Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 7 Joat the Skirmisher (level 2, -24/25 HPs) Began as an Octopode Fighter on Aug 26, 2016. Was an Initiate of Ashenzari. Killed from afar by a wizard (35 damage) ... with a bolt of poison ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:38 (160 turns). Joat the Skirmisher (Octopode Fighter) Turns: 160, Time: 00:05:39 Health: -24/25 AC: 1 Str: 27 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 22 God: Ashenzari [......] Gold: 0 SH: 29 Dex: 23 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +5 demon whip rCold . . . Gourm . J - +18 shield of the gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec + Dismiss . C - +6 ring of dexterity (curse) rCorr . Reflect . D - +6 ring of dexterity (curse) SustAt . Harm . E - +6 ring of intelligence (curse) MR +.... NoTele + F - +6 ring of intelligence (curse) Stlth +++....... G - +6 ring of strength H - +6 ring of strength (no ring) (no ring) @: lethally poisoned (-24 -> -36), somewhat resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Curse Item, Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 demon whip (weapon) L - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour b - a +3 large shield I - a +3 buckler J - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +3 shield Magical Staves N - an uncursed staff of energy Jewellery C - a cursed +6 ring of dexterity (left tentacle) D - a cursed +6 ring of dexterity (right tentacle) E - a cursed +6 ring of intelligence (on tentacle) F - a cursed +6 ring of intelligence (on tentacle) G - a +6 ring of strength (on tentacle) H - a +6 ring of strength (on tentacle) Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - a scroll of remove curse v - 2 scrolls of fear Potions c - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility Miscellaneous M - a disc of storms O - a crystal ball of energy Comestibles d - 5 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 6.0 Fighting - Level 2.0 Maces & Flails + Level 6.0 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Curse which item? (2 remove curse scrolls left) (Esc to abort) (? for menu, Esc to quit) Your +6 ring of dexterity glows black for a moment. Your surroundings seem different! Welcome to arena 1. An eye of devastation and a wizard come into view. Found a +2 robe and a +6 ring of dexterity. The eye of devastation turns its gaze towards you. You hit the eye of devastation but do no damage. You grab the eye of devastation. You squeeze the eye of devastation, but do no damage. You constrict the eye of devastation, but do no damage. The wizard shouts! The eye of devastation gazes at you. The bolt of energy hits you! Ouch! That really hurt! You hit the eye of devastation but do no damage. You constrict the eye of devastation, but do no damage. The wizard casts a spell at you. The bolt of poison hits you! You are lethally poisoned! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.[.▓ ▓.pG..▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see an eye of devastation and a wizard. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Joat the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 95 | D | Became a worshipper of Ashenzari the Shackled 149 | D | Reached XP level 2. HP: 25/25 MP: 2/2 157 | D | Entered arena 1. 157 | D | Noticed a wizard 157 | D | Noticed an eye of devastation 160 | D | Killed from afar by a wizard Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.0 Dodging | 6 | 6.0 Maces & Flails | | 2.0 Shields | | 3.0 Action || total -------------------------++------- Melee: Demon whip || 2 Constrict || 1 Tentacles || 1 Invok: Curse Item || 4 Use: Potion || 1