Joat the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +3 spear of pain (61, 8, D) a +2 ring mail of cold resistance (62, 0, D) an uncursed staff of summoning (62, 1, D) the +3 chain mail of Pathos {MR++ Str-3} It affects your strength (-3). It affects your resistance to hostile enchantments. (62, 8, D) an uncursed staff of summoning (62, 9, D) the cursed +1 ring mail "Rerapuf" {rPois rCorr Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. (62, 11, D) the +1 trident of the Forsaken Lives {speed, rN+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from negative energy. a +2 robe of magic resistance (62, 12, D) a +0 dagger a +0 robe (63, 8, D) a +0 short sword (67, 0, D) a lamp of fire (68, 0, D) an uncursed staff of death (69, 0, D) an uncursed staff of air (70, 8, D) the cursed +1 robe of Kauteib {*Confuse rPois Stlth+} It protects you from poison. It may confuse you when you take damage. It makes you more stealthy. It has a curse placed upon it. (71, 8, D) an uncursed staff of cold (71, 16, D) a plain deck of defence (71, 17, D) the amulet of Nollil {RegenMP +Blink Int+7 Dex-4 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+7). It affects your dexterity (-4). It lets you blink. It makes you more stealthy. (72, 9, D) a book of Changes (72, 17, D) a plain deck of changes (72, 20, D) a bolt (72, 22, D) 3 bolts (73, 1, D) the Catalogue of Fire Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 (73, 3, D) a cursed +0 mace a +0 robe (73, 16, D) a disc of storms (73, 17, D) an uncursed staff of fire (73, 18, D) a bolt (75, 1, D) a +2 ring mail of poison resistance