Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 0 Joat the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Aug 26, 2016. Was an Initiate of Vehumet. Slain by a centaur (shapeshifter) (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:02 (191 turns). Joat the Conjurer (Octopode Conjurer) Turns: 191, Time: 00:07:03 Health: -2/11 AC: 1 Str: 19 XL: 1 Next: 0% Magic: 5/9 EV: 13 Int: 35 God: Vehumet [......] Gold: 0 SH: 0 Dex: 24 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . x - +6 ring of dexterity rCorr . Reflect . y - +6 ring of dexterity SustAt . Harm . z - +6 ring of intelligence MR ..... NoTele + A - +6 ring of intelligence Stlth ++++...... B - +6 ring of strength C - +6 ring of strength (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour H - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves I - an uncursed staff of energy Jewellery x - a +6 ring of dexterity (left tentacle) y - a +6 ring of dexterity (right tentacle) z - a +6 ring of intelligence (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of strength (on tentacle) C - a +6 ring of strength (on tentacle) Wands D - a wand of disintegration (7/24) E - a wand of iceblast (5/15) F - a wand of lightning (5/15) G - a wand of acid (5/15) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Miscellaneous K - a disc of storms L - a crystal ball of energy Comestibles b - 5 bread rations v - 42 fruits w - 3 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The centaur is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded) You feel a surge of power! The magic dart hits the centaur. The centaur is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded) You feel a surge of power! The magic dart hits the centaur. The centaur is heavily wounded. The centaur hits you. The purple ugly thing closely misses you. The centaur hits you. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).=.▓ ▓.....▓ ▓.cu..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a purple ugly thing and a centaur. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Joat the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 86 | D | Became a worshipper of Vehumet 187 | D | Entered arena 1. 187 | D | Noticed a purple ugly thing 187 | D | Noticed a centaur 191 | D | Slain by a centaur (shapeshifter) Action || total -------------------------++------- Cast: Magic Dart || 4 Eat: Meat ration || 1 Dodge: Dodged || 1