 animal skin (-20, 27, D:7) a +0 club (-50, 30, D:7) a +0 dagger (-10, 31, D:7) a +0 dagger (-13, 36, D:7) an arrow of flame (-11, 36, D:7) an arrow of flame (-15, 37, D:7) a +0 shortbow a +0 club a +0 robe (-14, 37, D:7) 5 arrows of flame (-11, 37, D:7) an arrow of flame (-15, 38, D:7) a +0 spear (-48, 39, D:7) 4 javelins (-15, 39, D:7) a +2 spear of pain (-39, 41, D:7) a +0 flail a +0 whip a +0 ring mail a +0 mace a cursed +0 ring mail a cursed -3 dagger a +0 robe (-38, 41, D:7) a +0 hand axe a +0 leather armour (-39, 42, D:7) a +3 short sword a +0 leather armour (-38, 42, D:7) a cursed +0 club (-40, 43, D:7) 30 stones (-40, 51, D:7) 22 stones Level 8 of the Dungeon (4, 0, D:8) a +0 giant club a +0 robe (13, 4, D:8) a +0 whip 11 stones (45, 7, D:8) 12 bolts (15, 9, D:8) a +0 falchion a +0 dagger of electrocution a +0 cloak (16, 9, D:8) a wand of random effects (0) (37, 10, D:8) a +0 short sword (45, 10, D:8) a poisoned needle (16, 11, D:8) 3 stones (17, 11, D:8) 2 stones (23, 12, D:8) a +0 chain mail (42, 13, D:8) a +0 giant spiked club (40, 15, D:8) a +0 blowgun 8 poisoned needles (42, 15, D:8) a +0 blowgun 3 poisoned needles (36, 18, D:8) 16 stones (-7, 21, D:8) a +0 rapier (-3, 22, D:8) a cursed +0 club a +0 blowgun 8 poisoned needles (5, 23, D:8) a +0 ring mail (28, 27, D:8) a +0 pair of gloves (10, 28, D:8) 12 stones (18, 32, D:8) 16 arrows (37, 37, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a book of Fire an Akashic Record {highlevel} a book of Hinderance a book of Party Tricks (5, 4, D:9) a steam dragon hide (30, 5, D:9) a +0 flail (37, 8, D:9) 14 arrows of dispersal (33, 12, D:9) a +0 ring mail (-1, 13, D:9) a stone (8, 13, D:9) a +0 chain mail (-4, 14, D:9) a +0 dagger (-6, 17, D:9) a +0 dagger (21, 25, D:9) a +0 ring mail (-5, 33, D:9) a stone (21, 33, D:9) a +0 ring mail (-5, 35, D:9) 2 stones (-5, 37, D:9) a stone (24, 43, D:9) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of slowing (0) (1, 0, Lair:1) an uncursed ring of flight an uncursed ring of fire (-18, 25, Lair:1) a +0 whip (3, 26, Lair:1) a scroll of identify (18, 35, Lair:1) a river rat corpse (skeletalised by now) (22, 35, Lair:1) a river rat corpse (skeletalised by now)